@Test public void test0() throws HSException { Deck deck = null; Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; Minion target = null; target = board.data_.getCharacter(1, 0); res = theCard.useOn(1, target, board, deck, null); assertTrue(res == null); target = board.data_.getCharacter(0, 0); res = theCard.useOn(0, target, board, deck, null); assertTrue(res == null); target = board.data_.getCharacter(0, 1); res = theCard.useOn(0, target, board, deck, null); assertFalse(res == null); assertTrue(res.data_.getNumCards_hand() == 0); assertTrue(res.data_.getNumMinions_p0() == 1); assertTrue(res.data_.getNumMinions_p1() == 3); assertTrue(res.data_.getMana_p0() == 10); assertTrue(res.data_.getMinion_p0(0).getHealth() == health0 - 2); assertTrue(res.data_.getMinion_p0(0).getTotalAttack() == attack0); assertTrue(res.data_.getMinion_p1(0).getHealth() == health0); assertTrue(res.data_.getMinion_p1(0).getTotalAttack() == attack0); assertTrue(res.data_.getMinion_p1(1).getHealth() == health1); assertTrue(res.data_.getMinion_p1(1).getTotalAttack() == attack0); assertTrue(res.data_.getMinion_p1(2).getHealth() == health0 - 2); assertTrue(res.data_.getMinion_p1(2).getTotalAttack() == attack0); assertTrue(res.data_.getHero_p0().getHealth() == 30); assertTrue(res.data_.getHero_p1().getHealth() == 30); }
@Test public void test0() throws HSInvalidPlayerIndexException { Deck deck = null; Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; res = theCard.useOn(0, 1, 0, board, deck, null); assertTrue(res == null); res = theCard.useOn(0, 0, 0, board, deck, null); assertTrue(res == null); res = theCard.useOn(0, 0, 1, board, deck, null); assertFalse(res == null); assertTrue(res.data_.getNumCards_hand() == 0); assertTrue(res.data_.getNumMinions_p0() == 1); assertTrue(res.data_.getNumMinions_p1() == 3); assertTrue(res.data_.getMana_p0() == 9); assertTrue(res.data_.getMinion_p0(0).getHealth() == health0); assertTrue(res.data_.getMinion_p0(0).getAttack() == attack0 + 3); assertTrue(res.data_.getMinion_p1(0).getHealth() == health0); assertTrue(res.data_.getMinion_p1(0).getAttack() == attack0); assertTrue(res.data_.getMinion_p1(1).getHealth() == health1); assertTrue(res.data_.getMinion_p1(1).getAttack() == attack0); assertTrue(res.data_.getMinion_p1(2).getHealth() == health0 - 2); assertTrue(res.data_.getMinion_p1(2).getAttack() == attack0); assertTrue(res.data_.getHero_p0().getHealth() == 30); assertTrue(res.data_.getHero_p1().getHealth() == 30); }
@Test public void test0() throws HSInvalidPlayerIndexException { // null case Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(0, 1, 0, board, deck, null); assertTrue(ret == null); assertEquals(board.data_.getNumCards_hand(), 1); assertEquals(board.data_.getNumMinions_p0(), 2); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 8); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(2).getHealth(), 7); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertEquals(board.data_.getMinion_p1(2).getAttack(), 7); assertTrue(board.data_.getMinion_p1(0).getDivineShield()); }
@Test public void test1() throws HSException { Minion target = board.data_.getCharacter(1, 1); Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(1, target, board, deck, null); assertTrue(ret == null); assertEquals(board.data_.getNumCards_hand(), 1); assertEquals(board.data_.getNumMinions_p0(), 2); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 10); assertEquals(board.data_.getMana_p1(), 10); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p1(0).getHealth(), 2); assertEquals(board.data_.getMinion_p1(1).getHealth(), 7); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getTotalAttack(), 7); assertEquals(board.data_.getMinion_p1(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p1(1).getTotalAttack(), 7); }
@Test public void test4() throws HSException { Minion target = board.data_.getCharacter(1, 2); for (int indx = 0; indx < 10; ++indx) board.data_.placeCard_hand_p1(new TheCoin()); Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(1, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumCards_hand_p1(), 10); assertEquals(board.data_.getNumMinions_p0(), 2); assertEquals(board.data_.getNumMinions_p1(), 1); assertEquals(board.data_.getMana_p0(), 8); assertEquals(board.data_.getMana_p1(), 10); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getTotalAttack(), 4); assertEquals(board.data_.getMinion_p1(0).getTotalAttack(), 2); for (int indx = 0; indx < 10; ++indx) assertTrue(board.data_.getCard_hand_p1(0) instanceof TheCoin); }
