public void load_project() { System.out.println(">> loading project!"); Project temp_project = Project_serializer.deserialize_project( "projects/default_project.ser"); // current_scene.get_name ()); //// // trigger the .post_serialization on the backgrounds, which reinitializes a bunch of things, // that got lost // in the serialization for (Scene c_scene : temp_project.get_scenes()) { System.out.println("load_project - scene! - " + c_scene.get_name()); for (Background c_backgroud : c_scene.get_backgrounds()) { System.out.println("load_project - bg! - " + c_backgroud.get_name()); c_backgroud.post_serialization(); } for (Hotspot c_hotspot : c_scene.get_hotspots()) { System.out.println("load_project - hotspot! - " + c_hotspot.get_name()); c_hotspot.post_serialization(); } add_scene_event_listeners(c_scene); } current_project = temp_project; editor.get_properties_editor().set_current_project(current_project); change_scene(temp_project.current_scene); }
private void remove_scene_event_listeners(Scene p_scene) { for (Background c_background : p_scene.get_backgrounds()) { c_background.remove_KListener(this); } for (Hotspot c_hotspot : p_scene.get_hotspots()) { c_hotspot.remove_KListener(this); this.remove_KListener((KListener) c_hotspot); } for (KTextbox c_render_q_o : view.get_gui_textbox_list()) { this.remove_KListener(c_render_q_o); } }
public void load_scene() { System.out.println(">> loading scene!"); Scene temp_scene = Project_serializer.deserialize_scene( "scenes/default_scene.ser"); // current_scene.get_name ()); for (Background current_bg : temp_scene.get_backgrounds()) current_bg.post_serialization(); change_scene(temp_scene); current_project.add_scene(temp_scene); current_project.current_scene = temp_scene; }
public void save_scene() { System.out.println(">> saving scene!"); for (Background c_background : current_scene.get_backgrounds()) { c_background.remove_KListener(this); } for (Hotspot c_hotspot : current_scene.get_hotspots()) { c_hotspot.remove_KListener(this); this.remove_KListener(c_hotspot); } Project_serializer.serialize_scene( current_scene, "scenes/default_scene.ser"); // current_scene.get_name ()); }
public Controller(Editor p_editor, View p_view) { editor = p_editor; stage = p_view.get_stage(); cam = stage.getCamera(); view = p_view; input_multiplexer = new InputMultiplexer(this); input_multiplexer.addProcessor(stage); Gdx.input.setInputProcessor(input_multiplexer); // try // { // //// // // loads the default project // // load_project (); // } // catch (Exception e) // { //// // in case of a load failure, most likely to occur after a change is made to the Scene or // Project class, // recreate the default project System.out.println( ">>>> NOTE: couldn't load project, probably incompatible version, reverting to default project"); Scene default_scene = new Scene(); default_scene.set_name("project_default_scene"); Background bg_01 = new Background("data/backgrounds/bg_workshop_l010_a01.png"); bg_01.set_name("bg_l1"); bg_01.set_z(0f); Background bg_02 = new Background("data/backgrounds/bg_workshop_l020_a01.png"); bg_02.set_name("bg_l2"); bg_02.set_z(10f); Hotspot hotspot_01 = new Hotspot("data/sprites/woodrow_a01_talk_anim_a01.png", "say_anim", 4, 110, 190, 2, 2, 4); hotspot_01.new_animation( "data/sprites/woodrow_a01_idle_anim_a01.png", "idle_anim", 2, 110, 190, 2, 1, 4); hotspot_01.set_name("char"); hotspot_01.set_z(5f); hotspot_01.set_position(200f, 50f); // hotspot_01.set_scale_x (0.45f); // hotspot_01.set_scale_y (0.45f); default_scene.add_background(bg_01); default_scene.add_background(bg_02); default_scene.add_hotspot(hotspot_01); current_project.add_scene(default_scene); current_project.current_scene = default_scene; change_scene(current_project.current_scene); editor.get_properties_editor().set_current_project(current_project); // } }