/**
  * Save the GameCharacter into the database.
  *
  * @param character The game character that should be saved.
  * @exception LabySQLException thrown in case of database problems.
  */
 public static void save(GameCharacter character) throws LabySQLException {
   // Save user state into database.
   try {
     Log.info("CharacterState", "save", "Save state in DB...");
     JdbcUtil.saveCharacter(character);
   } catch (NoRecordUpdatedException e) {
     throw new LabySQLException("User data not stored: " + character);
   }
 }
 /**
  * Load the GameCharacter from the database.
  *
  * @param name The (unique) name of the game character.
  * @return A GameCharacter object holding all information.
  * @exception UnknownUserException If no entry with the given name could be found in the database.
  */
 public static GameCharacter load(String name) throws UnknownUserException {
   // Load user state from database. This method throws a
   // UserNotFoundException if the user is not in the database.
   Log.info("CharacterState", "load", "Load data of character: " + name);
   try {
     GameCharacter character = JdbcUtil.loadCharacter(name);
     character.setStateful(true);
     Log.info("CharacterState", "load", "Character data loaded.");
     return character;
   } catch (NoRecordFoundException e) {
     throw new UnknownUserException("Character name: " + name);
   }
 }