Example #1
0
  // Touch panel event
  public boolean onTouchEvent(MotionEvent event) {
    // Press
    if (event.getAction() == MotionEvent.ACTION_DOWN) {
      switch (GameStateClass.currentState) {
        case op:
          GV.videoPlayer.Destroy();

          break;
        case Menu:
          // Stop the video player if video is playing
          if (!GV.videoPlayer.isRuningVideo) {
            // Stop the game thread
            game.Exit();

            // Play the flying video
            GV.videoPlayer.Load(R.raw.f16);
            GV.videoPlayer.Play();
          } else {
            GV.videoPlayer.Destroy();
          }

          break;
        case Stage1:

          // Bomb skill
          if (F16.bigBoom > 0) {
            if ((int) game.totalFrames - F16.startBigBoomFrame > F16.bigBoomDelayFrame) {
              F16.startBigBoomFrame = (int) game.totalFrames;

              F16.isTouchBoom = true;
              F16.bigBoom--;
            }
          }

          break;
      }
    }

    return super.onTouchEvent(event);
  }
Example #2
0
  // Pause the game
  @Override
  protected void onPause() {
    GV.vibrator.cancel();
    wakeLock.release();

    // Unregister the sensor
    sensorMgr.unregisterListener(lsn);

    // Pause the video
    if (GV.videoPlayer.isRuningVideo) GV.videoPlayer.Pause();

    if (game != null) {
      // Pause the music
      if (GameStateClass.currentState != GameState.Menu) {
        if (GV.music != null) GV.music.Pause();
      }

      // Stop the game

      game.Exit();
    }

    super.onPause();
  }