private void init() { initInput(); initCharacters(); soundPlayer = new SoundPlayer(); if (soundPlayer.getSoundSystem() == null) soundPlayer = new NoSoundPlayer(); soundPlayer.startTitleMusic(); try { emptyCursor = Toolkit.getDefaultToolkit() .createCustomCursor( new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB), new Point(0, 0), "empty"); } catch (RuntimeException e) { e.printStackTrace(); } setFocusTraversalKeysEnabled(false); requestFocus(); // hide cursor, since we're drawing our own one setCursor(emptyCursor); }
private synchronized void render(Graphics g) { if (level != null) { int xScroll = (int) (player.pos.x - screen.w / 2); int yScroll = (int) (player.pos.y - (screen.h - 24) / 2); soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y); level.render(screen, xScroll, yScroll); } if (!menuStack.isEmpty()) { menuStack.peek().render(screen); } if (Options.getAsBoolean(Options.DRAW_FPS, Options.VALUE_FALSE)) { Font.defaultFont().draw(screen, texts.FPS(fps), 10, 10); } if (player != null && menuStack.size() == 0) { addHealthBar(screen); addXpBar(screen); addScore(screen); Font font = Font.defaultFont(); if (isMultiplayer) { font.draw(screen, texts.latency(latencyCacheReady() ? "" + avgLatency() : "-"), 10, 20); } } if (isMultiplayer && menuStack.isEmpty()) { chat.render(screen); } g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2); g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE); if (!menuStack.isEmpty() || level != null) { // render mouse renderMouse(screen, mouseButtons); g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null); } }
public void handleAction(int id) { switch (id) { case TitleMenu.RETURN_TO_TITLESCREEN: clearMenus(); level = null; TitleMenu menu = new TitleMenu(GAME_WIDTH, GAME_HEIGHT); addMenu(menu); this.nextMusicInterval = 0; soundPlayer.stopBackgroundMusic(); soundPlayer.startTitleMusic(); break; case TitleMenu.START_GAME_ID: clearMenus(); isMultiplayer = false; chat.clear(); localId = 0; MojamComponent.localTeam = Team.Team1; synchronizer = new TurnSynchronizer(this, null, 0, 1); synchronizer.setStarted(true); createLevel(TitleMenu.level, TitleMenu.defaultGameMode); soundPlayer.stopBackgroundMusic(); break; case TitleMenu.SELECT_LEVEL_ID: addMenu(new LevelSelect(false)); break; case TitleMenu.SELECT_HOST_LEVEL_ID: addMenu(new LevelSelect(true)); break; /* * case TitleMenu.UPDATE_LEVELS: * GuiMenu menu = menuStack.pop(); * if (menu instanceof LevelSelect) { addMenu(new * LevelSelect(((LevelSelect) menu).bHosting)); } else { addMenu(new * LevelSelect(false)); } } */ case TitleMenu.HOST_GAME_ID: addMenu(new HostingWaitMenu()); isMultiplayer = true; isServer = true; chat.clear(); try { if (isServer) { localId = 0; MojamComponent.localTeam = Team.Team1; serverSocket = new ServerSocket(Options.getAsInteger(Options.MP_PORT, 3000)); serverSocket.setSoTimeout(1000); hostThread = new Thread() { @Override public void run() { boolean fail = true; try { while (!isInterrupted()) { Socket socket = null; try { socket = serverSocket.accept(); } catch (SocketTimeoutException e) { } if (socket == null) { System.out.println("Waiting for player to connect"); continue; } fail = false; packetLink = new NetworkPacketLink(socket); createServerState = 1; break; } } catch (Exception e) { e.printStackTrace(); } if (fail) { try { serverSocket.close(); } catch (IOException e) { } } }; }; hostThread.start(); } } catch (Exception e) { e.printStackTrace(); } break; case TitleMenu.JOIN_GAME_ID: addMenu(new JoinGameMenu()); break; case TitleMenu.CANCEL_JOIN_ID: popMenu(); if (hostThread != null) { hostThread.interrupt(); hostThread = null; } break; case TitleMenu.PERFORM_JOIN_ID: menuStack.clear(); isMultiplayer = true; isServer = false; chat.clear(); String[] data = TitleMenu.ip.trim().split(":"); String ip = data[0]; Integer port = (data.length > 1) ? Integer.parseInt(data[1]) : Options.getAsInteger(Options.MP_PORT, 3000); try { localId = 1; MojamComponent.localTeam = Team.Team2; packetLink = new ClientSidePacketLink(ip, port); synchronizer = new TurnSynchronizer(this, packetLink, localId, 2); packetLink.setPacketListener(this); } catch (Exception e) { e.printStackTrace(); // System.exit(1); addMenu(new