@Override
  public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) {
    QuestState st = getQuestState(killer, false);
    if (st == null) {
      return null;
    }

    final int npcId = npc.getId();
    if (killer.getParty() != null) {
      final List<QuestState> PartyMembers = new ArrayList<>();
      for (L2PcInstance member : killer.getParty().getMembers()) {
        st = getQuestState(member, false);
        if ((st != null) && st.isStarted() && !st.hasQuestItems(TISSUE_WA)) {
          PartyMembers.add(st);
        }
      }

      if (!PartyMembers.isEmpty()) {
        rewardItem(npcId, PartyMembers.get(getRandom(PartyMembers.size())));
      }
    } else if (st.isStarted() && !st.hasQuestItems(TISSUE_WA)) {
      rewardItem(npcId, st);
    }
    return null;
  }
Example #2
0
  /**
   * Restore player conditions
   *
   * @param abnormalDuelEnd true if the duel was the duel canceled
   */
  public void restorePlayerConditions(boolean abnormalDuelEnd) {
    // update isInDuel() state for all players
    if (_partyDuel) {
      for (L2PcInstance temp : _playerA.getParty().getMembers()) {
        temp.setIsInDuel(0);
        temp.setTeam(Team.NONE);
        temp.broadcastUserInfo();
      }
      for (L2PcInstance temp : _playerB.getParty().getMembers()) {
        temp.setIsInDuel(0);
        temp.setTeam(Team.NONE);
        temp.broadcastUserInfo();
      }
    } else {
      _playerA.setIsInDuel(0);
      _playerA.setTeam(Team.NONE);
      _playerA.broadcastUserInfo();
      _playerB.setIsInDuel(0);
      _playerB.setTeam(Team.NONE);
      _playerB.broadcastUserInfo();
    }

    // if it is an abnormal DuelEnd do not restore hp, mp, cp
    if (abnormalDuelEnd) {
      return;
    }

    // restore player conditions
    _playerConditions.values().forEach(c -> c.restoreCondition());
  }
Example #3
0
  /**
   * This function is called whenever a player was defeated in a duel
   *
   * @param player the player defeated.
   */
  public void onPlayerDefeat(L2PcInstance player) {
    // Set player as defeated
    player.setDuelState(DUELSTATE_DEAD);

    if (_partyDuel) {
      boolean teamdefeated = true;
      for (L2PcInstance temp : player.getParty().getMembers()) {
        if (temp.getDuelState() == DUELSTATE_DUELLING) {
          teamdefeated = false;
          break;
        }
      }

      if (teamdefeated) {
        L2PcInstance winner = _playerA;
        if (_playerA.getParty().getMembers().contains(player)) {
          winner = _playerB;
        }

        for (L2PcInstance temp : winner.getParty().getMembers()) {
          temp.setDuelState(DUELSTATE_WINNER);
        }
      }
    } else {
      if ((player != _playerA) && (player != _playerB)) {
        _log.warning("Error in onPlayerDefeat(): player is not part of this 1vs1 duel");
      }

      if (_playerA == player) {
        _playerB.setDuelState(DUELSTATE_WINNER);
      } else {
        _playerA.setDuelState(DUELSTATE_WINNER);
      }
    }
  }
  private String checkConditions(L2PcInstance player) {
    if (player.getParty() == null) {
      return "gk-noparty.htm";
    } else if (!player.getParty().isLeader(player)) {
      return "gk-noleader.htm";
    }

    return null;
  }
Example #5
0
 /** Save the current player condition: hp, mp, cp, location */
 public void savePlayerConditions() {
   if (_partyDuel) {
     for (L2PcInstance player : _playerA.getParty().getMembers()) {
       _playerConditions.put(player.getObjectId(), new PlayerCondition(player, _partyDuel));
     }
     for (L2PcInstance player : _playerB.getParty().getMembers()) {
       _playerConditions.put(player.getObjectId(), new PlayerCondition(player, _partyDuel));
     }
   } else {
     _playerConditions.put(_playerA.getObjectId(), new PlayerCondition(_playerA, _partyDuel));
     _playerConditions.put(_playerB.getObjectId(), new PlayerCondition(_playerB, _partyDuel));
   }
 }
Example #6
0
  /**
   * Broadcast a packet to the challenged team
   *
   * @param packet
   */
  public void broadcastToTeam2(L2GameServerPacket packet) {
    if (_playerB == null) {
      return;
    }

    if (_partyDuel && (_playerB.getParty() != null)) {
      for (L2PcInstance temp : _playerB.getParty().getMembers()) {
        temp.sendPacket(packet);
      }
    } else {
      _playerB.sendPacket(packet);
    }
  }
Example #7
0
  /** Playback the bow animation for all looser */
  public void playKneelAnimation() {
    L2PcInstance looser = getLooser();

    if (looser == null) {
      return;
    }

    if (_partyDuel && (looser.getParty() != null)) {
      for (L2PcInstance temp : looser.getParty().getMembers()) {
        temp.broadcastPacket(new SocialAction(temp.getObjectId(), 7));
      }
    } else {
      looser.broadcastPacket(new SocialAction(looser.getObjectId(), 7));
    }
  }
  @Override
  public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) {
    final List<L2PcInstance> randomList = new ArrayList<>();
    final QuestState st = killer.getQuestState(getName());
    if ((st != null) && st.isStarted()) {
      randomList.add(killer);
      randomList.add(killer);
    }

    final int monsterChance = MONSTER_DROP_CHANCES.get(npc.getId());
    if (killer.isInParty()) {
      for (L2PcInstance member : killer.getParty().getMembers()) {
        final QuestState qs = member.getQuestState(getName());
        if ((qs != null) && qs.isStarted()) {
          randomList.add(member);
        }
      }
    }

    if (!randomList.isEmpty()) {
      final L2PcInstance player = randomList.get(getRandom(randomList.size()));
      if ((getRandom(1000) < monsterChance) && Util.checkIfInRange(1500, npc, player, true)) {
        giveItems(player, REMNANTS_OF_OLD_DWARVES_DREAMS, 1);
        playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
      }
    }
    return super.onKill(npc, killer, isSummon);
  }
Example #9
0
  @Override
  public void onStart(BuffInfo info) {
    if ((info.getEffector() == null)
        || (info.getEffected() == null)
        || !info.getEffector().isPlayer()
        || !info.getEffected().isAttackable()) {
      return;
    }

    final L2PcInstance player = info.getEffector().getActingPlayer();
    final L2Attackable monster = (L2Attackable) info.getEffected();
    if (!monster.checkSpoilOwner(player, false)) {
      return;
    }

    if (!player
        .getInventory()
        .checkInventorySlotsAndWeight(monster.getSpoilLootItems(), false, false)) {
      return;
    }

    final Collection<ItemHolder> items = monster.takeSweep();
    if (items != null) {
      for (ItemHolder item : items) {
        if (player.isInParty()) {
          player.getParty().distributeItem(player, item, true, monster);
        } else {
          player.addItem("Sweeper", item, info.getEffected(), true);
        }
      }
    }
  }
  private boolean checkTeleport(L2PcInstance player) {
    final L2Party party = player.getParty();

    if (party == null) {
      return false;
    }

    if (!party.isLeader(player)) {
      player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
      return false;
    }

    for (L2PcInstance partyMember : party.getMembers()) {
      if (partyMember.getLevel() < 78) {
        final SystemMessage sm =
            SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
        sm.addPcName(partyMember);
        party.broadcastPacket(sm);
        return false;
      }

      if (!Util.checkIfInRange(500, player, partyMember, true)) {
        final SystemMessage sm =
            SystemMessage.getSystemMessage(
                SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
        sm.addPcName(partyMember);
        party.broadcastPacket(sm);
        return false;
      }

      if (InstanceManager.getInstance().getPlayerWorld(player) != null) {
        final SystemMessage sm =
            SystemMessage.getSystemMessage(
                SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
        sm.addPcName(partyMember);
        party.broadcastPacket(sm);
        return false;
      }

      Long reentertime =
          InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), TEMPLATE_ID);
      if (System.currentTimeMillis() < reentertime) {
        SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
        sm.addPcName(partyMember);
        party.broadcastPacket(sm);
        return false;
      }

      if (partyMember.getInventory().getInventoryItemCount(SEAL_BREAKER_5, -1, false) < 1) {
        SystemMessage sm =
            SystemMessage.getSystemMessage(SystemMessageId.C1_QUEST_REQUIREMENT_NOT_SUFFICIENT);
        sm.addPcName(partyMember);
        party.broadcastPacket(sm);
        return false;
      }
    }
    return true;
  }
  public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel) {
    if ((playerA == null) || (playerB == null)) {
      return;
    }

