@Override public void prepare(View target) { float x = target.getPaddingLeft(); float y = target.getPaddingTop(); getAnimatorAgent() .playTogether( Glider.glide( Skill.SineEaseInOut, 1300, ObjectAnimator.ofFloat(target, "rotation", 0, 80, 60, 80, 60, 60)), ObjectAnimator.ofFloat(target, "translationY", 0, 0, 0, 0, 0, 700), ObjectAnimator.ofFloat(target, "alpha", 1, 1, 1, 1, 1, 0), ObjectAnimator.ofFloat(target, "pivotX", x, x, x, x, x, x), ObjectAnimator.ofFloat(target, "pivotY", y, y, y, y, y, y)); setDuration(1300); }