Example #1
0
 private void endLeap(Player player, AnniPlayer p) {
   if (p.getData("Cur") != null) {
     Object obj = p.getData("Arm");
     if (obj != null && player != null) player.getInventory().setArmorContents((ItemStack[]) obj);
     p.setData("Arm", null);
     if (player != null) {
       player.removePotionEffect(PotionEffectType.INVISIBILITY);
       player.removePotionEffect(PotionEffectType.SPEED);
       player.removePotionEffect(PotionEffectType.FAST_DIGGING);
     }
     p.setData("Cur", null);
   }
 }
Example #2
0
 @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
 public void damageHandler(EntityDamageByEntityEvent event) {
   if (event.getDamager().getType() == EntityType.PLAYER) {
     Player player = (Player) event.getDamager();
     AnniPlayer p = AnniPlayer.getPlayer(player.getUniqueId());
     if (p != null && p.getKit().equals(this) && p.getData("Cur") != null) endLeap(player, p);
   }
 }
Example #3
0
 @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
 public void damageHandler(EntityDamageEvent event) {
   if (event.getEntityType() == EntityType.PLAYER) {
     AnniPlayer p = AnniPlayer.getPlayer(event.getEntity().getUniqueId());
     if (p != null && p.getKit().equals(this) && p.getData("Cur") != null) {
       if (event.getCause() == DamageCause.FALL) event.setCancelled(true);
       else endLeap((Player) event.getEntity(), p);
     }
   }
 }