    // return if a player has PvPFlag
    String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
    if (partyDuel == 1) {
      boolean playerInPvP = false;
      for (L2PcInstance temp : playerA.getParty().getMembers()) {
        if (temp.getPvpFlag() != 0) {
          playerInPvP = true;
          break;
        }
      }
      if (!playerInPvP) {
        for (L2PcInstance temp : playerB.getParty().getMembers()) {
          if (temp.getPvpFlag() != 0) {
            playerInPvP = true;
            break;
          }
        }
      }
      // A player has PvP flag
      if (playerInPvP) {
        for (L2PcInstance temp : playerA.getParty().getMembers()) {
          temp.sendMessage(engagedInPvP);
        }
        for (L2PcInstance temp : playerB.getParty().getMembers()) {
          temp.sendMessage(engagedInPvP);
        }
        return;
      }
    } else {
      if ((playerA.getPvpFlag() != 0) || (playerB.getPvpFlag() != 0)) {
        playerA.sendMessage(engagedInPvP);
        playerB.sendMessage(engagedInPvP);
        return;
      }
    }
    final int duelId = _currentDuelId.incrementAndGet();
    _duels.put(duelId, new Duel(playerA, playerB, partyDuel, duelId));
  }
 @Override
 public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) {
   if (killer.isInParty()) {
     for (L2PcInstance member : killer.getParty().getMembers()) {
       giveItem(npc, member);
     }
   } else {
     giveItem(npc, killer);
   }
   return super.onKill(npc, killer, isSummon);
 }
  @Override
  public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet) {
    L2Character originalAttackTarget = (isPet ? attacker.getPet() : attacker);
    if (attacker.isInParty() && attacker.getParty().isInDimensionalRift()) {
      byte riftType = attacker.getParty().getDimensionalRift().getType();
      byte riftRoom = attacker.getParty().getDimensionalRift().getCurrentRoom();

      if (caller instanceof L2RiftInvaderInstance
          && !DimensionalRiftManager.getInstance()
              .getRoom(riftType, riftRoom)
              .checkIfInZone(npc.getX(), npc.getY(), npc.getZ())) {
        return null;
      }
    }

    // By default, when a faction member calls for help, attack the caller's attacker.
    // Notify the AI with EVT_AGGRESSION
    npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, originalAttackTarget, 1);

    return null;
  }
Example #14
0
  /** Teleports all players to a free arena. */
  public void teleportPlayers() {
    if (!_partyDuel) {
      return;
    }

    final String instanceName = DuelManager.getInstance().getDuelArena();
    final L2OlympiadStadiumZone zone =
        ZoneManager.getInstance()
            .getAllZones(L2OlympiadStadiumZone.class) //
            .stream()
            .filter(z -> z.getInstanceTemplate().equals(instanceName))
            .findFirst()
            .orElse(null);

    if (zone == null) {
      throw new RuntimeException("Unable to find a party duel arena!");
    }

    final List<Location> spawns = zone.getSpawns();
    _duelInstanceId = InstanceManager.getInstance().createDynamicInstance(instanceName);

    // Remove Olympiad buffers
    for (L2Npc buffer : InstanceManager.getInstance().getInstance(getDueldInstanceId()).getNpcs()) {
      if ((buffer instanceof L2OlympiadManagerInstance) && buffer.isVisible()) {
        buffer.decayMe();
      }
    }

    final Location spawn1 = spawns.get(Rnd.get(spawns.size() / 2));
    for (L2PcInstance temp : _playerA.getParty().getMembers()) {
      temp.teleToLocation(spawn1.getX(), spawn1.getY(), spawn1.getZ(), 0, _duelInstanceId, 0);
    }

    final Location spawn2 = spawns.get(Rnd.get(spawns.size() / 2, spawns.size()));
    for (L2PcInstance temp : _playerB.getParty().getMembers()) {
      temp.teleToLocation(spawn2.getX(), spawn2.getY(), spawn2.getZ(), 0, _duelInstanceId, 0);
    }
  }
 private void removeForeigners(int managerId, L2Party party) {
   if ((party != null)
       && ZONES.containsKey(managerId)
       && (ZoneManager.getInstance().getZoneById(ZONES.get(managerId)) != null)) {
     L2ZoneType zone = ZoneManager.getInstance().getZoneById(ZONES.get(managerId));
     for (L2PcInstance player : zone.getPlayersInside()) {
       if (player != null) {
         L2Party charParty = player.getParty();
         if ((charParty == null) || (charParty.getLeaderObjectId() != party.getLeaderObjectId())) {
           player.teleToLocation(16110, 243841, 11616);
         }
       }
     }
   }
 }
  @Override
  public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) {
    final L2PcInstance partyMember = getRandomPartyMember(player, 1);
    if (partyMember == null) {
      return super.onKill(npc, player, isSummon);
    }
    final QuestState st = getQuestState(partyMember, false);

    switch (npc.getId()) {
      case GORGOLOS:
        {
          st.giveItems(CET_1_SHEET, 1);
          st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
          break;
        }
      case LAST_TITAN_UTENUS:
        {
          st.giveItems(CET_2_SHEET, 1);
          st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
          break;
        }
      case GIANT_MARPANAK:
        {
          st.giveItems(CET_3_SHEET, 1);
          st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
          break;
        }
      case HEKATON_PRIME:
        {
          if (player.isInParty()) {
            for (L2PcInstance pl : player.getParty().getMembers()) {
              final QuestState qs = getQuestState(pl, false);

              if ((qs != null) && qs.isCond(1)) {
                qs.setCond(2, true);
              }
            }
            saveGlobalQuestVar(
                "Respawn", Long.toString(System.currentTimeMillis() + RESPAWN_DELAY));
          }
          break;
        }
    }
    return super.onKill(npc, player, isSummon);
  }
  @Override
  public final String onFirstTalk(L2Npc npc, L2PcInstance player) {
    final int npcId = npc.getId();

    if (npcId == CONTROLLER) {
      if (_lock == null) {
        return "18492-02.htm";
      }
      return "18492-01.htm";
    } else if ((npcId >= ROOM_MANAGER_FIRST) && (npcId <= ROOM_MANAGER_LAST)) {
      if (_activeRooms.containsKey(npcId) && !_activeRooms.get(npcId)) {
        if (player.getParty() == null) {
          player.sendPacket(SystemMessageId.CAN_OPERATE_MACHINE_WHEN_IN_PARTY);
          return null;
        }
        return "manager.htm";
      }
    }
    return super.onFirstTalk(npc, player);
  }
  private void enterInstance(L2PcInstance player, String template) {
    InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);

    if (world != null) {
      if (world instanceof DPFWorld) {
        teleportPlayer(player, ENTRY_POINT, world.getInstanceId());
        return;
      }
      player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
      return;
    }

    if (!checkTeleport(player)) {
      return;
    }

    world = new DPFWorld();
    world.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template));
    world.setTemplateId(TEMPLATE_ID);
    world.addAllowed(player.getObjectId());
    world.setStatus(0);
    InstanceManager.getInstance().addWorld(world);
    teleportPlayer(player, ENTRY_POINT, world.getInstanceId());

    _log.info(
        "Tower of Infinitum - Demon Prince floor started "
            + template
            + " Instance: "
            + world.getInstanceId()
            + " created by player: "
            + player.getName());

    for (L2PcInstance partyMember : player.getParty().getMembers()) {
      teleportPlayer(partyMember, ENTRY_POINT, world.getInstanceId());
      partyMember.destroyItemByItemId("Quest", SEAL_BREAKER_5, 1, null, true);
      world.addAllowed(partyMember.getObjectId());
    }
  }
  @Override
  protected void runImpl() {
    L2PcInstance _activeChar = getClient().getActiveChar();

    if (_activeChar == null) return;

    if (!_activeChar.isInPartyMatchRoom()
        && _activeChar.getParty() != null
        && _activeChar.getParty().getLeader() != _activeChar) {
      _activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_VIEW_PARTY_ROOMS));
      _activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    if (_activeChar.isInPartyMatchRoom()) {
      // If Player is in Room show him room, not list
      PartyMatchRoomList _list = PartyMatchRoomList.getInstance();
      if (_list == null) return;

      PartyMatchRoom _room = _list.getPlayerRoom(_activeChar);
      if (_room == null) return;

      _activeChar.sendPacket(new PartyMatchDetail(_activeChar, _room));
      _activeChar.sendPacket(new ExPartyRoomMember(_activeChar, _room, 2));

      _activeChar.setPartyRoom(_room.getId());
      // _activeChar.setPartyMatching(1);
      _activeChar.broadcastUserInfo();
    } else {
      // Add to waiting list
      PartyMatchWaitingList.getInstance().addPlayer(_activeChar);

      // Send Room list
      ListPartyWating matchList = new ListPartyWating(_activeChar, _auto, _loc, _lvl);

      _activeChar.sendPacket(matchList);
    }
  }
Example #20
0
  /**
   * Register a surrender request
   *
   * @param player the player that surrenders.
   */
  public void doSurrender(L2PcInstance player) {
    // already received a surrender request
    if (_surrenderRequest != 0) {
      return;
    }

    // stop the fight
    stopFighting();

    // TODO: Can every party member cancel a party duel? or only the party leaders?
    if (_partyDuel) {
      if (_playerA.getParty().getMembers().contains(player)) {
        _surrenderRequest = 1;
        for (L2PcInstance temp : _playerA.getParty().getMembers()) {
          temp.setDuelState(DUELSTATE_DEAD);
        }
        for (L2PcInstance temp : _playerB.getParty().getMembers()) {
          temp.setDuelState(DUELSTATE_WINNER);
        }
      } else if (_playerB.getParty().getMembers().contains(player)) {
        _surrenderRequest = 2;
        for (L2PcInstance temp : _playerB.getParty().getMembers()) {
          temp.setDuelState(DUELSTATE_DEAD);
        }
        for (L2PcInstance temp : _playerA.getParty().getMembers()) {
          temp.setDuelState(DUELSTATE_WINNER);
        }
      }
    } else {
      if (player == _playerA) {
        _surrenderRequest = 1;
        _playerA.setDuelState(DUELSTATE_DEAD);
        _playerB.setDuelState(DUELSTATE_WINNER);
      } else if (player == _playerB) {
        _surrenderRequest = 2;
        _playerB.setDuelState(DUELSTATE_DEAD);
        _playerA.setDuelState(DUELSTATE_WINNER);
      }
    }
  }
Example #21
0
  @Override
  protected void runImpl() {
    L2PcInstance activeChar = getClient().getActiveChar();
    L2PcInstance targetChar = L2World.getInstance().getPlayer(_player);
    if (activeChar == null) {
      return;
    }
    if (targetChar == null) {
      activeChar.sendPacket(
          SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL);
      return;
    }
    if (activeChar == targetChar) {
      activeChar.sendPacket(
          SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL);
      return;
    }

