/** * Construct the drag view. * * <p>The registration point is the point inside our view that the touch events should be centered * upon. * * @param launcher The Launcher instance * @param bitmap The view that we're dragging around. We scale it up when we draw it. * @param registrationX The x coordinate of the registration point. * @param registrationY The y coordinate of the registration point. */ public DragView( Launcher launcher, Bitmap bitmap, int registrationX, int registrationY, int left, int top, int width, int height, final float initialScale) { super(launcher); mDragLayer = launcher.getDragLayer(); mInitialScale = initialScale; final Resources res = getResources(); final float offsetX = res.getDimensionPixelSize(R.dimen.dragViewOffsetX); final float offsetY = res.getDimensionPixelSize(R.dimen.dragViewOffsetY); final float scaleDps = res.getDimensionPixelSize(R.dimen.dragViewScale); final float scale = (width + scaleDps) / width; // Set the initial scale to avoid any jumps setScaleX(initialScale); setScaleY(initialScale); // Animate the view into the correct position mAnim = LauncherAnimUtils.ofFloat(this, 0f, 1f); mAnim.setDuration(150); mAnim.addUpdateListener( new AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { final float value = (Float) animation.getAnimatedValue(); final int deltaX = (int) ((value * offsetX) - mOffsetX); final int deltaY = (int) ((value * offsetY) - mOffsetY); mOffsetX += deltaX; mOffsetY += deltaY; setScaleX(initialScale + (value * (scale - initialScale))); setScaleY(initialScale + (value * (scale - initialScale))); if (sDragAlpha != 1f) { setAlpha(sDragAlpha * value + (1f - value)); } if (getParent() == null) { animation.cancel(); } else { setTranslationX(getTranslationX() + deltaX); setTranslationY(getTranslationY() + deltaY); } } }); mBitmap = Bitmap.createBitmap(bitmap, left, top, width, height); setDragRegion(new Rect(0, 0, width, height)); // The point in our scaled bitmap that the touch events are located mRegistrationX = registrationX; mRegistrationY = registrationY; // Force a measure, because Workspace uses getMeasuredHeight() before // the layout pass int ms = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED); measure(ms, ms); mPaint = new Paint(Paint.FILTER_BITMAP_FLAG); }
/** * Starts a drag. * * @param b The bitmap to display as the drag image. It will be re-scaled to the enlarged size. * @param dragLayerX The x position in the DragLayer of the left-top of the bitmap. * @param dragLayerY The y position in the DragLayer of the left-top of the bitmap. * @param source An object representing where the drag originated * @param dragInfo The data associated with the object that is being dragged * @param dragAction The drag action: either {@link #DRAG_ACTION_MOVE} or {@link * #DRAG_ACTION_COPY} * @param dragRegion Coordinates within the bitmap b for the position of item being dragged. Makes * dragging feel more precise, e.g. you can clip out a transparent border */ public void startDrag( Bitmap b, int dragLayerX, int dragLayerY, DragSource source, Object dragInfo, int dragAction, Point dragOffset, Rect dragRegion, float initialDragViewScale) { if (PROFILE_DRAWING_DURING_DRAG) { android.os.Debug.startMethodTracing("Launcher"); } // Hide soft keyboard, if visible if (mInputMethodManager == null) { mInputMethodManager = (InputMethodManager) mLauncher.getSystemService(Context.INPUT_METHOD_SERVICE); } mInputMethodManager.hideSoftInputFromWindow(mWindowToken, 0); for (DragListener listener : mListeners) { listener.onDragStart(source, dragInfo, dragAction); } final int registrationX = mMotionDownX - dragLayerX; final int registrationY = mMotionDownY - dragLayerY; final int dragRegionLeft = dragRegion == null ? 0 : dragRegion.left; final int dragRegionTop = dragRegion == null ? 0 : dragRegion.top; mDragging = true; mDragObject = new DropTarget.DragObject(); mDragObject.dragComplete = false; mDragObject.xOffset = mMotionDownX - (dragLayerX + dragRegionLeft); mDragObject.yOffset = mMotionDownY - (dragLayerY + dragRegionTop); mDragObject.dragSource = source; mDragObject.dragInfo = dragInfo; final DragView dragView = mDragObject.dragView = new DragView( mLauncher, b, registrationX, registrationY, 0, 0, b.getWidth(), b.getHeight(), initialDragViewScale); if (dragOffset != null) { dragView.setDragVisualizeOffset(new Point(dragOffset)); } if (dragRegion != null) { dragView.setDragRegion(new Rect(dragRegion)); } mLauncher.getDragLayer().performHapticFeedback(HapticFeedbackConstants.LONG_PRESS); dragView.show(mMotionDownX, mMotionDownY); handleMoveEvent(mMotionDownX, mMotionDownY); }