Example #1
0
  @Override
  public void render(float delta) {
    super.render(delta);

    time += delta;

    if (time > 15f) { // if the player doesn't do anything, go to MainMenuScreen after one minute
      this.dispose();
      ((Game) Gdx.app.getApplicationListener()).setScreen(new MainMenuScreen());
    }
  }
Example #2
0
  // other overrides ----------------------------------------------------------------------------
  @Override
  public void show() {
    super.show();

    table.addAction(
        Actions.sequence(Actions.alpha(0), Actions.fadeIn(0.10f), Actions.delay(0.10f)));
    stage.addListener(
        new ClickListener() {
          @Override
          public void clicked(InputEvent event, float x, float y) {
            if (time > 2f) {
              dispose();
              ((Game) Gdx.app.getApplicationListener()).setScreen(new MainMenuScreen());
            }
          }
        });
  }
Example #3
0
 @Override
 public void dispose() {
   time = 0f;
   super.dispose();
 }