    // Check if duel is possible
    if (!activeChar.canDuel()) {
      activeChar.sendPacket(SystemMessageId.YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME);
      return;
    } else if (!targetChar.canDuel()) {
      activeChar.sendPacket(targetChar.getNoDuelReason());
      return;
    }
    // Players may not be too far apart
    else if (!activeChar.isInsideRadius(targetChar, 250, false, false)) {
      SystemMessage msg =
          SystemMessage.getSystemMessage(
              SystemMessageId.C1_IS_TOO_FAR_AWAY_TO_RECEIVE_A_DUEL_CHALLENGE);
      msg.addString(targetChar.getName());
      activeChar.sendPacket(msg);
      return;
    } else if (Config.FACTION_SYSTEM_ENABLED
        && ((activeChar.isEvil() && targetChar.isGood())
            || (activeChar.isGood() && targetChar.isEvil()))) {
      activeChar.sendPacket(SystemMessageId.YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME);
      return;
    }

    // Duel is a party duel
    if (_partyDuel == 1) {
      // Player must be in a party & the party leader
      if (!activeChar.isInParty() || !activeChar.getParty().isLeader(activeChar)) {
        activeChar.sendMessage(
            "You have to be the leader of a party in order to request a party duel.");
        return;
      }
      // Target must be in a party
      else if (!targetChar.isInParty()) {
        activeChar.sendPacket(
            SystemMessageId
                .SINCE_THE_PERSON_YOU_CHALLENGED_IS_NOT_CURRENTLY_IN_A_PARTY_THEY_CANNOT_DUEL_AGAINST_YOUR_PARTY);
        return;
      }
      // Target may not be of the same party
      else if (activeChar.getParty().containsPlayer(targetChar)) {
        activeChar.sendMessage("This player is a member of your own party.");
        return;
      }

      // Check if every player is ready for a duel
      for (L2PcInstance temp : activeChar.getParty().getMembers()) {
        if (!temp.canDuel()) {
          activeChar.sendMessage("Not all the members of your party are ready for a duel.");
          return;
        }
      }
      L2PcInstance partyLeader = null; // snatch party leader of targetChar's party
      for (L2PcInstance temp : targetChar.getParty().getMembers()) {
        if (partyLeader == null) {
          partyLeader = temp;
        }
        if (!temp.canDuel()) {
          activeChar.sendPacket(
              SystemMessageId
                  .THE_OPPOSING_PARTY_IS_CURRENTLY_UNABLE_TO_ACCEPT_A_CHALLENGE_TO_A_DUEL);
          return;
        }
      }

      // Send request to targetChar's party leader
      if (partyLeader != null) {
        if (!partyLeader.isProcessingRequest()) {
          activeChar.onTransactionRequest(partyLeader);
          partyLeader.sendPacket(new ExDuelAskStart(activeChar.getName(), _partyDuel));

          if (Config.DEBUG) {
            _log.fine(activeChar.getName() + " requested a duel with " + partyLeader.getName());
          }

          SystemMessage msg =
              SystemMessage.getSystemMessage(
                  SystemMessageId.C1_S_PARTY_HAS_BEEN_CHALLENGED_TO_A_DUEL);
          msg.addString(partyLeader.getName());
          activeChar.sendPacket(msg);

          msg =
              SystemMessage.getSystemMessage(
                  SystemMessageId.C1_S_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL);
          msg.addString(activeChar.getName());
          targetChar.sendPacket(msg);
        } else {
          SystemMessage msg =
              SystemMessage.getSystemMessage(
                  SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
          msg.addString(partyLeader.getName());
          activeChar.sendPacket(msg);
        }
      }
    } else
    // 1vs1 duel
    {
      if (!targetChar.isProcessingRequest()) {
        activeChar.onTransactionRequest(targetChar);
        targetChar.sendPacket(new ExDuelAskStart(activeChar.getName(), _partyDuel));

        if (Config.DEBUG) {
          _log.fine(activeChar.getName() + " requested a duel with " + targetChar.getName());
        }

        SystemMessage msg =
            SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_BEEN_CHALLENGED_TO_A_DUEL);
        msg.addString(targetChar.getName());
        activeChar.sendPacket(msg);

        msg = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_CHALLENGED_YOU_TO_A_DUEL);
        msg.addString(activeChar.getName());
        targetChar.sendPacket(msg);
      } else {
        SystemMessage msg =
            SystemMessage.getSystemMessage(
                SystemMessageId.C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER);
        msg.addString(targetChar.getName());
        activeChar.sendPacket(msg);
      }
    }
  }
Example #22
0
  @Override
  protected void runImpl() {
    final L2PcInstance activeChar = getActiveChar();
    if (activeChar == null) {
      return;
    }

    if (Config.DEBUG) {
      _log.info(
          getType()
              + ": "
              + activeChar
              + " requested action use ID: "
              + _actionId
              + " Ctrl pressed:"
              + _ctrlPressed
              + " Shift pressed:"
              + _shiftPressed);
    }

    // Don't do anything if player is dead or confused
    if ((activeChar.isFakeDeath() && (_actionId != 0))
        || activeChar.isDead()
        || activeChar.isOutOfControl()) {
      sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    final BuffInfo info =
        activeChar.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY);
    if (info != null) {
      for (AbstractEffect effect : info.getEffects()) {
        if (!effect.checkCondition(_actionId)) {
          activeChar.sendPacket(
              SystemMessageId
                  .YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_HAVE_BEEN_RESTRICTED);
          activeChar.sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
      }
    }

    // Don't allow to do some action if player is transformed
    if (activeChar.isTransformed()) {
      int[] allowedActions =
          activeChar.isTransformed()
              ? ExBasicActionList.ACTIONS_ON_TRANSFORM
              : ExBasicActionList.DEFAULT_ACTION_LIST;
      if (!(Arrays.binarySearch(allowedActions, _actionId) >= 0)) {
        sendPacket(ActionFailed.STATIC_PACKET);
        _log.warning(
            "Player "
                + activeChar
                + " used action which he does not have! Id = "
                + _actionId
                + " transform: "
                + activeChar.getTransformation());
        return;
      }
    }

    final L2Summon pet = activeChar.getPet();
    final L2Summon servitor = activeChar.getAnyServitor();
    final L2Object target = activeChar.getTarget();
    switch (_actionId) {
      case 0: // Sit/Stand
        if (activeChar.isSitting() || !activeChar.isMoving() || activeChar.isFakeDeath()) {
          useSit(activeChar, target);
        } else {
          // Sit when arrive using next action.
          // Creating next action class.
          final NextAction nextAction =
              new NextAction(
                  CtrlEvent.EVT_ARRIVED,
                  CtrlIntention.AI_INTENTION_MOVE_TO,
                  () -> useSit(activeChar, target));

          // Binding next action to AI.
          activeChar.getAI().setNextAction(nextAction);
        }
        break;
      case 1: // Walk/Run
        if (activeChar.isRunning()) {
          activeChar.setWalking();
        } else {
          activeChar.setRunning();
        }
        break;
      case 10: // Private Store - Sell
        activeChar.tryOpenPrivateSellStore(false);
        break;
      case 15: // Change Movement Mode (Pets)
        if (validateSummon(pet, true)) {
          ((L2SummonAI) pet.getAI()).notifyFollowStatusChange();
        }
        break;
      case 16: // Attack (Pets)
        if (validateSummon(pet, true)) {
          if (pet.canAttack(_ctrlPressed)) {
            pet.doAttack();
          }
        }
        break;
      case 17: // Stop (Pets)
        if (validateSummon(pet, true)) {
          pet.cancelAction();
        }
        break;
      case 19: // Unsummon Pet
        if (!validateSummon(pet, true)) {
          break;
        }

        if (pet.isDead()) {
          sendPacket(SystemMessageId.DEAD_PETS_CANNOT_BE_RETURNED_TO_THEIR_SUMMONING_ITEM);
          break;
        }

        if (pet.isAttackingNow() || pet.isInCombat() || pet.isMovementDisabled()) {
          sendPacket(SystemMessageId.A_PET_CANNOT_BE_UNSUMMONED_DURING_BATTLE);
          break;
        }

        if (pet.isHungry()) {
          if (!((L2PetInstance) pet).getPetData().getFood().isEmpty()) {
            sendPacket(SystemMessageId.YOU_MAY_NOT_RESTORE_A_HUNGRY_PET);
          } else {
            sendPacket(
                SystemMessageId
                    .THE_MINION_PET_CANNOT_BE_RETURNED_BECAUSE_THERE_IS_NOT_MUCH_TIME_REMAINING_UNTIL_IT_LEAVES);
          }
          break;
        }

