Example #1
0
File: a.java Project: ZoneMo/test
 public final InvitationEntity c(Parcel paramParcel) {
   if ((InvitationEntity.a(InvitationEntity.hI()))
       || (InvitationEntity.S(InvitationEntity.class.getCanonicalName())))
     return super.c(paramParcel);
   GameEntity localGameEntity = GameEntity.KG.a(paramParcel);
   String str = paramParcel.readString();
   long l = paramParcel.readLong();
   int i = paramParcel.readInt();
   ParticipantEntity localParticipantEntity = ParticipantEntity.Li.d(paramParcel);
   int j = paramParcel.readInt();
   ArrayList localArrayList = new ArrayList(j);
   for (int k = 0; k < j; k++) localArrayList.add(ParticipantEntity.Li.d(paramParcel));
   return new InvitationEntity(
       1, localGameEntity, str, l, i, localParticipantEntity, localArrayList, -1);
 }
Example #2
0
 static void a(InvitationEntity invitationentity, Parcel parcel, int i) {
   int j = b.p(parcel);
   b.a(parcel, 1, invitationentity.getGame(), i, false);
   b.c(parcel, 1000, invitationentity.getVersionCode());
   b.a(parcel, 2, invitationentity.getInvitationId(), false);
   b.a(parcel, 3, invitationentity.getCreationTimestamp());
   b.c(parcel, 4, invitationentity.getInvitationType());
   b.a(parcel, 5, invitationentity.getInviter(), i, false);
   b.b(parcel, 6, invitationentity.getParticipants(), false);
   b.c(parcel, 7, invitationentity.getVariant());
   b.c(parcel, 8, invitationentity.getAvailableAutoMatchSlots());
   b.D(parcel, j);
 }
    public InvitationEntity cl(Parcel parcel)
    {
        if (InvitationEntity.b(InvitationEntity.jT()) || InvitationEntity.bw(com/google/android/gms/games/multiplayer/InvitationEntity.getCanonicalName()))
        {
            return super.cl(parcel);
        }
        GameEntity gameentity = (GameEntity)GameEntity.CREATOR.cl(parcel);
        String s = parcel.readString();
        long l = parcel.readLong();
        int j = parcel.readInt();
        ParticipantEntity participantentity = (ParticipantEntity)ParticipantEntity.CREATOR.CREATOR(parcel);
        int k = parcel.readInt();
        ArrayList arraylist = new ArrayList(k);
        for (int i = 0; i < k; i++)
        {
            arraylist.add(ParticipantEntity.CREATOR.CREATOR(parcel));
        }

        return new InvitationEntity(2, gameentity, s, l, j, participantentity, arraylist, -1, 0);
    }