Example #1
0
 @Override
 public boolean onQuestFinishEvent(QuestEnv env) {
   Player player = env.getPlayer();
   QuestState qs = player.getQuestStateList().getQuestState(questId);
   if (qs != null && qs.getStatus() == QuestStatus.REWARD) {
     teleportService.teleportTo(player, 210010000, 1, 242, 1638, 100, (byte) 20, 0);
     return true;
   }
   return false;
 }
  @Override
  public boolean onDialogEvent(QuestEnv env) {
    final Player player = env.getPlayer();
    final QuestState qs = player.getQuestStateList().getQuestState(questId);
    if (qs == null) return false;

    int var = qs.getQuestVarById(0);
    int targetId = 0;
    if (env.getVisibleObject() instanceof Npc) targetId = ((Npc) env.getVisibleObject()).getNpcId();
    if (qs.getStatus() == QuestStatus.START) {
      switch (targetId) {
        case 204191:
          {
            switch (env.getDialogId()) {
              case 25:
                if (var == 0)
                  return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352);
                break;
              case 10000:
                if (var == 0) {
                  qs.setQuestVarById(0, var + 1);
                  updateQuestStatus(player, qs);
                  TeleportService.teleportTo(
                      player, 220030000, player.getInstanceId(), 1748f, 1807f, 255f, 1000);
                  PacketSendUtility.sendPacket(
                      player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 0));
                  return true;
                }
            }
          }
        case 203559:
          switch (env.getDialogId()) {
            case 25:
              if (var == 1) {
                qs.setStatus(QuestStatus.REWARD);
                updateQuestStatus(player, qs);
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2375);
              }
          }
      }
    } else if (qs.getStatus() == QuestStatus.REWARD) {
      if (targetId == 203559) {
        return defaultQuestEndDialog(env);
      }
    }
    return false;
  }
Example #3
0
  /** {@inheritDoc} */
  @Override
  protected void runImpl() {

    Player activePlayer = getConnection().getActivePlayer();

    activePlayer.setLifeStats(
        new PlayerLifeStats(
            activePlayer,
            activePlayer.getPlayerStatsTemplate().getMaxHp(),
            activePlayer.getPlayerStatsTemplate().getMaxMp()));

    activePlayer.unsetState(CreatureState.DEAD);
    activePlayer.getController().startProtectionActiveTask();

    sendPacket(SM_SYSTEM_MESSAGE.REVIVE);
    // TODO: It is not always necessary.
    // sendPacket(new SM_QUEST_LIST(activePlayer));
    sendPacket(new SM_STATS_INFO(activePlayer));
    sendPacket(new SM_PLAYER_INFO(activePlayer, false));

    teleportService.moveToBindLocation(activePlayer, true);
  }
Example #4
0
  @Override
  public boolean onDialogEvent(QuestEnv env) {
    final Player player = env.getPlayer();
    final int instanceId = player.getInstanceId();
    final QuestState qs = player.getQuestStateList().getQuestState(questId);
    if (qs == null) return false;

    int var = qs.getQuestVars().getQuestVars();
    int targetId = 0;
    if (env.getVisibleObject() instanceof Npc) targetId = ((Npc) env.getVisibleObject()).getNpcId();

