public static void drawFire(
      Graphics renderer,
      final Animation<Frame> animFire,
      final Image light,
      final float fireX,
      final float fireY,
      final int lightShine) {
    // Draw the fire
    renderer.setColor(new Color4f(1f, 1f, 1f, 1f));

    renderer.translate(-(fireX - animFire.getWidth() / 2), -(fireY - animFire.getHeight() / 2));
    animFire.draw(renderer, animFire.getWidth(), animFire.getHeight());
    renderer.clearTransformation();
  }