        pet.unSummon(activeChar);
        break;
      case 21: // Change Movement Mode (Servitors)
        if (validateSummon(servitor, false)) {
          ((L2SummonAI) servitor.getAI()).notifyFollowStatusChange();
        }
        break;
      case 22: // Attack (Servitors)
        if (validateSummon(servitor, false)) {
          if (servitor.canAttack(_ctrlPressed)) {
            servitor.doAttack();
          }
        }
        break;
      case 23: // Stop (Servitors)
        if (validateSummon(servitor, false)) {
          servitor.cancelAction();
        }
        break;
      case 28: // Private Store - Buy
        activeChar.tryOpenPrivateBuyStore();
        break;
      case 32: // Wild Hog Cannon - Wild Cannon
        useSkill("DDMagic", false);
        break;
      case 36: // Soulless - Toxic Smoke
        useSkill("RangeDebuff", false);
        break;
      case 37: // Dwarven Manufacture
        if (activeChar.isAlikeDead()) {
          sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
        if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) {
          activeChar.setPrivateStoreType(PrivateStoreType.NONE);
          activeChar.broadcastUserInfo();
        }
        if (activeChar.isSitting()) {
          activeChar.standUp();
        }

        sendPacket(new RecipeShopManageList(activeChar, true));
        break;
      case 38: // Mount/Dismount
        activeChar.mountPlayer(pet);
        break;
      case 39: // Soulless - Parasite Burst
        useSkill("RangeDD", false);
        break;
      case 41: // Wild Hog Cannon - Attack
        if (validateSummon(servitor, false)) {
          if ((target != null) && (target.isDoor() || (target instanceof L2SiegeFlagInstance))) {
            useSkill(4230, false);
          } else {
            sendPacket(SystemMessageId.INVALID_TARGET);
          }
        }
        break;
      case 42: // Kai the Cat - Self Damage Shield
        useSkill("HealMagic", false);
        break;
      case 43: // Merrow the Unicorn - Hydro Screw
        useSkill("DDMagic", false);
        break;
      case 44: // Big Boom - Boom Attack
        useSkill("DDMagic", false);
        break;
      case 45: // Boxer the Unicorn - Master Recharge
        useSkill("HealMagic", activeChar, false);
        break;
      case 46: // Mew the Cat - Mega Storm Strike
        useSkill("DDMagic", false);
        break;
      case 47: // Silhouette - Steal Blood
        useSkill("DDMagic", false);
        break;
      case 48: // Mechanic Golem - Mech. Cannon
        useSkill("DDMagic", false);
        break;
      case 51: // General Manufacture
        // Player shouldn't be able to set stores if he/she is alike dead (dead or fake death)
        if (activeChar.isAlikeDead()) {
          sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
        if (activeChar.getPrivateStoreType() != PrivateStoreType.NONE) {
          activeChar.setPrivateStoreType(PrivateStoreType.NONE);
          activeChar.broadcastUserInfo();
        }
        if (activeChar.isSitting()) {
          activeChar.standUp();
        }

