/**
   * Get all the spawn of a NPC.
   *
   * @param activeChar
   * @param npcId
   * @param teleportIndex
   * @param showposition
   */
  private void findNPCInstances(
      L2PcInstance activeChar, int npcId, int teleportIndex, boolean showposition) {
    int index = 0;
    for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(npcId)) {
      index++;
      L2Npc npc = spawn.getLastSpawn();
      if (teleportIndex > -1) {
        if (teleportIndex == index) {
          if (showposition && (npc != null)) {
            activeChar.teleToLocation(npc.getLocation(), true);
          } else {
            activeChar.teleToLocation(spawn.getLocation(), true);
          }
        }
      } else {
        if (showposition && (npc != null)) {
          activeChar.sendMessage(
              index
                  + " - "
                  + spawn.getTemplate().getName()
                  + " ("
                  + spawn
                  + "): "
                  + npc.getX()
                  + " "
                  + npc.getY()
                  + " "
                  + npc.getZ());
        } else {
          activeChar.sendMessage(
              index
                  + " - "
                  + spawn.getTemplate().getName()
                  + " ("
                  + spawn
                  + "): "
                  + spawn.getX()
                  + " "
                  + spawn.getY()
                  + " "
                  + spawn.getZ());
        }
      }
    }

    if (index == 0) {
      activeChar.sendMessage(getClass().getSimpleName() + ": No current spawns found.");
    }
  }
  protected void checkAndReturnToSpawn() {
    if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint()) {
      return;
    }

    final L2Spawn spawn = getSpawn();
    if (spawn == null) {
      return;
    }

    final int spawnX = spawn.getX();
    final int spawnY = spawn.getY();
    final int spawnZ = spawn.getZ();

    if (!isInCombat() && !isMovementDisabled()) {
      if (!isInsideRadius(
          spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200), true, false)) {
        teleToLocation(spawnX, spawnY, spawnZ, false);
      }
    }
  }