Example #1
0
  @Override
  public void afterStateUpdated(byte stateId) {
    if (!worldObj.isRemote) return;

    switch (stateId) {
      case 0:
        if (pipe == null && coreState.pipeId != 0) {
          initialize(BlockGenericPipe.createPipe(coreState.pipeId));
        }
        if (pipe != null) {
          if (pipe.gate == null) {
            pipe.gate = new GateVanilla(pipe);
          }
          pipe.gate.kind = GateKind.values()[coreState.gateKind];
        }
        break;
    }
    worldObj.markBlockNeedsUpdate(xCoord, yCoord, zCoord);
  }
Example #2
0
  @Override
  public boolean onBlockActivated(
      World world,
      int x,
      int y,
      int z,
      EntityPlayer player,
      int side,
      float xOffset,
      float yOffset,
      float zOffset) {
    super.onBlockActivated(world, x, y, z, player, side, xOffset, yOffset, zOffset);

    world.notifyBlocksOfNeighborChange(x, y, z, BuildCraftTransport.genericPipeBlock.blockID);

    Pipe pipe = getPipe(world, x, y, z);

    if (isValid(pipe)) {

      // / Right click while sneaking without wrench to strip equipment
      // from the pipe.
      if (player.isSneaking()
          && (player.getCurrentEquippedItem() == null
              || !(player.getCurrentEquippedItem().getItem() instanceof IToolWrench))) {

        if (pipe.hasGate() || pipe.isWired()) return stripEquipment(pipe);

      } else if (player.getCurrentEquippedItem() == null) {
        // Fall through the end of the test
      } else if (player.getCurrentEquippedItem().itemID == Item.sign.itemID)
        // Sign will be placed anyway, so lets show the sign gui
        return false;
      else if (player.getCurrentEquippedItem().getItem() instanceof ItemPipe) return false;
      else if (player.getCurrentEquippedItem().getItem() instanceof IToolWrench)
        // Only check the instance at this point. Call the IToolWrench
        // interface callbacks for the individual pipe/logic calls
        return pipe.blockActivated(player);
      else if (player.getCurrentEquippedItem().getItem() == BuildCraftTransport.redPipeWire) {
        if (!pipe.wireSet[IPipe.WireColor.Red.ordinal()]) {
          pipe.wireSet[IPipe.WireColor.Red.ordinal()] = true;
          if (!player.capabilities.isCreativeMode) {
            player.getCurrentEquippedItem().splitStack(1);
          }
          pipe.signalStrength[IPipe.WireColor.Red.ordinal()] = 0;
          pipe.container.scheduleNeighborChange();
          return true;
        }
      } else if (player.getCurrentEquippedItem().getItem() == BuildCraftTransport.bluePipeWire) {
        if (!pipe.wireSet[IPipe.WireColor.Blue.ordinal()]) {
          pipe.wireSet[IPipe.WireColor.Blue.ordinal()] = true;
          if (!player.capabilities.isCreativeMode) {
            player.getCurrentEquippedItem().splitStack(1);
          }
          pipe.signalStrength[IPipe.WireColor.Blue.ordinal()] = 0;
          pipe.container.scheduleNeighborChange();
          return true;
        }
      } else if (player.getCurrentEquippedItem().getItem() == BuildCraftTransport.greenPipeWire) {
        if (!pipe.wireSet[IPipe.WireColor.Green.ordinal()]) {
          pipe.wireSet[IPipe.WireColor.Green.ordinal()] = true;
          if (!player.capabilities.isCreativeMode) {
            player.getCurrentEquippedItem().splitStack(1);
          }
          pipe.signalStrength[IPipe.WireColor.Green.ordinal()] = 0;
          pipe.container.scheduleNeighborChange();
          return true;
        }
      } else if (player.getCurrentEquippedItem().getItem() == BuildCraftTransport.yellowPipeWire) {
        if (!pipe.wireSet[IPipe.WireColor.Yellow.ordinal()]) {
          pipe.wireSet[IPipe.WireColor.Yellow.ordinal()] = true;
          if (!player.capabilities.isCreativeMode) {
            player.getCurrentEquippedItem().splitStack(1);
          }
          pipe.signalStrength[IPipe.WireColor.Yellow.ordinal()] = 0;
          pipe.container.scheduleNeighborChange();
          return true;
        }
      } else if (player.getCurrentEquippedItem().itemID == BuildCraftTransport.pipeGate.itemID
          || player.getCurrentEquippedItem().itemID == BuildCraftTransport.pipeGateAutarchic.itemID)
        if (!pipe.hasGate()) {

          pipe.gate = Gate.makeGate(pipe, player.getCurrentEquippedItem());
          if (!player.capabilities.isCreativeMode) {
            player.getCurrentEquippedItem().splitStack(1);
          }
          pipe.container.scheduleRenderUpdate();
          return true;
        }

      boolean openGateGui = false;

      if (pipe.hasGate()) {
        RaytraceResult rayTraceResult = doRayTrace(world, x, y, z, player);

        if (rayTraceResult != null && rayTraceResult.hitPart == Part.Gate) {
          openGateGui = true;
        }
      }

      if (openGateGui) {
        pipe.gate.openGui(player);

        return true;
      } else return pipe.blockActivated(player);
    }

    return false;
  }