Example #1
0
	/**
	 * Used to get the time and inform
	 */
	private void getUsersTime(final CommandSender sender, final Collection<User> users)
	{
		if (users.size() > 1)
		{
			sender.sendMessage(_("pTimePlayers"));
		}

		for (User user : users)
		{
			if (user.getPlayerTimeOffset() == 0)
			{
				sender.sendMessage(_("pTimeNormal", user.getName()));
			}
			else
			{
				String time = DescParseTickFormat.format(user.getPlayerTime());
				if (!user.isPlayerTimeRelative())
				{
					sender.sendMessage(_("pTimeCurrentFixed", user.getName(), time));
				}
				else
				{
					sender.sendMessage(_("pTimeCurrent", user.getName(), time));
				}
			}
		}
	}
Example #2
0
	/**
	 * Used to set the time and inform of the change
	 */
	private void setUsersTime(final CommandSender sender, final Collection<User> users, final Long ticks, Boolean relative)
	{
		// Update the time
		if (ticks == null)
		{
			// Reset
			for (User user : users)
			{
				user.resetPlayerTime();
			}
		}
		else
		{
			// Set
			for (User user : users)
			{
				final World world = user.getWorld();
				long time = user.getPlayerTime();
				time -= time % 24000;
				time += 24000 + ticks;
				if (relative)
				{
					time -= world.getTime();
				}
				user.setPlayerTime(time, relative);
			}
		}

		final StringBuilder msg = new StringBuilder();
		for (User user : users)
		{
			if (msg.length() > 0)
			{
				msg.append(", ");
			}

			msg.append(user.getName());
		}

		// Inform the sender of the change
		if (ticks == null)
		{
			sender.sendMessage(_("pTimeReset", msg.toString()));
		}
		else
		{
			String time = DescParseTickFormat.format(ticks);
			if (!relative)
			{
				sender.sendMessage(_("pTimeSetFixed", time, msg.toString()));
			}
			else
			{
				sender.sendMessage(_("pTimeSet", time, msg.toString()));
			}
		}
	}