@Test public void test3() throws HSInvalidPlayerIndexException { Deck deck = null; Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; res = theCard.useOn(0, 1, 3, board, deck, null); assertTrue(res == null); }
@Test public void test3() throws HSException { Deck deck = null; Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; Minion target = null; target = board.data_.getCharacter(1, 3); res = theCard.useOn(1, target, board, deck, null); assertTrue(res == null); }
@Test public void test0() throws HSException { Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; try { Minion target = board.data_.getCharacter(0, 0); res = theCard.useOn(0, target, board, null, null); assertTrue(res == null); } catch (HSInvalidPlayerIndexException e) { e.printStackTrace(); assertTrue(false); } try { Minion target = board.data_.getCharacter(1, 0); res = theCard.useOn(1, target, board, null, null); assertTrue(res == null); } catch (HSInvalidPlayerIndexException e) { e.printStackTrace(); assertTrue(false); } }
@Test public void test2() throws HSException { Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode res; try { Minion target = board.data_.getCharacter(0, 1); res = theCard.useOn(0, target, board, null, null); assertFalse(res == null); assertTrue(res.data_.getMana_p0() == 2); assertTrue(res.data_.getNumCards_hand() == 0); assertTrue(res.data_.getMinion_p0(0).getHealth() == health0); assertTrue(res.data_.getMinion_p0(0).getTotalAttack() == attack0); assertTrue(res.data_.getMinion_p0(0).getMaxHealth() == health0); assertTrue(res.data_.getMinion_p0(0).getTaunt()); } catch (HSInvalidPlayerIndexException e) { e.printStackTrace(); assertTrue(false); } }
@Test public void test2() throws HSException { board.data_.placeMinion(0, new IronfurGrizzly()); Minion target = board.data_.getCharacter(1, 0); Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(1, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 4); assertEquals(board.data_.getMana_p1(), 4); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 25); assertEquals(board.data_.getMinion_p0(0).getHealth(), health0); assertEquals(board.data_.getMinion_p0(1).getHealth(), health1 - 1); assertEquals(board.data_.getMinion_p0(2).getHealth(), 3); assertEquals(board.data_.getMinion_p1(0).getHealth(), health0); assertEquals(board.data_.getMinion_p1(1).getHealth(), health1 - 1); }
@Test public void test1() throws HSException { Card theCard = currentPlayer.getHand().get(0); HearthTreeNode ret = theCard.useOn(PlayerSide.CURRENT_PLAYER, CharacterIndex.MINION_1, board); assertNotNull(ret); currentPlayer = ret.data_.getCurrentPlayer(); waitingPlayer = ret.data_.getWaitingPlayer(); assertEquals(currentPlayer.getHand().size(), 0); assertEquals(currentPlayer.getNumMinions(), 3); assertEquals(waitingPlayer.getNumMinions(), 2); assertEquals(currentPlayer.getMana(), 6); assertEquals(waitingPlayer.getMana(), 10); assertEquals(currentPlayer.getHero().getHealth(), 30); assertEquals(waitingPlayer.getHero().getHealth(), 30); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getTotalHealth(), 4); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getTotalHealth(), 4); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_3).getTotalHealth(), 7); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getTotalHealth(), 2); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getTotalHealth(), 2); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getTotalAttack(), 4); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getTotalAttack(), 4); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_3).getTotalAttack(), 8); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getTotalAttack(), 2); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getTotalAttack(), 4); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getAuraAttack(), 1); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getAuraAttack(), 2); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_3).getAuraAttack(), 1); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getAuraAttack(), 0); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getAuraAttack(), 1); assertTrue(currentPlayer.getCharacter(CharacterIndex.MINION_1).getTaunt()); assertFalse(currentPlayer.getCharacter(CharacterIndex.MINION_2).getTaunt()); assertTrue(currentPlayer.getCharacter(CharacterIndex.MINION_3).getTaunt()); }