    if (qs.getStatus() == QuestStatus.START) {
      if (targetId == 790001) {
        switch (env.getDialogId()) {
          case 25:
            if (var == 0)
              return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011);
            else if (var == 3)
              return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693);
            else if (var == 5)
              return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034);
          case 10000:
            if (var == 0) {
              if (player.getInventory().getItemCountByItemId(182200007) == 0)
                if (!itemService.addItems(
                    player, Collections.singletonList(new QuestItems(182200007, 1)))) return true;
              qs.setQuestVarById(0, var + 1);
              updateQuestStatus(player, qs);
              PacketSendUtility.sendPacket(
                  player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
              return true;
            }
          case 10002:
            if (var == 3) {
              player.getInventory().removeFromBagByItemId(182200009, 1);
              qs.setQuestVar(99);
              updateQuestStatus(player, qs);
              PacketSendUtility.sendPacket(
                  player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 0));
              WorldMapInstance newInstance = instanceService.getNextAvailableInstance(310010000);
              instanceService.registerPlayerWithInstance(newInstance, player);
              teleportService.teleportTo(
                  player, 310010000, newInstance.getInstanceId(), 52, 174, 229, 0);
              return true;
            }
          case 10003:
            if (var == 5) {
              PlayerClass playerClass = player.getCommonData().getPlayerClass();
              if (playerClass == PlayerClass.WARRIOR)
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2375);
              else if (playerClass == PlayerClass.SCOUT)
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2716);
              else if (playerClass == PlayerClass.MAGE)
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 3057);
              else if (playerClass == PlayerClass.PRIEST)
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 3398);
            }
          case 10004:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.GLADIATOR);
          case 10005:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.TEMPLAR);
          case 10006:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.ASSASSIN);
          case 10007:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.RANGER);
          case 10008:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.SORCERER);
          case 10009:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.SPIRIT_MASTER);
          case 10010:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.CLERIC);
          case 10011:
            if (var == 5) return setPlayerClass(env, qs, PlayerClass.CHANTER);
        }
      } else if (targetId == 730008) {
        switch (env.getDialogId()) {
          case 25:
            if (var == 2) {
              if (player.getInventory().getItemCountByItemId(182200008) != 0)
                return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352);
              else return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1354);
            }
          case 1353:
            if (var == 2) {
              PacketSendUtility.sendPacket(player, new SM_PLAY_MOVIE(0, 14));
              player.getInventory().removeFromBagByItemId(182200008, 1);
              itemService.addItems(player, Collections.singletonList(new QuestItems(182200009, 1)));
            }
            return false;
          case 10001:
            if (var == 2) {
              qs.setQuestVarById(0, var + 1);
              updateQuestStatus(player, qs);
              PacketSendUtility.sendPacket(
                  player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
              return true;
            }
        }
      } else if (targetId == 205000) {
        switch (env.getDialogId()) {
          case 25:
            if (var == 99) {
              PacketSendUtility.sendPacket(player, new SM_EMOTION(player, 6, 1001, 0));
              qs.setQuestVar(50);
              updateQuestStatus(player, qs);
              ThreadPoolManager.getInstance()
                  .schedule(
                      new Runnable() {
                        @Override
                        public void run() {
                          qs.setQuestVar(51);
                          updateQuestStatus(player, qs);
                          List<Npc> mobs = new ArrayList<Npc>();
                          mobs.add(
                              (Npc)
                                  questService.addNewSpawn(
                                      310010000,
                                      instanceId,
                                      211042,
                                      (float) 224.073,
                                      (float) 239.1,
                                      (float) 206.7,
                                      (byte) 0,
                                      true));
                          mobs.add(
                              (Npc)
                                  questService.addNewSpawn(
                                      310010000,
                                      instanceId,
                                      211042,
                                      (float) 233.5,
                                      (float) 241.04,
                                      (float) 206.365,
                                      (byte) 0,
                                      true));
                          mobs.add(
                              (Npc)
                                  questService.addNewSpawn(
                                      310010000,
                                      instanceId,
                                      211042,
                                      (float) 229.6,
                                      (float) 265.7,
                                      (float) 205.7,
                                      (byte) 0,
                                      true));
                          mobs.add(
                              (Npc)
                                  questService.addNewSpawn(
                                      310010000,
                                      instanceId,
                                      211042,
                                      (float) 222.8,
                                      (float) 262.5,
                                      (float) 205.7,
                                      (byte) 0,
                                      true));
                          for (Npc mob : mobs) {
                            // TODO: Tempt decrease P attack.
                            mob.getGameStats()
                                .setStat(
                                    StatEnum.MAIN_HAND_POWER,
                                    mob.getGameStats().getCurrentStat(StatEnum.MAIN_HAND_POWER)
                                        / 3);
                            mob.getGameStats().setStat(StatEnum.PHYSICAL_DEFENSE, 0);
                            mob.getAggroList().addDamage(player, 1000);
                          }
                        }
                      },
                      43000);
              return true;
            }
            return false;
          default:
            return false;
        }
      }
    } else if (qs.getStatus() == QuestStatus.REWARD) {
      if (targetId == 790001) {
        return defaultQuestEndDialog(env);
      }
    }
    return false;
  }
  /** {@inheritDoc} */
  @Override
  protected void runImpl() {
    AionConnection client = getConnection();
    Account account = client.getAccount();
    PlayerAccountData playerAccData = client.getAccount().getPlayerAccountData(objectId);

