public void bombs() { new BukkitRunnable() { public void run() { if (!getArena().equals(name)) { bombs.clear(); this.cancel(); return; } Random rdom = new Random(); Location loc = getBlocks().get(rdom.nextInt(getBlocks().size())).getLocation(); bombs.add(1); List<Class> type = new ArrayList<Class>(); type.add(Creeper.class); if (bombs.size() > 20) type.add(Cow.class); if (bombs.size() > 30) type.add(Pig.class); if (bombs.size() > 40) type.add(Sheep.class); if (bombs.size() > 50) type.add(Wolf.class); if (bombs.size() > 55) { type.add(Spider.class); } if (bombs.size() > 60) { type.add(Silverfish.class); type.add(CaveSpider.class); } if (bombs.size() > 65) { type.add(Villager.class); } if (bombs.size() > 70) { type.add(MushroomCow.class); type.add(Slime.class); } if (bombs.size() > 80) type.add(Skeleton.class); Class T = type.get(rdom.nextInt(type.size())); loc.getWorld().spawn(loc, T); } }.runTaskTimer(MapsPlugin.getInstance(), 20, 20); }
public void applyInventory(final BattlePlayer p) { final Player pl = (Player) p; Inventory i = pl.getInventory(); ItemStack SNOW_BALL = new ItemStack(Material.SNOW_BALL, 200); ItemStack STEAK = new ItemStack(Material.COOKED_BEEF, 10); i.setItem(0, SNOW_BALL); i.setItem(1, STEAK); Bukkit.getScheduler() .runTask( MapsPlugin.getInstance(), new Runnable() { public void run() { pl.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION, 1000 * 20, 2)); } }); }
@EventHandler public void onDrop(EntityDamageEvent event) { if (!event.getEntity().getWorld().getName().equals(name)) return; if (event.getEntity() instanceof Player) return; final Entity e = event.getEntity(); EntityType et = e.getType(); final Location loc = e.getLocation(); if (event.getCause() == EntityDamageEvent.DamageCause.FALL) { if (et == EntityType.CREEPER) { Bukkit.getScheduler() .runTaskLater( MapsPlugin.getInstance(), new Runnable() { public void run() { loc.getWorld().createExplosion(loc, (float) 4); } }, 30); } else if (et == EntityType.COW) { Random rdom = new Random(); for (int i = 0; i <= 3; i++) { loc.getWorld() .spawnEntity(loc, EntityType.PRIMED_TNT) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1.5, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.PIG) { Random rdom = new Random(); loc.getWorld() .spawnEntity(loc, EntityType.PIG_ZOMBIE) .setVelocity(new Vector(rdom.nextDouble(), 3, rdom.nextDouble())); } else if (et == EntityType.PIG_ZOMBIE) { Bukkit.getScheduler() .runTaskLater( MapsPlugin.getInstance(), new Runnable() { public void run() { loc.getWorld().createExplosion(loc, (float) 6); } }, 30); } else if (et == EntityType.SHEEP) { Random rdom = new Random(); for (int i = 0; i <= 10; i++) { loc.getWorld() .spawnFallingBlock(loc, Material.WOOL, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 2, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.SQUID) { Random rdom = new Random(); loc.getWorld() .spawnFallingBlock(loc, Material.WATER, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1, rdom.nextDouble() - 0.5)); } else if (et == EntityType.WOLF) { Random rdom = new Random(); List<Entity> l = e.getNearbyEntities(3, 3, 3); for (Entity ee : l) { if (ee instanceof Player) { Player p = (Player) ee; p.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 5, 1)); } } } else if (et == EntityType.OCELOT) { Random rdom = new Random(); List<Entity> l = e.getNearbyEntities(3, 3, 3); for (Entity ee : l) { if (ee instanceof Player) { Player p = (Player) ee; p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 5, 1)); } } } else if (et == EntityType.SPIDER) { Random rdom = new Random(); for (int i = 0; i <= 4; i++) { loc.getWorld() .spawnFallingBlock(loc, Material.WEB, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.HORSE) { Random rdom = new Random(); List<Entity> l = e.getNearbyEntities(10, 10, 10); for (Entity ee : l) { if (ee instanceof Player) { Player p = (Player) ee; p.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 5, 2)); p.addPotionEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 20, 2)); } } } else if (et == EntityType.SKELETON) { Random rdom = new Random(); for (int i = 0; i <= 4; i++) { loc.getWorld() .spawnEntity(loc, EntityType.ZOMBIE) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 3, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.SILVERFISH) { Random rdom = new Random(); loc.getWorld() .spawnFallingBlock(loc, Material.MONSTER_EGGS, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 3, rdom.nextDouble() - 0.5)); Bukkit.getScheduler() .runTaskLater( MapsPlugin.getInstance(), new Runnable() { public void run() { loc.getWorld().createExplosion(loc, (float) 2); } }, 30); } else if (et == EntityType.CAVE_SPIDER) { Random rdom = new Random(); for (int i = 0; i <= 3; i++) { loc.getWorld() .spawnEntity(loc, EntityType.SPIDER) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 3, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.WITHER_SKULL) { Random rdom = new Random(); } if (et == EntityType.ZOMBIE) { Bukkit.getScheduler() .runTaskLater( MapsPlugin.getInstance(), new Runnable() { public void run() { loc.getWorld().strikeLightning(loc); } }, 30); } else if (et == EntityType.IRON_GOLEM) { Random rdom = new Random(); for (int i = 0; i <= 3; i++) { loc.getWorld() .spawnEntity(loc, EntityType.VILLAGER) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 3, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.VILLAGER) { Random rdom = new Random(); for (int i = 0; i <= 3; i++) { loc.getWorld() .spawnFallingBlock(loc, Material.ANVIL, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1.5, rdom.nextDouble() - 0.5)); } } else if (et == EntityType.MUSHROOM_COW) { Random rdom = new Random(); for (int i = 0; i <= 5; i++) { loc.getWorld() .spawnEntity(loc, EntityType.PRIMED_TNT) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1.5, rdom.nextDouble() - 0.5)); } } if (et == EntityType.SLIME) { Bukkit.getScheduler() .runTaskLater( MapsPlugin.getInstance(), new Runnable() { public void run() { loc.getWorld().createExplosion(loc, (float) 6); } }, 30); } else if (et == EntityType.SKELETON) { Random rdom = new Random(); loc.getWorld() .spawnFallingBlock(loc, Material.LAVA, (byte) 0) .setVelocity(new Vector(rdom.nextDouble() - 0.5, 1, rdom.nextDouble() - 0.5)); } } }