        sendPacket(new RecipeShopManageList(activeChar, false));
        break;
      case 52: // Unsummon Servitor
        if (validateSummon(servitor, false)) {
          if (servitor.isAttackingNow() || servitor.isInCombat()) {
            sendPacket(SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED);
            break;
          }
          servitor.unSummon(activeChar);
        }
        break;
      case 53: // Move to target (Servitors)
        if (validateSummon(servitor, false)) {
          if ((target != null) && (servitor != target) && !servitor.isMovementDisabled()) {
            servitor.setFollowStatus(false);
            servitor.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation());
          }
        }
        break;
      case 54: // Move to target (Pets)
        if (validateSummon(pet, true)) {
          if ((target != null) && (pet != target) && !pet.isMovementDisabled()) {
            pet.setFollowStatus(false);
            pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation());
          }
        }
        break;
      case 61: // Private Store Package Sell
        activeChar.tryOpenPrivateSellStore(true);
        break;
      case 65: // Bot Report Button
        if (Config.BOTREPORT_ENABLE) {
          BotReportTable.getInstance().reportBot(activeChar);
        } else {
          activeChar.sendMessage("This feature is disabled.");
        }
        break;
      case 67: // Steer
        if (activeChar.isInAirShip()) {
          if (activeChar.getAirShip().setCaptain(activeChar)) {
            activeChar.broadcastUserInfo();
          }
        }
        break;
      case 68: // Cancel Control
        if (activeChar.isInAirShip() && activeChar.getAirShip().isCaptain(activeChar)) {
          if (activeChar.getAirShip().setCaptain(null)) {
            activeChar.broadcastUserInfo();
          }
        }
        break;
      case 69: // Destination Map
        AirShipManager.getInstance().sendAirShipTeleportList(activeChar);
        break;
      case 70: // Exit Airship
        if (activeChar.isInAirShip()) {
          if (activeChar.getAirShip().isCaptain(activeChar)) {
            if (activeChar.getAirShip().setCaptain(null)) {
              activeChar.broadcastUserInfo();
            }
          } else if (activeChar.getAirShip().isInDock()) {
            activeChar.getAirShip().oustPlayer(activeChar);
          }
        }
        break;
      case 71:
      case 72:
      case 73:
        useCoupleSocial(_actionId - 55);
        break;
      case 78:
      case 79:
      case 80:
      case 81:
        if ((activeChar.getParty() != null)
            && (activeChar.getTarget() != null)
            && (activeChar.getTarget().isCharacter())) {
          activeChar
              .getParty()
              .addTacticalSign(_actionId - 77, (L2Character) activeChar.getTarget());
        } else {
          sendPacket(ActionFailed.STATIC_PACKET);
        }
        break;
      case 82:
      case 83:
      case 84:
      case 85:
        if (activeChar.getParty() != null) {
          activeChar.getParty().setTargetBasedOnTacticalSignId(activeChar, _actionId - 81);
        } else {
          sendPacket(ActionFailed.STATIC_PACKET);
        }
        break;
      case 90: // /instancedzone action since Lindvior
        activeChar.sendPacket(new ExInzoneWaiting(activeChar));
        break;
      case 1000: // Siege Golem - Siege Hammer
        if ((target != null) && target.isDoor()) {
          useSkill(4079, false);
        }
        break;
      case 1001: // Sin Eater - Ultimate Bombastic Buster
        if (validateSummon(pet, true) && (pet.getId() == SIN_EATER_ID)) {
          pet.broadcastPacket(
              new NpcSay(
                  pet.getObjectId(),
                  ChatType.NPC_GENERAL,
                  pet.getId(),
                  NPC_STRINGS[Rnd.get(NPC_STRINGS.length)]));
        }
        break;
      case 1003: // Wind Hatchling/Strider - Wild Stun
        useSkill("PhysicalSpecial", true);
        break;
      case 1004: // Wind Hatchling/Strider - Wild Defense
        useSkill("Buff", activeChar, true);
        break;
      case 1005: // Star Hatchling/Strider - Bright Burst
        useSkill("DDMagic", true);
        break;
      case 1006: // Star Hatchling/Strider - Bright Heal
        useSkill("Heal", activeChar, true);
        break;
      case 1007: // Feline Queen - Blessing of Queen
        useSkill("Buff1", activeChar, false);
        break;
      case 1008: // Feline Queen - Gift of Queen
        useSkill("Buff2", activeChar, false);
        break;
      case 1009: // Feline Queen - Cure of Queen
        useSkill("DDMagic", false);
        break;
      case 1010: // Unicorn Seraphim - Blessing of Seraphim
        useSkill("Buff1", activeChar, false);
        break;
      case 1011: // Unicorn Seraphim - Gift of Seraphim
        useSkill("Buff2", activeChar, false);
        break;
      case 1012: // Unicorn Seraphim - Cure of Seraphim
        useSkill("DDMagic", false);
        break;
      case 1013: // Nightshade - Curse of Shade
        useSkill("DeBuff1", false);
        break;
      case 1014: // Nightshade - Mass Curse of Shade
        useSkill("DeBuff2", false);
        break;
      case 1015: // Nightshade - Shade Sacrifice
        useSkill("Heal", false);
        break;
      case 1016: // Cursed Man - Cursed Blow
        useSkill("PhysicalSpecial1", false);
        break;
      case 1017: // Cursed Man - Cursed Strike
        useSkill("PhysicalSpecial2", false);
        break;
      case 1031: // Feline King - Slash
        useSkill("PhysicalSpecial1", false);
        break;
      case 1032: // Feline King - Spinning Slash
        useSkill("PhysicalSpecial2", false);
        break;
      case 1033: // Feline King - Hold of King
        useSkill("PhysicalSpecial3", false);
        break;
      case 1034: // Magnus the Unicorn - Whiplash
        useSkill("PhysicalSpecial1", false);
        break;
      case 1035: // Magnus the Unicorn - Tridal Wave
        useSkill("PhysicalSpecial2", false);
        break;
      case 1036: // Spectral Lord - Corpse Kaboom
        useSkill("PhysicalSpecial1", false);
        break;
      case 1037: // Spectral Lord - Dicing Death
        useSkill("PhysicalSpecial2", false);
        break;
      case 1038: // Spectral Lord - Dark Curse
        useSkill("PhysicalSpecial3", false);
        break;
      case 1039: // Swoop Cannon - Cannon Fodder
        useSkill(5110, false);
        break;
      case 1040: // Swoop Cannon - Big Bang
        useSkill(5111, false);
        break;
      case 1041: // Great Wolf - Bite Attack
        useSkill("Skill01", true);
        break;
      case 1042: // Great Wolf - Maul
        useSkill("Skill03", true);
        break;
      case 1043: // Great Wolf - Cry of the Wolf
        useSkill("Skill02", true);
        break;
      case 1044: // Great Wolf - Awakening
        useSkill("Skill04", true);
        break;
      case 1045: // Great Wolf - Howl
        useSkill(5584, true);
        break;
      case 1046: // Strider - Roar
        useSkill(5585, true);
        break;
      case 1047: // Divine Beast - Bite
        useSkill(5580, false);
        break;
      case 1048: // Divine Beast - Stun Attack
        useSkill(5581, false);
        break;
      case 1049: // Divine Beast - Fire Breath
        useSkill(5582, false);
        break;
      case 1050: // Divine Beast - Roar
        useSkill(5583, false);
        break;
      case 1051: // Feline Queen - Bless The Body
        useSkill("buff3", false);
        break;
      case 1052: // Feline Queen - Bless The Soul
        useSkill("buff4", false);
        break;
      case 1053: // Feline Queen - Haste
        useSkill("buff5", false);
        break;
      case 1054: // Unicorn Seraphim - Acumen
        useSkill("buff3", false);
        break;
      case 1055: // Unicorn Seraphim - Clarity
        useSkill("buff4", false);
        break;
      case 1056: // Unicorn Seraphim - Empower
        useSkill("buff5", false);
        break;
      case 1057: // Unicorn Seraphim - Wild Magic
        useSkill("buff6", false);
        break;
      case 1058: // Nightshade - Death Whisper
        useSkill("buff3", false);
        break;
      case 1059: // Nightshade - Focus
        useSkill("buff4", false);
        break;
      case 1060: // Nightshade - Guidance
        useSkill("buff5", false);
        break;
      case 1061: // Wild Beast Fighter, White Weasel - Death blow
        useSkill(5745, true);
        break;
      case 1062: // Wild Beast Fighter - Double attack
        useSkill(5746, true);
        break;
      case 1063: // Wild Beast Fighter - Spin attack
        useSkill(5747, true);
        break;
      case 1064: // Wild Beast Fighter - Meteor Shower
        useSkill(5748, true);
        break;
      case 1065: // Fox Shaman, Wild Beast Fighter, White Weasel, Fairy Princess - Awakening
        useSkill(5753, true);
        break;
      case 1066: // Fox Shaman, Spirit Shaman - Thunder Bolt
        useSkill(5749, true);
        break;
      case 1067: // Fox Shaman, Spirit Shaman - Flash
        useSkill(5750, true);
        break;
      case 1068: // Fox Shaman, Spirit Shaman - Lightning Wave
        useSkill(5751, true);
        break;
      case 1069: // Fox Shaman, Fairy Princess - Flare
        useSkill(5752, true);
        break;
      case 1070: // White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra,
        // Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control
        useSkill(5771, true);
        break;
      case 1071: // Tigress - Power Strike
        useSkill("DDMagic", true);
        break;
      case 1072: // Toy Knight - Piercing attack
        useSkill(6046, true);
        break;
      case 1073: // Toy Knight - Whirlwind
        useSkill(6047, true);
        break;
      case 1074: // Toy Knight - Lance Smash
        useSkill(6048, true);
        break;
      case 1075: // Toy Knight - Battle Cry
        useSkill(6049, true);
        break;
      case 1076: // Turtle Ascetic - Power Smash
        useSkill(6050, true);
        break;
      case 1077: // Turtle Ascetic - Energy Burst
        useSkill(6051, true);
        break;
      case 1078: // Turtle Ascetic - Shockwave
        useSkill(6052, true);
        break;
      case 1079: // Turtle Ascetic - Howl
        useSkill(6053, true);
        break;
      case 1080: // Phoenix Rush
        useSkill(6041, false);
        break;
      case 1081: // Phoenix Cleanse
        useSkill(6042, false);
        break;
      case 1082: // Phoenix Flame Feather
        useSkill(6043, false);
        break;
      case 1083: // Phoenix Flame Beak
        useSkill(6044, false);
        break;
      case 1084: // Switch State
        if (pet instanceof L2BabyPetInstance) {
          useSkill(SWITCH_STANCE_ID, true);
        }
        break;
      case 1086: // Panther Cancel
        useSkill(6094, false);
        break;
      case 1087: // Panther Dark Claw
        useSkill(6095, false);
        break;
      case 1088: // Panther Fatal Claw
        useSkill(6096, false);
        break;
      case 1089: // Deinonychus - Tail Strike
        useSkill(6199, true);
        break;
      case 1090: // Guardian's Strider - Strider Bite
        useSkill(6205, true);
        break;
      case 1091: // Guardian's Strider - Strider Fear
        useSkill(6206, true);
        break;
      case 1092: // Guardian's Strider - Strider Dash
        useSkill(6207, true);
        break;
      case 1093: // Maguen - Maguen Strike
        useSkill(6618, true);
        break;
      case 1094: // Maguen - Maguen Wind Walk
        useSkill(6681, true);
        break;
      case 1095: // Elite Maguen - Maguen Power Strike
        useSkill(6619, true);
        break;
      case 1096: // Elite Maguen - Elite Maguen Wind Walk
        useSkill(6682, true);
        break;
      case 1097: // Maguen - Maguen Return
        useSkill(6683, true);
        break;
      case 1098: // Elite Maguen - Maguen Party Return
        useSkill(6684, true);
        break;
      case 1099: // All servitor attack
        activeChar
            .getServitors()
            .values()
            .forEach(
                s -> {
                  if (validateSummon(s, false)) {
                    if (s.canAttack(_ctrlPressed)) {
                      s.doAttack();
                    }
                  }
                });
        break;
      case 1100: // All servitor move to
        activeChar
            .getServitors()
            .values()
            .forEach(
                s -> {
                  if (validateSummon(s, false)) {
                    if ((target != null) && (s != target) && !s.isMovementDisabled()) {
                      s.setFollowStatus(false);
                      s.getAI()
                          .setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, target.getLocation());
                    }
                  }
                });
        break;
      case 1101: // All servitor stop
        activeChar
            .getServitors()
            .values()
            .forEach(
                summon -> {
                  if (validateSummon(summon, false)) {
                    summon.cancelAction();
                  }
                });
        break;
      case 1102: // Unsummon all servitors
        boolean canUnsummon = true;
        OUT:
        for (L2Summon s : activeChar.getServitors().values()) {
          if (validateSummon(s, false)) {
            if (s.isAttackingNow() || s.isInCombat()) {
              sendPacket(
                  SystemMessageId.A_SERVITOR_WHOM_IS_ENGAGED_IN_BATTLE_CANNOT_BE_DE_ACTIVATED);
              canUnsummon = false;
              break OUT;
            }
            s.unSummon(activeChar);
          }
        }
        if (canUnsummon) {
          activeChar
              .getServitors()
              .values()
              .stream()
              .forEach(
                  s -> {
                    s.unSummon(activeChar);
                  });
        }
        break;
      case 1103: // seems to be passive mode
        break;
      case 1104: // seems to be defend mode
        break;
      case 1106: // Cute Bear - Bear Claw
        useServitorsSkill(11278);
        break;
      case 1107: // Cute Bear - Bear Tumbling
        useServitorsSkill(11279);
        break;
      case 1108: // Saber Tooth Cougar- Cougar Bite
        useServitorsSkill(11280);
        break;
      case 1109: // Saber Tooth Cougar - Cougar Pounce
        useServitorsSkill(11281);
        break;
      case 1110: // Grim Reaper - Reaper Touch
        useServitorsSkill(11282);
        break;
      case 1111: // Grim Reaper - Reaper Power
        useServitorsSkill(11283);
        break;
      case 1113: // Golden Lion - Lion Roar
        useSkill(10051, false);
        break;
      case 1114: // Golden Lion - Lion Claw
        useSkill(10052, false);
        break;
      case 1115: // Golden Lion - Lion Dash
        useSkill(10053, false);
        break;
      case 1116: // Golden Lion - Lion Flame
        useSkill(10054, false);
        break;
      case 1117: // Thunder Hawk - Thunder Flight
        useSkill(10794, false);
        break;
      case 1118: // Thunder Hawk - Thunder Purity
        useSkill(10795, false);
        break;
      case 1120: // Thunder Hawk - Thunder Feather Blast
        useSkill(10797, false);
        break;
      case 1121: // Thunder Hawk - Thunder Sharp Claw
        useSkill(10798, false);
        break;
      case 1122: // Tree of Life - Blessing of Tree
        useServitorsSkill(11806);
        break;
      case 1124: // Wynn Kai the Cat - Feline Aggression
        useServitorsSkill(11323);
        break;
      case 1125: // Wynn Kai the Cat - Feline Stun
        useServitorsSkill(11324);
        break;
      case 1126: // Wynn Feline King - Feline Bite
        useServitorsSkill(11325);
        break;
      case 1127: // Wynn Feline King - Feline Pounce
        useServitorsSkill(11326);
        break;
      case 1128: // Wynn Feline Queen - Feline Touch
        useServitorsSkill(11327);
        break;
      case 1129: // Wynn Feline Queen - Feline Power
        useServitorsSkill(11328);
        break;
      case 1130: // Wynn Merrow - Unicorn's Aggression
        useServitorsSkill(11332);
        break;
      case 1131: // Wynn Merrow - Unicorn's Stun
        useServitorsSkill(11333);
        break;
      case 1132: // Wynn Magnus - Unicorn's Bite
        useServitorsSkill(11334);
        break;
      case 1133: // Wynn Magnus - Unicorn's Pounce
        useServitorsSkill(11335);
        break;
      case 1134: // Wynn Seraphim - Unicorn's Touch
        useServitorsSkill(11336);
        break;
      case 1135: // Wynn Seraphim - Unicorn's Power
        useServitorsSkill(11337);
        break;
      case 1136: // Wynn Nightshade - Phantom Aggression
        useServitorsSkill(11341);
        break;
      case 1137: // Wynn Nightshade - Phantom Stun
        useServitorsSkill(11342);
        break;
      case 1138: // Wynn Spectral Lord - Phantom Bite
        useServitorsSkill(11343);
        break;
      case 1139: // Wynn Spectral Lord - Phantom Pounce
        useServitorsSkill(11344);
        break;
      case 1140: // Wynn Soulless - Phantom Touch
        useServitorsSkill(11345);
        break;
      case 1141: // Wynn Soulless - Phantom Power
        useServitorsSkill(11346);
        break;
      case 1142: // Blood Panther - Panther Roar
        useServitorsSkill(10087);
        break;
      case 1143: // Blood Panther - Panther Rush
        useServitorsSkill(10088);
        break;
      case 5000: // Baby Rudolph - Reindeer Scratch
        useSkill(23155, true);
        break;
      case 5001: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction
        useSkill(23167, true);
        break;
      case 5002: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction
        useSkill(23168, true);
        break;
      case 5003: // Hyum, Lapham, Hyum, Lapham - Thunder Bolt
        useSkill(5749, true);
        break;
      case 5004: // Hyum, Lapham, Hyum, Lapham - Flash
        useSkill(5750, true);
        break;
      case 5005: // Hyum, Lapham, Hyum, Lapham - Lightning Wave
        useSkill(5751, true);
        break;
      case 5006: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias,
        // Lapham, Mafum - Buff Control
        useSkill(5771, true);
        break;
      case 5007: // Deseloph, Lilias, Deseloph, Lilias - Piercing Attack
        useSkill(6046, true);
        break;
      case 5008: // Deseloph, Lilias, Deseloph, Lilias - Spin Attack
        useSkill(6047, true);
        break;
      case 5009: // Deseloph, Lilias, Deseloph, Lilias - Smash
        useSkill(6048, true);
        break;
      case 5010: // Deseloph, Lilias, Deseloph, Lilias - Ignite
        useSkill(6049, true);
        break;
      case 5011: // Rekang, Mafum, Rekang, Mafum - Power Smash
        useSkill(6050, true);
        break;
      case 5012: // Rekang, Mafum, Rekang, Mafum - Energy Burst
        useSkill(6051, true);
        break;
      case 5013: // Rekang, Mafum, Rekang, Mafum - Shockwave
        useSkill(6052, true);
        break;
      case 5014: // Rekang, Mafum, Rekang, Mafum - Ignite
        useSkill(6053, true);
        break;
      case 5015: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias,
        // Lapham, Mafum - Switch Stance
        useSkill(6054, true);
        break;
        // Social Packets
      case 12: // Greeting
        tryBroadcastSocial(2);
        break;
      case 13: // Victory
        tryBroadcastSocial(3);
        break;
      case 14: // Advance
        tryBroadcastSocial(4);
        break;
      case 24: // Yes
        tryBroadcastSocial(6);
        break;
      case 25: // No
        tryBroadcastSocial(5);
        break;
      case 26: // Bow
        tryBroadcastSocial(7);
        break;
      case 29: // Unaware
        tryBroadcastSocial(8);
        break;
      case 30: // Social Waiting
        tryBroadcastSocial(9);
        break;
      case 31: // Laugh
        tryBroadcastSocial(10);
        break;
      case 33: // Applaud
        tryBroadcastSocial(11);
        break;
      case 34: // Dance
        tryBroadcastSocial(12);
        break;
      case 35: // Sorrow
        tryBroadcastSocial(13);
        break;
      case 62: // Charm
        tryBroadcastSocial(14);
        break;
      case 66: // Shyness
        tryBroadcastSocial(15);
        break;
      case 87: // Propose
        tryBroadcastSocial(28);
        break;
      case 88: // Provoke
        tryBroadcastSocial(29);
        break;
      case 89: // Beauty Shop
        tryBroadcastSocial(30);
        activeChar.broadcastInfo();
        break;
      default:
        _log.warning(activeChar.getName() + ": unhandled action type " + _actionId);
        break;
    }
  }
  @Override
  public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player) {
    String htmltext = event;

