public void start(ResourceLocation texture) { this.useProgram(); GL13.glActiveTexture(GL13.GL_TEXTURE0 + MASK_TEXID); GL11.glEnable(GL11.GL_TEXTURE_2D); RenderUtils.loadTexture(texture); GL13.glActiveTexture(GL13.GL_TEXTURE0); }
@Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { EntityLivingBase elb = (EntityLivingBase) data[1]; if (!(elb instanceof EntityPlayer)) return; EntityPlayer player = (EntityPlayer) elb; double scale = type == ItemRenderType.EQUIPPED ? 0.6 : .8; GL11.glPushMatrix(); { // FIX: Added matrix state for transform. GL11.glScaled(scale, scale, scale); RenderUtils.drawEquippedItem(0.04, Resources.TEX_COIN_FRONT, Resources.TEX_COIN_BACK); } GL11.glPopMatrix(); }
@Override public void doRender(Entity var1, double x, double y, double z, float var8, float var9) { EntityCoinThrowing etc = (EntityCoinThrowing) var1; EntityPlayer player = etc.player; boolean fp = player == Minecraft.getMinecraft().thePlayer && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0; double dt = GameTimer.getTime() % 150; if (etc.player == null) return; // If syncedSingle and in client computer, do not render if (etc.isSync && player == Minecraft.getMinecraft().thePlayer) return; if (etc.posY < player.posY) return; GL11.glPushMatrix(); { // x = player.posX - RenderManager.renderPosX; // y = etc.posY - RenderManager.renderPosY; // z = player.posZ - RenderManager.renderPosZ; if (player == Minecraft.getMinecraft().thePlayer) { x = z = 0; } GL11.glTranslated(x, y, z); if (fp) { GL11.glRotated(player.rotationYaw, 0, -1, 0); } else GL11.glRotated(player.renderYawOffset, 0, -1, 0); GL11.glTranslated(-0.63, -0.60, 0.30); float scale = 0.3F; GL11.glScalef(scale, scale, scale); GL11.glTranslated(0.5, 0.5, 0); GL11.glRotated((dt * 360.0 / 300.0), etc.axis.xCoord, etc.axis.yCoord, etc.axis.zCoord); GL11.glTranslated(-0.5, -0.5, 0); RenderUtils.drawEquippedItem(0.0625, Resources.TEX_COIN_FRONT, Resources.TEX_COIN_BACK); } GL11.glPopMatrix(); }