The method `BitmapFont.draw` in the Java library com.badlogic.gdx.graphics.g2d is used to render text on the screen using a specific font. It takes in parameters such as the Batch object (used for rendering), the text string to be displayed, the x and y coordinates of the text position, and optional parameters like the starting index and length of the text. This method is commonly used in game development to display text-based information such as scores, timers, or player names on the screen.
Java BitmapFont.draw - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.BitmapFont.draw extracted from open source projects. You can rate examples to help us improve the quality of examples.