The "isMonster" method is a functionality provided by the Java class com.planet_ink.coffee_mud.abilities.interfaces.MOB. It is used to determine whether the instance of this class represents a monster or not. This method returns a boolean value, with true indicating that the instance is indeed a monster, and false indicating that it is not. It is a useful feature in the context of the CoffeeMud game, where different behaviors or actions may be attributed to monsters compared to other types of characters.
Java MOB.isMonster - 30 examples found. These are the top rated real world Java examples of com.planet_ink.coffee_mud.Abilities.interfaces.MOB.isMonster extracted from open source projects. You can rate examples to help us improve the quality of examples.