@Test public void test2() throws HSInvalidPlayerIndexException { // null case Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(0, 0, 3, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 5); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p0(2).getHealth(), 1); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(2).getHealth(), 7); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p0(2).getAttack(), 4); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertEquals(board.data_.getMinion_p1(2).getAttack(), 7); assertTrue(board.data_.getMinion_p1(0).getDivineShield()); assertTrue(board.data_.getMinion_p0(2).getDivineShield()); // ------------------------------------------------------------ // Attacking with divine shield vs Hero, divine shield should // stay on // ------------------------------------------------------------ Minion m0 = board.data_.getMinion_p0(2); m0.hasAttacked(false); ret = m0.attack(3, 1, 0, board, deck, null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 5); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 26); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p0(2).getHealth(), 1); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(2).getHealth(), 7); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p0(2).getAttack(), 4); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertEquals(board.data_.getMinion_p1(2).getAttack(), 7); assertTrue(board.data_.getMinion_p1(0).getDivineShield()); assertTrue(board.data_.getMinion_p0(2).getDivineShield()); // ------------------------------------------------------------ // Attacking with divine shield // ------------------------------------------------------------ Minion m1 = board.data_.getMinion_p0(2); m1.hasAttacked(false); ret = m1.attack(3, 1, 3, board, deck, null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 5); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 26); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p0(2).getHealth(), 1); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(2).getHealth(), 3); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p0(2).getAttack(), 4); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertEquals(board.data_.getMinion_p1(2).getAttack(), 7); assertTrue(board.data_.getMinion_p1(0).getDivineShield()); assertFalse(board.data_.getMinion_p0(2).getDivineShield()); // ------------------------------------------------------------ // Being attacked with a divine shield // ------------------------------------------------------------ Minion m2 = board.data_.getMinion_p0(1); m2.hasAttacked(false); ret = m2.attack(2, 1, 1, board, deck, null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 5); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 26); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 3); assertEquals(board.data_.getMinion_p0(2).getHealth(), 1); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p1(2).getHealth(), 3); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p0(2).getAttack(), 4); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertEquals(board.data_.getMinion_p1(2).getAttack(), 7); assertFalse(board.data_.getMinion_p1(0).getDivineShield()); assertFalse(board.data_.getMinion_p0(2).getDivineShield()); // ------------------------------------------------------------ // Being attacked with a divine shield that wore off // ------------------------------------------------------------ Minion m3 = board.data_.getMinion_p0(2); m3.hasAttacked(false); ret = m3.attack(3, 1, 3, board, deck, null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 2); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 5); assertEquals(board.data_.getMana_p1(), 8); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 26); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 3); assertEquals(board.data_.getMinion_p1(0).getHealth(), 1); assertEquals(board.data_.getMinion_p1(1).getHealth(), 2); assertEquals(board.data_.getMinion_p0(0).getAttack(), 2); assertEquals(board.data_.getMinion_p0(1).getAttack(), 7); assertEquals(board.data_.getMinion_p1(0).getAttack(), 4); assertEquals(board.data_.getMinion_p1(1).getAttack(), 2); assertFalse(board.data_.getMinion_p1(0).getDivineShield()); }