    // Timer. Spawns Naia Lock
    if (event.equalsIgnoreCase("spawn_lock")) {
      htmltext = null;
      _lock = (L2MonsterInstance) addSpawn(LOCK, 16409, 244438, 11620, -1048, false, 0, false);
      _counter = 90;
    }

    // Timer. Depending of _challengeState despans all spawned spores, or spores, reached assembly
    // point
    else if (event.equalsIgnoreCase("despawn_total")) {
      // Spores is not attacked too long - despawn them all, reinit values
      if (_challengeState == STATE_SPORE_IDLE_TOO_LONG) {
        for (L2Npc spore : _sporeSpawn) {
          if ((spore != null) && !spore.isDead()) {
            spore.deleteMe();
          }
        }
        _sporeSpawn.clear();
        initSporeChallenge();
      }
      // Spores are moving to assembly point. Despawn all reached, check for reached spores count.
      else if ((_challengeState == STATE_SPORE_CHALLENGE_SUCCESSFULL) && (_winIndex >= 0)) {
        // Requirements are met, despawn all spores, spawn Epidos
        if ((_despawnedSporesCount >= 10) || _sporeSpawn.isEmpty()) {
          if (!_sporeSpawn.isEmpty()) {
            for (L2Npc spore : _sporeSpawn) {
              if ((spore != null) && !spore.isDead()) {
                spore.deleteMe();
              }
            }
          }
          _sporeSpawn.clear();
          _despawnedSporesCount = 0;
          int[] coords = SPORES_MERGE_POSITION[_winIndex];
          addSpawn(EPIDOSES[_winIndex], coords[0], coords[1], coords[2], 0, false, 0, false);
          initSporeChallenge();
        }
        // Requirements aren't met, despawn reached spores
        else {
          Iterator<L2Npc> it = _sporeSpawn.iterator();
          while (it.hasNext()) {
            L2Npc spore = it.next();
            if ((spore != null)
                && !spore.isDead()
                && (spore.getX() == spore.getSpawn().getX())
                && (spore.getY() == spore.getSpawn().getY())) {
              spore.deleteMe();
              it.remove();
              _despawnedSporesCount++;
            }
          }

          startQuestTimer("despawn_total", 3000, null, null);
        }
      }
    }

    if (npc == null) {
      return null;
    }

    final int npcId = npc.getId();

    if (event.equalsIgnoreCase("despawn_spore")
        && !npc.isDead()
        && (_challengeState == STATE_SPORE_CHALLENGE_IN_PROGRESS)) {
      htmltext = null;

      _sporeSpawn.remove(npc);
      npc.deleteMe();

      if (npcId == SPORE_BASIC) {
        spawnRandomSpore();
        spawnRandomSpore();
      } else if ((npcId >= SPORE_FIRE) && (npcId <= SPORE_EARTH)) {
        _despawnedSporesCount++;

        if (_despawnedSporesCount < SELF_DESPAWN_LIMIT) {
          spawnOppositeSpore(npcId);
        } else {
          _challengeState = STATE_SPORE_IDLE_TOO_LONG;
          startQuestTimer("despawn_total", 60000, null, null);
        }
      }
    } else if (event.equalsIgnoreCase("18492-05.htm")) {
      if ((_lock == null) || (_lock.getCurrentHp() > (_lock.getMaxHp() / 10))) {
        htmltext = null;
        if (_lock != null) {
          _lock.deleteMe();
          _lock = null;
        }
        cancelQuestTimers("spawn_lock");
        startQuestTimer("spawn_lock", 300000, null, null);
        npc.setTarget(player);
        npc.doCast(SkillData.getInstance().getSkill(5527, 1));
      }
    } else if (event.equalsIgnoreCase("teleport") && (_lock != null)) {
      htmltext = null;
      L2Party party = player.getParty();
      if (party != null) {
        if (Util.checkIfInRange(3000, party.getLeader(), npc, true)) {
          for (L2PcInstance partyMember : party.getMembers()) {
            if (Util.checkIfInRange(2000, partyMember, npc, true)) {
              partyMember.teleToLocation(-47271, 246098, -9120, true);
            }
          }
          _lock.deleteMe();
          _lock = null;
          cancelQuestTimers("spawn_lock");
          startQuestTimer("spawn_lock", 1200000, null, null);
        } else {
          npc.setTarget(player);
          npc.doCast(SkillData.getInstance().getSkill(5527, 1));
        }
      } else {
        player.teleToLocation(-47271, 246098, -9120);
        _lock.deleteMe();
        _lock = null;
        cancelQuestTimers("spawn_lock");
        startQuestTimer("spawn_lock", 1200000, null, null);
      }
    } else if (event.equalsIgnoreCase("go")
        && _activeRooms.containsKey(npcId)
        && !_activeRooms.get(npcId)) {
      htmltext = null;
      L2Party party = player.getParty();

