Example #1
0
 @Override
 public void paintInstance(InstancePainter painter) {
   painter.getGraphics().setColor(Color.BLACK);
   paintBase(painter);
   painter.drawPorts();
   painter.drawLabel();
 }
Example #2
0
  private void paintBase(InstancePainter painter) {
    GateAttributes attrs = (GateAttributes) painter.getAttributeSet();
    Direction facing = attrs.facing;
    int inputs = attrs.inputs;
    int negated = attrs.negated;

    Object shape = painter.getGateShape();
    Location loc = painter.getLocation();
    Bounds bds = painter.getOffsetBounds();
    int width = bds.getWidth();
    int height = bds.getHeight();
    if (facing == Direction.NORTH || facing == Direction.SOUTH) {
      int t = width;
      width = height;
      height = t;
    }
    if (negated != 0) {
      width -= 10;
    }

    Graphics g = painter.getGraphics();
    Color baseColor = g.getColor();
    if (shape == AppPreferences.SHAPE_SHAPED && paintInputLines) {
      PainterShaped.paintInputLines(painter, this);
    } else if (negated != 0) {
      for (int i = 0; i < inputs; i++) {
        int negatedBit = (negated >> i) & 1;
        if (negatedBit == 1) {
          Location in = getInputOffset(attrs, i);
          Location cen = in.translate(facing, 5);
          painter.drawDongle(loc.getX() + cen.getX(), loc.getY() + cen.getY());
        }
      }
    }

    g.setColor(baseColor);
    g.translate(loc.getX(), loc.getY());
    double rotate = 0.0;
    if (facing != Direction.EAST && g instanceof Graphics2D) {
      rotate = -facing.toRadians();
      Graphics2D g2 = (Graphics2D) g;
      g2.rotate(rotate);
    }

    if (shape == AppPreferences.SHAPE_RECTANGULAR) {
      paintRectangular(painter, width, height);
    } else if (shape == AppPreferences.SHAPE_DIN40700) {
      paintDinShape(painter, width, height, inputs);
      // SHAPE_SHAPED
    } else {
      if (negateOutput) {
        g.translate(-10, 0);
        paintShape(painter, width - 10, height);
        painter.drawDongle(5, 0);
        g.translate(10, 0);
      } else {
        paintShape(painter, width, height);
      }
    }

    if (rotate != 0.0) {
      ((Graphics2D) g).rotate(-rotate);
    }
    g.translate(-loc.getX(), -loc.getY());

    painter.drawLabel();
  }