@Test public void test2() throws HSException { Minion target = board.data_.getCharacter(0, 1); Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(0, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 3); assertEquals(board.data_.getNumMinions_p1(), 3); assertEquals(board.data_.getMana_p0(), 6); assertEquals(board.data_.getMana_p1(), 4); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), health0); assertEquals(board.data_.getMinion_p0(1).getHealth(), 1); assertEquals(board.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(board.data_.getMinion_p1(0).getHealth(), health0); assertEquals(board.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(board.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(board.data_.getMinion_p0(2).getTotalAttack(), attack0); assertEquals(board.numChildren(), 7); { HearthTreeNode child = board.getChildren().get(0); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 29); assertEquals(child.data_.getHero_p1().getHealth(), 30); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(1); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 30); assertEquals(child.data_.getHero_p1().getHealth(), 30); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0 - 1); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(2); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 30); assertEquals(child.data_.getHero_p1().getHealth(), 30); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(3); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 30); assertEquals(child.data_.getHero_p1().getHealth(), 29); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(4); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 30); assertEquals(child.data_.getHero_p1().getHealth(), 30); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0 - 1); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(5); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 3); assertEquals(child.data_.getNumMinions_p1(), 3); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 30); assertEquals(child.data_.getHero_p1().getHealth(), 30); assertEquals(child.data_.getMinion_p0(0).getHealth(), health0); assertEquals(child.data_.getMinion_p0(1).getHealth(), 1); assertEquals(child.data_.getMinion_p0(2).getHealth(), health1 - 1); assertEquals(child.data_.getMinion_p1(0).getHealth(), health0); assertEquals(child.data_.getMinion_p1(1).getHealth(), health1 - 1 - 1); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), 1); assertEquals(child.data_.getMinion_p0(2).getTotalAttack(), attack0); } { HearthTreeNode child = board.getChildren().get(6); assertEquals(child.data_.getNumCards_hand(), 0); assertEquals(child.data_.getNumMinions_p0(), 2); assertEquals(child.data_.getNumMinions_p1(), 2); assertEquals(child.data_.getMana_p0(), 6); assertEquals(child.data_.getMana_p1(), 4); assertEquals(child.data_.getHero_p0().getHealth(), 28); assertEquals(child.data_.getHero_p1().getHealth(), 28); assertEquals(child.data_.getMinion_p0(0).getTotalHealth(), health0 - 2); assertEquals(child.data_.getMinion_p0(1).getTotalHealth(), health1 - 1 - 2); assertEquals(child.data_.getMinion_p1(0).getTotalHealth(), health0 - 2); assertEquals(child.data_.getMinion_p1(1).getTotalHealth(), health1 - 1 - 2); assertEquals(child.data_.getMinion_p0(0).getTotalAttack(), attack0); assertEquals(child.data_.getMinion_p0(1).getTotalAttack(), attack0); } }
@Test public void test2() throws HSException { Minion target = board.data_.getCharacter(0, 0); Card theCard = board.data_.getCard_hand_p0(0); HearthTreeNode ret = theCard.useOn(0, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 2); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 7); assertEquals(board.data_.getMana_p1(), 10); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 2); assertEquals(board.data_.getMinion_p0(1).getHealth(), 7); assertEquals(board.data_.getMinion_p1(0).getHealth(), 2); assertEquals(board.data_.getMinion_p1(1).getHealth(), 7); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), 4); assertEquals(board.data_.getMinion_p0(1).getTotalAttack(), 9); assertEquals(board.data_.getMinion_p1(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p1(1).getTotalAttack(), 7); assertEquals(board.data_.getHero_p0().getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getHero_p1().getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p0(0).getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getMinion_p0(1).getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getMinion_p1(0).getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p1(1).getExtraAttackUntilTurnEnd(), 0); target = board.data_.getCharacter(1, 2); ret = board.data_.getMinion_p0(0).attack(1, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 1); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 7); assertEquals(board.data_.getMana_p1(), 10); assertEquals(board.data_.getHero_p0().getHealth(), 30); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 7); assertEquals(board.data_.getMinion_p1(0).getHealth(), 