// Get players that are impacted by the AOE public static ArrayList<Fighter> getAOE_Players(int team, Rectangle bounds) { ArrayList<Fighter> players = new ArrayList<Fighter>(); for (Map.Entry<Connection, Fighter> entry : GameMatchManager.getCurrentMatch().getTeam(team).entrySet()) { if (!entry.getValue().getPlayer().isDead() && entry.getValue().intersects(bounds)) { players.add(entry.getValue()); } } return players; }
@Override public void received(Connection connection, Object object) { if (object instanceof Packet) { if (object instanceof Packet5EscapeMatch) { System.out.println("ESCAPED"); // $NON-NLS-1$ GameMatchManager.escapePlayer(connection); return; } if (object instanceof ConnectGameMatch) { if (object instanceof Packet0ConnectMatch) { System.out.println("HEY! new match player"); // $NON-NLS-1$ Packet0ConnectMatch packet = ((Packet0ConnectMatch) object); if (GameMode.contains(packet.gamemode)) { GameMatchManager.connectPlayer( GameMode.valueOf(packet.gamemode), ((Packet0ConnectMatch) object).fighter, connection); } return; } } if (object instanceof GameMatchPacket) { Fighter fighter = GameMatchManager.checkPlayer(connection); PlayerData player = fighter.getPlayer(); if (player != null) { if (!player.isDead()) { if (object instanceof Packet3InputLeft) { player.setLeft(true); return; } else if (object instanceof Packet3InputRight) { player.setRight(true); return; } else if (object instanceof Packet3InputTeleport && player.hasControl() && !player.isSkilling()) { player.enableTeleporting(); } if (player.onGround()) { if (object instanceof Packet3InputJump) { player.setJump(true); return; } else if (object instanceof Packet3InputRun) { player.setRunning(true); return; } else if (object instanceof Packet3InputAAttack) { player.setAAttack(true); return; } if (player.hasControl() && !player.isSkilling()) { if (object instanceof Packet3InputSkill1) { player.enableSkilling(); player.setSkill1(true); fighter.startSkill1(); // GameMatchManager.getClosedMatch(connection).womboCombo(connection); return; } else if (object instanceof Packet3InputSkill2) { player.enableSkilling(); player.setSkill2(true); fighter.startSkill2(); // GameMatchManager.getClosedMatch(connection).moveCombo(connection); return; } else if (object instanceof Packet3InputSkill3) { player.enableSkilling(); player.setSkill3(true); fighter.startSkill3(); // GameMatchManager.getClosedMatch(connection).stopCombo(connection); return; } else if (object instanceof Packet3InputSkill4) { player.enableSkilling(); player.setSkill4(true); fighter.startSkill4(); // GameMatchManager.getClosedMatch(connection).womboCombo(connection); return; } } } } if (object instanceof Packet4ReleaseLeft) { player.setLeft(false); // player.velx = 0; return; } else if (object instanceof Packet4ReleaseRight) { player.setRight(false); // player.velx = 0; return; } else if (object instanceof Packet4ReleaseJump) { if (player.isJump()) { fighter.jumpSwitch(); } player.setJump(false); return; } else if (object instanceof Packet4ReleaseRun) { player.setRunning(false); return; } else if (object instanceof Packet4ReleaseAAttack) { player.setAAttack(false); return; } } } } }
@Override public void disconnected(Connection connection) { GameMatchManager.disconnectPlayer( connection); // When a player is disconnected he won't be removed from the match, because he // may reconnect. }