public static void goToLocationDontDefuseOrAvoidMines(MapLocation location) throws GameActionException { Direction dir = rc.getLocation().directionTo(location); if (dir != Direction.OMNI) { goDirectionAvoidMines(dir); } }
public static void goAwayFromLocationAvoidMines(MapLocation location) throws GameActionException { Direction dir = rc.getLocation().directionTo(location).opposite(); if (dir != Direction.OMNI) { goDirectionAvoidMines(dir); } }