    if (playerAccData == null) {
      // Somebody wanted to login on character that is not at his account
      return;
    }

    Player player = PlayerService.getPlayer(objectId, account);

    if (player != null && client.setActivePlayer(player)) {
      player.setClientConnection(client);
      /*
       * Store player into World.
       */
      World.getInstance().storeObject(player);

      sendPacket(new SM_SKILL_LIST(player));
      StigmaService.onPlayerLogin(player);

      if (player.getSkillCoolDowns() != null)
        sendPacket(new SM_SKILL_COOLDOWN(player.getSkillCoolDowns()));

      if (player.getItemCoolDowns() != null)
        sendPacket(new SM_ITEM_COOLDOWN(player.getItemCoolDowns()));

      sendPacket(new SM_QUEST_LIST(player));
      sendPacket(new SM_RECIPE_LIST(player.getRecipeList().getRecipeList()));

      /*
       * Needed
       */
      sendPacket(new SM_ENTER_WORLD_CHECK());

      byte[] uiSettings = player.getPlayerSettings().getUiSettings();
      byte[] shortcuts = player.getPlayerSettings().getShortcuts();

      if (uiSettings != null) sendPacket(new SM_UI_SETTINGS(uiSettings, 0));

      if (shortcuts != null) sendPacket(new SM_UI_SETTINGS(shortcuts, 1));

      // Cubesize limit set in inventory.
      int cubeSize = player.getCubeSize();
      player.getInventory().setLimit(27 + cubeSize * 9);

      // items
      Storage inventory = player.getInventory();
      List<Item> equipedItems = player.getEquipment().getEquippedItems();
      if (equipedItems.size() != 0) {
        sendPacket(new SM_INVENTORY_INFO(player.getEquipment().getEquippedItems(), cubeSize));
      }

      List<Item> unequipedItems = inventory.getAllItems();
      int itemsSize = unequipedItems.size();

      if (itemsSize != 0) {
        int index = 0;
        while (index + 10 < itemsSize) {
          sendPacket(new SM_INVENTORY_INFO(unequipedItems.subList(index, index + 10), cubeSize));
          index += 10;
        }
        sendPacket(new SM_INVENTORY_INFO(unequipedItems.subList(index, itemsSize), cubeSize));
      }

      sendPacket(new SM_INVENTORY_INFO());

      PlayerService.playerLoggedIn(player);

      sendPacket(new SM_STATS_INFO(player));
      sendPacket(new SM_CUBE_UPDATE(player, 6));

      KiskService.onLogin(player);
      TeleportService.sendSetBindPoint(player);

      sendPacket(new SM_MACRO_LIST(player));
      sendPacket(new SM_GAME_TIME());
      player.getController().updateNearbyQuests();

      sendPacket(new SM_TITLE_LIST(player));
      sendPacket(new SM_CHANNEL_INFO(player.getPosition()));
      sendPacket(new SM_PLAYER_SPAWN(player));
      sendPacket(new SM_EMOTION_LIST());
      sendPacket(new SM_INFLUENCE_RATIO());
      sendPacket(new SM_PRICES(player.getPrices()));
      sendPacket(new SM_PLAYER_ID(player));
      sendPacket(new SM_ABYSS_RANK(player.getAbyssRank()));

      sendPacket(
          new SM_MESSAGE(
              0,
              null,
              "Welcome to "
                  + GSConfig.SERVER_NAME
                  + " server\nPowered by aion-unique software\ndeveloped by www.aion-unique.org team.\nCopyright 2010",
              ChatType.ANNOUNCEMENTS));

      if (player.isInPrison()) PunishmentService.updatePrisonStatus(player);

      if (player.isLegionMember()) LegionService.getInstance().onLogin(player);

      if (player.isInGroup()) GroupService.getInstance().onLogin(player);

      player.setRates(Rates.getRatesFor(client.getAccount().getMembership()));