      if (party != null) {
        removeForeigners(npcId, party);
        startRoom(npcId);
        ThreadPoolManager.getInstance().scheduleGeneral(new StopRoomTask(npcId), 300000);
      } else {
        player.sendPacket(SystemMessageId.CAN_OPERATE_MACHINE_WHEN_IN_PARTY);
      }
    }
    return htmltext;
  }
Example #24
0
 /** Stops all players from attacking. Used for duel timeout / interrupt. */
 private void stopFighting() {
   ActionFailed af = ActionFailed.STATIC_PACKET;
   if (_partyDuel) {
     for (L2PcInstance temp : _playerA.getParty().getMembers()) {
       temp.abortCast();
       temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
       temp.setTarget(null);
       temp.sendPacket(af);
       if (temp.hasSummon()) {
         for (L2Summon summon : temp.getServitors().values()) {
           if (!summon.isDead()) {
             summon.abortCast();
             summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
             summon.setTarget(null);
             summon.sendPacket(af);
           }
         }
       }
     }
     for (L2PcInstance temp : _playerB.getParty().getMembers()) {
       temp.abortCast();
       temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
       temp.setTarget(null);
       temp.sendPacket(af);
       if (temp.hasSummon()) {
         for (L2Summon summon : temp.getServitors().values()) {
           if (!summon.isDead()) {
             summon.abortCast();
             summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
             summon.setTarget(null);
             summon.sendPacket(af);
           }
         }
       }
     }
   } else {
     _playerA.abortCast();
     _playerB.abortCast();
     _playerA.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
     _playerA.setTarget(null);
     _playerB.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
     _playerB.setTarget(null);
     _playerA.sendPacket(af);
     _playerB.sendPacket(af);
     if (_playerA.hasSummon()) {
       for (L2Summon summon : _playerA.getServitors().values()) {
         if (!summon.isDead()) {
           summon.abortCast();
           summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
           summon.setTarget(null);
           summon.sendPacket(af);
         }
       }
     }
     if (_playerB.hasSummon()) {
       for (L2Summon summon : _playerB.getServitors().values()) {
         if (!summon.isDead()) {
           summon.abortCast();
           summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
           summon.setTarget(null);
           summon.sendPacket(af);
         }
       }
     }
   }
 }
Example #25
0
  /** Starts the duel */
  public void startDuel() {
    if ((_playerA == null) || (_playerB == null) || _playerA.isInDuel() || _playerB.isInDuel()) {
      _playerConditions.clear();
      DuelManager.getInstance().removeDuel(this);
      return;
    }

    if (_partyDuel) {
      // Set duel state and team
      for (L2PcInstance temp : _playerA.getParty().getMembers()) {
        temp.cancelActiveTrade();
        temp.setIsInDuel(_duelId);
        temp.setTeam(Team.BLUE);
        temp.broadcastUserInfo();
        broadcastToTeam2(new ExDuelUpdateUserInfo(temp));
      }
      for (L2PcInstance temp : _playerB.getParty().getMembers()) {
        temp.cancelActiveTrade();
        temp.setIsInDuel(_duelId);
        temp.setTeam(Team.RED);
        temp.broadcastUserInfo();
        broadcastToTeam1(new ExDuelUpdateUserInfo(temp));
      }

      // Send duel packets
      broadcastToTeam1(ExDuelReady.PARTY_DUEL);
      broadcastToTeam2(ExDuelReady.PARTY_DUEL);
      broadcastToTeam1(ExDuelStart.PARTY_DUEL);
      broadcastToTeam2(ExDuelStart.PARTY_DUEL);

      // Open arena doors
      for (L2DoorInstance door :
          InstanceManager.getInstance().getInstance(getDueldInstanceId()).getDoors()) {
        if ((door != null) && !door.getOpen()) {
          door.openMe();
        }
      }
    } else {
      // Set duel state and team
      _playerA.setIsInDuel(_duelId);
      _playerA.setTeam(Team.BLUE);
      _playerB.setIsInDuel(_duelId);
      _playerB.setTeam(Team.RED);

      // Send duel Start packets
      // Send duel packets
      broadcastToTeam1(ExDuelReady.PLAYER_DUEL);
      broadcastToTeam2(ExDuelReady.PLAYER_DUEL);
      broadcastToTeam1(ExDuelStart.PLAYER_DUEL);
      broadcastToTeam2(ExDuelStart.PLAYER_DUEL);

      broadcastToTeam1(new ExDuelUpdateUserInfo(_playerB));
      broadcastToTeam2(new ExDuelUpdateUserInfo(_playerA));

      _playerA.broadcastUserInfo();
      _playerB.broadcastUserInfo();
    }

    // play sound
    broadcastToTeam1(B04_S01);
    broadcastToTeam2(B04_S01);

    // start dueling task
    ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleDuelTask(this), 1000);
  }
Example #26
0
  public final void reduceHp(
      double value,
      L2Character attacker,
      boolean awake,
      boolean isDOT,
      boolean isHPConsumption,
      boolean ignoreCP) {
    if (getActiveChar().isDead()) {
      return;
    }

    // If OFFLINE_MODE_NO_DAMAGE is enabled and player is offline and he is in store/craft mode, no
    // damage is taken.
    if (Config.OFFLINE_MODE_NO_DAMAGE
        && (getActiveChar().getClient() != null)
        && getActiveChar().getClient().isDetached()
        && ((Config.OFFLINE_TRADE_ENABLE
                && ((getActiveChar().getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_SELL)
                    || (getActiveChar().getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_BUY)))
            || (Config.OFFLINE_CRAFT_ENABLE
                && (getActiveChar().isInCraftMode()
                    || (getActiveChar().getPrivateStoreType()
                        == L2PcInstance.STORE_PRIVATE_MANUFACTURE))))) {
      return;
    }

    if (getActiveChar().isInvul() && !(isDOT || isHPConsumption)) {
      return;
    }

    if (!isHPConsumption) {
      getActiveChar().stopEffectsOnDamage(awake);
      // Attacked players in craft/shops stand up.
      if (getActiveChar().isInCraftMode() || getActiveChar().isInStoreMode()) {
        getActiveChar().setPrivateStoreType(L2PcInstance.STORE_PRIVATE_NONE);
        getActiveChar().standUp();
        getActiveChar().broadcastUserInfo();
      } else if (getActiveChar().isSitting()) {
        getActiveChar().standUp();
      }

      if (!isDOT) {
        if (getActiveChar().isStunned() && (Rnd.get(10) == 0)) {
          getActiveChar().stopStunning(true);
        }
      }
    }

    int fullValue = (int) value;
    int tDmg = 0;
    int mpDam = 0;

    if ((attacker != null) && (attacker != getActiveChar())) {
      final L2PcInstance attackerPlayer = attacker.getActingPlayer();

      if (attackerPlayer != null) {
        if (attackerPlayer.isGM() && !attackerPlayer.getAccessLevel().canGiveDamage()) {
          return;
        }

        if (getActiveChar().isInDuel()) {
          if (getActiveChar().getDuelState() == Duel.DUELSTATE_DEAD) {
            return;
          } else if (getActiveChar().getDuelState() == Duel.DUELSTATE_WINNER) {
            return;
          }

          // cancel duel if player got hit by another player, that is not part of the duel
          if (attackerPlayer.getDuelId() != getActiveChar().getDuelId()) {
            getActiveChar().setDuelState(Duel.DUELSTATE_INTERRUPTED);
          }
        }
      }

      // Check and calculate transfered damage
      final L2Summon summon = getActiveChar().getSummon();
      if (getActiveChar().hasSummon()
          && summon.isServitor()
          && Util.checkIfInRange(1000, getActiveChar(), summon, true)) {
        tDmg =
            ((int) value
                    * (int)
                        getActiveChar()
                            .getStat()
                            .calcStat(Stats.TRANSFER_DAMAGE_PERCENT, 0, null, null))
                / 100;

        // Only transfer dmg up to current HP, it should not be killed
        tDmg = Math.min((int) summon.getCurrentHp() - 1, tDmg);
        if (tDmg > 0) {
          summon.reduceCurrentHp(tDmg, attacker, null);
          value -= tDmg;
          fullValue =
              (int)
                  value; // reduce the announced value here as player will get a message about
                         // summon damage
        }
      }

      mpDam =
          ((int) value
                  * (int)
                      getActiveChar().getStat().calcStat(Stats.MANA_SHIELD_PERCENT, 0, null, null))
              / 100;

      if (mpDam > 0) {
        mpDam = (int) (value - mpDam);
        if (mpDam > getActiveChar().getCurrentMp()) {
          getActiveChar().sendPacket(SystemMessageId.MP_BECAME_0_ARCANE_SHIELD_DISAPPEARING);
          getActiveChar().getFirstEffect(1556).stopEffectTask();
          value = mpDam - getActiveChar().getCurrentMp();
          getActiveChar().setCurrentMp(0);
        } else {
          getActiveChar().reduceCurrentMp(mpDam);
          SystemMessage smsg =
              SystemMessage.getSystemMessage(
                  SystemMessageId.ARCANE_SHIELD_DECREASED_YOUR_MP_BY_S1_INSTEAD_OF_HP);
          smsg.addNumber(mpDam);
          getActiveChar().sendPacket(smsg);
          return;
        }
      }

      final L2PcInstance caster = getActiveChar().getTransferingDamageTo();
      if ((caster != null)
          && (getActiveChar().getParty() != null)
          && Util.checkIfInRange(1000, getActiveChar(), caster, true)
          && !caster.isDead()
          && (getActiveChar() != caster)
          && getActiveChar().getParty().getMembers().contains(caster)) {
        int transferDmg = 0;

        transferDmg =
            ((int) value
                    * (int)
                        getActiveChar()
                            .getStat()
                            .calcStat(Stats.TRANSFER_DAMAGE_TO_PLAYER, 0, null, null))
                / 100;
        transferDmg = Math.min((int) caster.getCurrentHp() - 1, transferDmg);
        if ((transferDmg > 0) && (attacker instanceof L2Playable)) {
          int membersInRange = 0;
          for (L2PcInstance member : caster.getParty().getMembers()) {
            if (Util.checkIfInRange(1000, member, caster, false) && (member != caster)) {
              membersInRange++;
            }
          }

