@Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!mob.clans().iterator().hasNext()) {
      mob.tell(L("You aren't even a member of a clan."));
      return false;
    }
    final Pair<Clan, Integer> clanPair =
        CMLib.clans().findPrivilegedClan(mob, Clan.Function.CLAN_BENEFITS);
    if (clanPair == null) {
      mob.tell(L("You are not authorized to draw from the power of your clan."));
      return false;
    }
    final Clan C = clanPair.first;
    Room clanHomeRoom = null;
    clanHomeRoom = CMLib.map().getRoom(C.getRecall());
    if (clanHomeRoom == null) {
      mob.tell(L("Your clan does not have a clan home."));
      return false;
    }
    if (!CMLib.flags().canAccess(mob, clanHomeRoom)) {
      mob.tell(L("You can't use this magic to get there from here."));
      return false;
    }
    if (!CMLib.law().doesOwnThisProperty(C.clanID(), clanHomeRoom)) {
      mob.tell(L("Your clan no longer owns that room."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MASK_MOVE | verbalCastCode(mob, mob, auto),
              L("^S<S-NAME> invoke(s) a teleportation spell.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final Set<MOB> h = properTargets(mob, givenTarget, false);
        if (h == null) return false;

        final Room thisRoom = mob.location();
        for (final Object element : h) {
          final MOB follower = (MOB) element;
          final CMMsg enterMsg =
              CMClass.getMsg(
                  follower,
                  clanHomeRoom,
                  this,
                  CMMsg.MSG_ENTER,
                  null,
                  CMMsg.MSG_ENTER,
                  null,
                  CMMsg.MSG_ENTER,
                  L("<S-NAME> appears in a puff of red smoke."));
          final CMMsg leaveMsg =
              CMClass.getMsg(
                  follower,
                  thisRoom,
                  this,
                  CMMsg.MSG_LEAVE | CMMsg.MASK_MAGIC,
                  L("<S-NAME> disappear(s) in a puff of red smoke."));
          if (thisRoom.okMessage(follower, leaveMsg)
              && clanHomeRoom.okMessage(follower, enterMsg)) {
            if (follower.isInCombat()) {
              CMLib.commands().postFlee(follower, ("NOWHERE"));
              follower.makePeace(false);
            }
            thisRoom.send(follower, leaveMsg);
            clanHomeRoom.bringMobHere(follower, false);
            clanHomeRoom.send(follower, enterMsg);
            follower.tell(L("\n\r\n\r"));
            CMLib.commands().postLook(follower, true);
          }
        }
      }

    } else
      beneficialWordsFizzle(
          mob, null, L("<S-NAME> attempt(s) to invoke transportation, but fizzle(s) the spell."));

    // return whether it worked
    return success;
  }
Example #2
0
  public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) {
    MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName());
    if (rejuvedMOB != null) {
      rejuvedMOB.tell("You are being resurrected.");
      if (rejuvedMOB.location() != corpseRoom) {
        rejuvedMOB
            .location()
            .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!");
        corpseRoom.bringMobHere(rejuvedMOB, false);
      }
      Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delAbility(A);
      A = rejuvedMOB.fetchEffect("Prop_AstralSpirit");
      if (A != null) rejuvedMOB.delEffect(A);

      int it = 0;
      while (it < rejuvedMOB.location().numItems()) {
        Item item = rejuvedMOB.location().fetchItem(it);
        if ((item != null) && (item.container() == body)) {
          CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg2);
          CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null);
          rejuvedMOB.location().send(rejuvedMOB, msg3);
          it = 0;
        } else it++;
      }
      body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it
      body.destroy();
      rejuvedMOB
          .baseEnvStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB
          .envStats()
          .setDisposition(
              CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING));
      rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!");
      corpseRoom.recoverRoomStats();
      Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH));
      for (int w = 0; w < whatsToDo.size(); w++) {
        String whatToDo = (String) whatsToDo.elementAt(w);
        if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB);
        else if (whatToDo.startsWith("ASTR")) {
        } else if (whatToDo.startsWith("PUR")) {
        } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) {
          if (XPLevel >= 0) {
            int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2;
            rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^.");
            CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false);
          }
        } else if (whatToDo.length() < 3) continue;
        else if (XPLevel >= 0) {
          double lvl = (double) body.envStats().level();
          for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++)
            lvl = lvl / 2.0;
          int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0);
          rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^.");
          CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false);
        }
      }
      return true;
    } else
      corpseRoom.show(
          tellMob,
          body,
          CMMsg.MSG_OK_VISUAL,
          "<T-NAME> twitch(es) for a moment, but the spirit is too far gone.");
    return false;
  }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if ((auto || mob.isMonster())
        && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) {
      commands.clear();
      if (mob.numItems() > 0) commands.addElement(mob.getRandomItem());
      commands.addElement(CMLib.map().getRandomArea().Name());
    }
    final Room oldRoom = mob.location();
    if (commands.size() < 2) {
      mob.tell(L("Teleport what object to what place or person?"));
      return false;
    }
    final String objectName = (String) commands.firstElement();
    final Item target = mob.findItem(null, objectName);
    if (target == null) {
      mob.tell(L("You don't seem to have an item '@x1'.", objectName));
      return false;
    }
    if (target.amWearingAt(Wearable.IN_INVENTORY)) {
      mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName));
      return false;
    }
    String searchWhat = null;
    if (commands.size() > 2) {
      final String s = (String) commands.elementAt(1);
      if (s.equalsIgnoreCase("room")) searchWhat = "R";
      if (s.equalsIgnoreCase("area")) searchWhat = "E";
      if (s.equalsIgnoreCase("mob")) searchWhat = "M";
      if (s.equalsIgnoreCase("monster")) searchWhat = "M";
      if (s.equalsIgnoreCase("player")) searchWhat = "P";
      if (s.equalsIgnoreCase("user")) searchWhat = "P";
      if (s.equalsIgnoreCase("item")) searchWhat = "I";
      if (s.equalsIgnoreCase("object")) searchWhat = "I";
      if (searchWhat != null) commands.removeElementAt(1);
    }
    if (searchWhat == null) searchWhat = "ERIPM";
    final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase();
    final List<Room> candidates =
        CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000);
    if (candidates.size() == 0) {
      mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase()));
      return false;
    }

    if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) {
      mob.tell(L("You need to stand up!"));
      return false;
    }

    Room newRoom = null;
    int tries = 0;
    while ((tries < 20) && (newRoom == null)) {
      newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1));
      if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50))
          || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR)
              && (CMLib.dice().rollPercentage() > 10))) {
        newRoom = null;
        continue;
      }
      final CMMsg enterMsg =
          CMClass.getMsg(
              mob,
              newRoom,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null);
      if (!newRoom.okMessage(mob, enterMsg)) newRoom = null;
      tries++;
    }

    if ((newRoom == null) || (newRoom == oldRoom)) {
      mob.tell(L("Your magic seems unable to send anything there."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    final CMMsg msg =
        CMClass.getMsg(
            mob,
            target,
            this,
            somanticCastCode(mob, target, auto),
            L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?"));
    if (oldRoom.okMessage(mob, msg)) {
      oldRoom.send(mob, msg);
      newRoom.bringMobHere(mob, false);
      target.unWear();
      success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target));
      oldRoom.bringMobHere(mob, false);
      if (success) {
        oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!"));
        newRoom.showOthers(
            mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!"));
      } else mob.tell(L("Nothing happens."));
    }
    // return whether it worked
    return success;
  }