TitleMenu(GAME_WIDTH, GAME_HEIGHT)); } break; case TitleMenu.HOW_TO_PLAY: addMenu(new HowToPlayMenu(level != null)); break; case TitleMenu.OPTIONS_ID: addMenu(new OptionsMenu(level != null)); break; case TitleMenu.SELECT_DIFFICULTY_ID: addMenu(new DifficultySelect(false)); break; case TitleMenu.SELECT_DIFFICULTY_HOSTING_ID: addMenu(new DifficultySelect(true)); break; case TitleMenu.KEY_BINDINGS_ID: addMenu(new KeyBindingsMenu(keys, inputHandler)); break; case TitleMenu.LEVEL_EDITOR_ID: addMenu(new LevelEditorMenu()); break; case TitleMenu.EXIT_GAME_ID: System.exit(0); break; case TitleMenu.RETURN_ID: synchronizer.addCommand(new PauseCommand(false)); keys.tick(); break; case TitleMenu.BACK_ID: popMenu(); break; case TitleMenu.CREDITS_ID: addMenu(new CreditsScreen(GAME_WIDTH, GAME_HEIGHT)); break; case TitleMenu.CHARACTER_ID: addMenu(new CharacterSelectionMenu()); break; } }
private void tick() { // Not-In-Focus-Pause if (level != null && !isMultiplayer && !paused && !this.isFocusOwner()) { keys.release(); mouseButtons.releaseAll(); PauseCommand pauseCommand = new PauseCommand(true); synchronizer.addCommand(pauseCommand); paused = true; } if (requestToggleFullscreen || keys.fullscreen.wasPressed()) { requestToggleFullscreen = false; setFullscreen(!fullscreen); } if (level != null && level.victoryConditions != null) { if (level.victoryConditions.isVictoryConditionAchieved()) { int winner = level.victoryConditions.playerVictorious(); int characterID = winner == MojamComponent.localTeam ? playerCharacter : opponentCharacter; addMenu(new WinMenu(GAME_WIDTH, GAME_HEIGHT, winner, characterID)); level = null; return; } } if (packetLink != null) { packetLink.tick(); } mouseButtons.setPosition(getMousePosition()); if (!menuStack.isEmpty()) { menuStack.peek().tick(mouseButtons); } if (mouseMoved) { mouseMoved = false; mouseHideTime = 0; if (mouseButtons.mouseHidden) { mouseButtons.mouseHidden = false; } } if (mouseHideTime < 60) { mouseHideTime++; if (mouseHideTime == 60) { mouseButtons.mouseHidden = true; } } if (level == null) { mouseButtons.tick(); } else if (level != null) { if (synchronizer.preTurn()) { synchronizer.postTurn(); for (int index = 0; index < mouseButtons.currentState.length; index++) { boolean nextState = mouseButtons.nextState[index]; if (mouseButtons.isDown(index) != nextState) { synchronizer.addCommand(new ChangeMouseButtonCommand(index, nextState)); } } synchronizer.addCommand( new ChangeMouseCoordinateCommand( mouseButtons.getX(), mouseButtons.getY(), mouseButtons.mouseHidden)); mouseButtons.tick(); for (MouseButtons sMouseButtons : synchedMouseButtons) { sMouseButtons.tick(); } if (!paused) { for (int index = 0; index < keys.getAll().size(); index++) { Keys.Key key = keys.getAll().get(index); boolean nextState = key.nextState; if (key.isDown != nextState) { synchronizer.addCommand(new ChangeKeyCommand(index, nextState)); } } keys.tick(); for (Keys skeys : synchedKeys) { skeys.tick(); } if (keys.pause.wasPressed()) { keys.release(); mouseButtons.releaseAll(); synchronizer.addCommand(new PauseCommand(true)); } level.tick(); if (isMultiplayer) { tickChat(); } } // every 4 minutes, start new background music :) if (System.currentTimeMillis() / 1000 > nextMusicInterval) { nextMusicInterval = (System.currentTimeMillis() / 1000) + 4 * 60; soundPlayer.startBackgroundMusic(); } if (keys.screenShot.isDown) { takeScreenShot(); } } } if (createServerState == 1) { createServerState = 2; synchronizer = new TurnSynchronizer(MojamComponent.this, packetLink, localId, 2); clearMenus(); createLevel(TitleMenu.level, TitleMenu.defaultGameMode); synchronizer.setStarted(true); if (TitleMenu.level.vanilla) { packetLink.sendPacket( new StartGamePacket( TurnSynchronizer.synchedSeed, TitleMenu.level.getUniversalPath(), DifficultyList.getDifficultyID(TitleMenu.difficulty))); } else { packetLink.sendPacket( new StartGamePacketCustom( TurnSynchronizer.synchedSeed, level, DifficultyList.getDifficultyID(TitleMenu.difficulty), playerCharacter, opponentCharacter)); } packetLink.setPacketListener(MojamComponent.this); } }
public void stop() { running = false; soundPlayer.stopBackgroundMusic(); soundPlayer.shutdown(); }