          if (caster.getCurrentCp() > 0) {
            if (caster.getCurrentCp() > transferDmg) {
              reduceCp(transferDmg);
            } else {
              transferDmg = (int) (transferDmg - caster.getCurrentCp());
              reduceCp((int) caster.getCurrentCp());
            }
          }

          caster.reduceCurrentHp(transferDmg / membersInRange, attacker, null);
          value -= transferDmg;
          fullValue = (int) value;
        }
      }

      if (!ignoreCP && (attacker instanceof L2Playable)) {
        if (getCurrentCp() >= value) {
          setCurrentCp(getCurrentCp() - value); // Set Cp to diff of Cp vs value
          value = 0; // No need to subtract anything from Hp
        } else {
          value -= getCurrentCp(); // Get diff from value vs Cp; will apply diff to Hp
          setCurrentCp(0, false); // Set Cp to 0
        }
      }

      if ((fullValue > 0) && !isDOT) {
        SystemMessage smsg;
        // Send a System Message to the L2PcInstance
        smsg = SystemMessage.getSystemMessage(SystemMessageId.C1_RECEIVED_DAMAGE_OF_S3_FROM_C2);
        smsg.addString(getActiveChar().getName());
        smsg.addCharName(attacker);
        smsg.addNumber(fullValue);
        getActiveChar().sendPacket(smsg);

        if (tDmg > 0) {
          smsg = SystemMessage.getSystemMessage(SystemMessageId.C1_RECEIVED_DAMAGE_OF_S3_FROM_C2);
          smsg.addString(getActiveChar().getSummon().getName());
          smsg.addCharName(attacker);
          smsg.addNumber(tDmg);
          getActiveChar().sendPacket(smsg);

          if (attackerPlayer != null) {
            smsg =
                SystemMessage.getSystemMessage(
                    SystemMessageId.GIVEN_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_SERVITOR);
            smsg.addNumber(fullValue);
            smsg.addNumber(tDmg);
            attackerPlayer.sendPacket(smsg);
          }
        }
      }
    }

    if (value > 0) {
      value = getCurrentHp() - value;
      if (value <= 0) {
        if (getActiveChar().isInDuel()) {
          getActiveChar().disableAllSkills();
          stopHpMpRegeneration();
          if (attacker != null) {
            attacker.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
            attacker.sendPacket(ActionFailed.STATIC_PACKET);
          }
          // let the DuelManager know of his defeat
          DuelManager.getInstance().onPlayerDefeat(getActiveChar());
          value = 1;
        } else {
          value = 0;
        }
      }
      setCurrentHp(value);
    }

    if (getActiveChar().getCurrentHp() < 0.5) {
      getActiveChar().abortAttack();
      getActiveChar().abortCast();

      if (getActiveChar().isInOlympiadMode()) {
        stopHpMpRegeneration();
        getActiveChar().setIsDead(true);
        getActiveChar().setIsPendingRevive(true);
        if (getActiveChar().hasSummon()) {
          getActiveChar().getSummon().getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null);
        }
        return;
      }

      getActiveChar().doDie(attacker);
      if (!Config.DISABLE_TUTORIAL) {
        QuestState qs = getActiveChar().getQuestState("255_Tutorial");
        if (qs != null) {
          qs.getQuest().notifyEvent("CE30", null, getActiveChar());
        }
      }
    }
  }
Example #27
0
  @Override
  public L2Object[] getTargetList(
      Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) {
    List<L2Character> targetList = new ArrayList<>();
    if (onlyFirst) {
      return new L2Character[] {activeChar};
    }

    final L2PcInstance player = activeChar.getActingPlayer();

    if (player == null) {
      return EMPTY_TARGET_LIST;
    }

    targetList.add(player);

    final int radius = skill.getAffectRange();
    final boolean hasClan = player.getClan() != null;
    final boolean hasParty = player.isInParty();

    if (Skill.addPet(activeChar, player, radius, false)) {
      targetList.add(player.getPet());
    }

    player
        .getServitors()
        .values()
        .forEach(
            s -> {
              if (Skill.addCharacter(activeChar, s, radius, false)) {
                targetList.add(s);
              }
            });

    // if player in clan and not in party
    if (!(hasClan || hasParty)) {
      return targetList.toArray(new L2Character[targetList.size()]);
    }

    // Get all visible objects in a spherical area near the L2Character
    final Collection<L2PcInstance> objs = activeChar.getKnownList().getKnownPlayersInRadius(radius);
    int maxTargets = skill.getAffectLimit();
    for (L2PcInstance obj : objs) {
      if (obj == null) {
        continue;
      }

      // olympiad mode - adding only own side
      if (player.isInOlympiadMode()) {
        if (!obj.isInOlympiadMode()) {
          continue;
        }
        if (player.getOlympiadGameId() != obj.getOlympiadGameId()) {
          continue;
        }
        if (player.getOlympiadSide() != obj.getOlympiadSide()) {
          continue;
        }
      }

      if (player.isInDuel()) {
        if (player.getDuelId() != obj.getDuelId()) {
          continue;
        }

        if (hasParty
            && obj.isInParty()
            && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId())) {
          continue;
        }
      }

      if (!((hasClan && (obj.getClanId() == player.getClanId()))
          || (hasParty
              && obj.isInParty()
              && (player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId())))) {
        continue;
      }

      // Don't add this target if this is a Pc->Pc pvp
      // casting and pvp condition not met
      if (!player.checkPvpSkill(obj, skill)) {
        continue;
      }

      if (!TvTEvent.checkForTvTSkill(player, obj, skill)) {
        continue;
      }

      if (Skill.addPet(activeChar, obj, radius, false)) {
        targetList.add(obj.getPet());
      }

      obj.getServitors()
          .values()
          .forEach(
              s -> {
                if (Skill.addCharacter(activeChar, s, radius, false)) {
                  targetList.add(s);
                }
              });

      if (!Skill.addCharacter(activeChar, obj, radius, false)) {
        continue;
      }

      if ((maxTargets > 0) && (targetList.size() >= maxTargets)) {
        break;
      }

      targetList.add(obj);
    }
    return targetList.toArray(new L2Character[targetList.size()]);
  }
  public synchronized void start(L2PcInstance player, byte type, L2Npc npc) {
    boolean canPass = true;
    if (!player.isInParty()) {
      showHtmlFile(player, "data/html/seven_signs/rift/NoParty.htm", npc);
      return;
    }

    if (player.getParty().getPartyLeaderOID() != player.getObjectId()) {
      showHtmlFile(player, "data/html/seven_signs/rift/NotPartyLeader.htm", npc);
      return;
    }

    if (player.getParty().isInDimensionalRift()) {
      handleCheat(player, npc);
      return;
    }

    if (player.getParty().getMemberCount() < Config.RIFT_MIN_PARTY_SIZE) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      html.setFile(player.getHtmlPrefix(), "data/html/seven_signs/rift/SmallParty.htm");
      html.replace("%npc_name%", npc.getName());
      html.replace("%count%", Integer.toString(Config.RIFT_MIN_PARTY_SIZE));
      player.sendPacket(html);
      return;
    }

    // max parties inside is rooms count - 1
    if (!isAllowedEnter(type)) {
      player.sendMessage("Rift is full. Try later.");
      return;
    }

    for (L2PcInstance p : player.getParty().getPartyMembers())
      if (!checkIfInPeaceZone(p.getX(), p.getY(), p.getZ())) {
        canPass = false;
        break;
      }

    if (!canPass) {
      showHtmlFile(player, "data/html/seven_signs/rift/NotInWaitingRoom.htm", npc);
      return;
    }

    L2ItemInstance i;
    int count = getNeededItems(type);
    for (L2PcInstance p : player.getParty().getPartyMembers()) {
      i = p.getInventory().getItemByItemId(DIMENSIONAL_FRAGMENT_ITEM_ID);

      if (i == null) {
        canPass = false;
        break;
      }

      if (i.getCount() > 0) {
        if (i.getCount() < getNeededItems(type)) {
          canPass = false;
          break;
        }
      } else {
        canPass = false;
        break;
      }
    }

    if (!canPass) {
      NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
      html.setFile(player.getHtmlPrefix(), "data/html/seven_signs/rift/NoFragments.htm");
      html.replace("%npc_name%", npc.getName());
      html.replace("%count%", Integer.toString(count));
      player.sendPacket(html);
      return;
    }

    for (L2PcInstance p : player.getParty().getPartyMembers()) {
      i = p.getInventory().getItemByItemId(DIMENSIONAL_FRAGMENT_ITEM_ID);
      if (!p.destroyItem("RiftEntrance", i, count, null, false)) {
        NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
        html.setFile(player.getHtmlPrefix(), "data/html/seven_signs/rift/NoFragments.htm");
        html.replace("%npc_name%", npc.getName());
        html.replace("%count%", Integer.toString(count));
        player.sendPacket(html);
        return;
      }
    }

    byte room;
    FastList<Byte> emptyRooms;
    do {
      emptyRooms = getFreeRooms(type);
      room = emptyRooms.get(Rnd.get(1, emptyRooms.size()) - 1);
    }
    // find empty room
    while (_rooms.get(type).get(room).ispartyInside());
    new DimensionalRift(player.getParty(), type, room);
  }