      ClassChangeService.showClassChangeDialog(player);

      /** Notify mail service to load all mails */
      MailService.getInstance().onPlayerLogin(player);
      /** Schedule periodic saving of this player */
      PeriodicSaveService.getInstance().onPlayerLogin(player);
      /** Notify player if have broker settled items */
      BrokerService.getInstance().onPlayerLogin(player);
      /** Start initializing chat connection(/1, /2, /3, /4 channels) */
      if (!GSConfig.DISABLE_CHAT_SERVER) ChatService.onPlayerLogin(player);
    } else {
      // TODO this is an client error - inform client.
    }
  }
Example #6
0
  public void executeCommand(Player admin, String[] params) {
    if (params == null || params.length < 1) {
      PacketSendUtility.sendMessage(admin, "syntax //bind < all | elyos | asmos >");
      return;
    }

    if (params[0].equals("all")) {
      if (admin.getAccessLevel() < AdminConfig.COMMAND_MOVETOMEALLALL) {
        PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
        return;
      }

      World world = admin.getActiveRegion().getWorld();
      Iterator<Player> players = world.getPlayersIterator();
      while (players.hasNext()) {
        Player p = players.next();
        if (!p.equals(admin)) {
          teleportService.teleportTo(
              p,
              admin.getWorldId(),
              admin.getInstanceId(),
              admin.getX(),
              admin.getY(),
              admin.getZ(),
              admin.getHeading(),
              5);
          PacketSendUtility.sendPacket(p, new SM_PLAYER_SPAWN(p));

          PacketSendUtility.sendMessage(admin, "Player " + p.getName() + " teleported.");
          PacketSendUtility.sendMessage(p, "Vous avez ete teleporte par " + admin.getName() + ".");
        }
      }
    }

    if (params[0].equals("elyos")) {
      if (admin.getAccessLevel() < AdminConfig.COMMAND_MOVETOMEALLELYOS) {
        PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
        return;
      }

      World world = admin.getActiveRegion().getWorld();
      Iterator<Player> players = world.getPlayersIterator();
      while (players.hasNext()) {
        Player p = players.next();
        if (!p.equals(admin)) {
          if (p.getCommonData().getRace() == Race.ELYOS) {
            teleportService.teleportTo(
                p,
                admin.getWorldId(),
                admin.getInstanceId(),
                admin.getX(),
                admin.getY(),
                admin.getZ(),
                admin.getHeading(),
                5);
            PacketSendUtility.sendPacket(p, new SM_PLAYER_SPAWN(p));

            PacketSendUtility.sendMessage(admin, "Player " + p.getName() + " teleported.");
            PacketSendUtility.sendMessage(
                p, "Vous avez ete teleporte par " + admin.getName() + ".");
          }
        }
      }
    }

    if (params[0].equals("asmos")) {
      if (admin.getAccessLevel() < AdminConfig.COMMAND_MOVETOMEALLASMOS) {
        PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
        return;
      }

      World world = admin.getActiveRegion().getWorld();
      Iterator<Player> players = world.getPlayersIterator();
      while (players.hasNext()) {
        Player p = players.next();
        if (!p.equals(admin)) {
          if (p.getCommonData().getRace() == Race.ASMODIANS) {
            teleportService.teleportTo(
                p,
                admin.getWorldId(),
                admin.getInstanceId(),
                admin.getX(),
                admin.getY(),
                admin.getZ(),
                admin.getHeading(),
                5);
            PacketSendUtility.sendPacket(p, new SM_PLAYER_SPAWN(p));

            PacketSendUtility.sendMessage(admin, "Player " + p.getName() + " teleported.");
            PacketSendUtility.sendMessage(
                p, "Vous avez ete teleporte par " + admin.getName() + ".");
          }
        }
      }
    }
  }