public static void drawFire( Graphics renderer, final Animation<Frame> animFire, final Image light, final float fireX, final float fireY, final int lightShine) { // Draw the fire renderer.setColor(new Color4f(1f, 1f, 1f, 1f)); renderer.translate(-(fireX - animFire.getWidth() / 2), -(fireY - animFire.getHeight() / 2)); animFire.draw(renderer, animFire.getWidth(), animFire.getHeight()); renderer.clearTransformation(); }