public void addEffect(Effect effect) { if (effect == null) { return; // here add null means add nothing } Effect oldEffect = this.effects.getOrDefault(effect.getId(), null); if (oldEffect != null) { if (Math.abs(effect.getAmplifier()) < Math.abs(oldEffect.getAmplifier())) return; if (Math.abs(effect.getAmplifier()) == Math.abs(oldEffect.getAmplifier()) && effect.getDuration() < oldEffect.getDuration()) return; effect.add(this, true); } else { effect.add(this, false); } this.effects.put(effect.getId(), effect); this.recalculateEffectColor(); if (effect.getId() == Effect.HEALTH_BOOST) { this.setHealth(this.getHealth() + 4 * (effect.getAmplifier() + 1)); } }
public void fall(float fallDistance) { float damage = (float) Math.floor( fallDistance - 3 - (this.hasEffect(Effect.JUMP) ? this.getEffect(Effect.JUMP).getAmplifier() + 1 : 0)); if (damage > 0) { EntityDamageEvent ev = new EntityDamageEvent(this, EntityDamageEvent.CAUSE_FALL, damage); this.attack(ev); } }
public Vector2 getDirectionPlane() { return (new Vector2( (float) (-Math.cos(Math.toRadians(this.yaw) - Math.PI / 2)), (float) (-Math.sin(Math.toRadians(this.yaw) - Math.PI / 2)))) .normalize(); }