2); assertEquals(board.data_.getMinion_p1(1).getHealth(), 3); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), 8); assertEquals(board.data_.getMinion_p1(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p1(1).getTotalAttack(), 7); assertEquals(board.data_.getHero_p0().getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getHero_p1().getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p0(0).getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getMinion_p1(0).getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p1(1).getExtraAttackUntilTurnEnd(), 0); target = board.data_.getCharacter(1, 2); ret = board.data_.getHero_p0().attack(1, target, board, deck, null); assertFalse(ret == null); assertEquals(board.data_.getNumCards_hand(), 0); assertEquals(board.data_.getNumMinions_p0(), 1); assertEquals(board.data_.getNumMinions_p1(), 2); assertEquals(board.data_.getMana_p0(), 7); assertEquals(board.data_.getMana_p1(), 10); assertEquals(board.data_.getHero_p0().getHealth(), 23); assertEquals(board.data_.getHero_p1().getHealth(), 30); assertEquals(board.data_.getMinion_p0(0).getHealth(), 7); assertEquals(board.data_.getMinion_p1(0).getHealth(), 2); assertEquals(board.data_.getMinion_p1(1).getHealth(), 1); assertEquals(board.data_.getMinion_p0(0).getTotalAttack(), 8); assertEquals(board.data_.getMinion_p1(0).getTotalAttack(), 2); assertEquals(board.data_.getMinion_p1(1).getTotalAttack(), 7); assertEquals(board.data_.getHero_p0().getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getHero_p1().getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p0(0).getExtraAttackUntilTurnEnd(), 2); assertEquals(board.data_.getMinion_p1(0).getExtraAttackUntilTurnEnd(), 0); assertEquals(board.data_.getMinion_p1(1).getExtraAttackUntilTurnEnd(), 0); }
// TODO Unused? public HearthTreeNode perform(HearthTreeNode boardState) throws HSException { HearthTreeNode toRet = boardState; PlayerModel actingPlayer = actionPerformerPlayerSide != null ? boardState.data_.modelForSide(actionPerformerPlayerSide) : null; PlayerModel targetPlayer = targetPlayerSide != null ? boardState.data_.modelForSide(targetPlayerSide) : null; switch (verb_) { case USE_CARD: { Card card = actingPlayer.getHand().get(cardOrCharacterIndex_); toRet = card.useOn(targetPlayerSide, targetCharacterIndex, toRet); } break; case HERO_ABILITY: { Hero hero = actingPlayer.getHero(); Minion target = targetPlayer.getCharacter(targetCharacterIndex); toRet = hero.useHeroAbility(targetPlayerSide, target, toRet); } break; case ATTACK: { Minion attacker = actingPlayer.getCharacter(CharacterIndex.fromInteger(cardOrCharacterIndex_)); toRet = attacker.attack(targetPlayerSide, targetCharacterIndex, toRet); } break; case UNTARGETABLE_BATTLECRY: { Minion minion = actingPlayer.getCharacter(CharacterIndex.fromInteger(cardOrCharacterIndex_)); toRet = minion.useUntargetableBattlecry(targetCharacterIndex, toRet); break; } case TARGETABLE_BATTLECRY: { Minion minion = actingPlayer.getCharacter(CharacterIndex.fromInteger(cardOrCharacterIndex_)); toRet = minion.useTargetableBattlecry(targetPlayerSide, targetCharacterIndex, toRet); break; } case START_TURN: { toRet = new HearthTreeNode(Game.beginTurn(boardState.data_.deepCopy())); break; } case END_TURN: { toRet = new HearthTreeNode(Game.endTurn(boardState.data_.deepCopy()).flipPlayers()); break; } case DO_NOT_USE_CARD: { for (Card c : actingPlayer.getHand()) { c.hasBeenUsed(true); } break; } case DO_NOT_ATTACK: { for (Minion minion : actingPlayer.getMinions()) { minion.hasAttacked(true); } actingPlayer.getHero().hasAttacked(true); break; } case DO_NOT_USE_HEROPOWER: { actingPlayer.getHero().hasBeenUsed(true); break; } case RNG: { // We need to perform the current state again if the children don't exist yet. This can // happen in certain replay scenarios. // Do not do this if the previous action was *also* RNG or we will end up in an infinite // loop. if (toRet.isLeaf() && boardState.getAction().verb_ != Verb.RNG) { boardState.data_.getCurrentPlayer().addNumCardsUsed((byte) -1); // do not double count toRet = boardState.getAction().perform(boardState); } // RNG has declared this child happened toRet = toRet.getChildren().get(cardOrCharacterIndex_); break; } case DRAW_CARDS: { // Note, this action only supports drawing cards from the deck. Cards like Ysera or // Webspinner need to be implemented using RNG children. for (int indx = 0; indx < cardOrCharacterIndex_; ++indx) { actingPlayer.drawNextCardFromDeck(); } break; } } return toRet; }