Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
public btCollisionShape createConeShapeY(float radius, float height) { long cPtr = ExtrasJNI.btWorldImporter_createConeShapeY(swigCPtr, this, radius, height); return (cPtr == 0) ? null : btCollisionShape.newDerivedObject(cPtr, false); }