@Override public void addedToEngine(Engine engine) { super.addedToEngine(engine); worldEntities = engine.getEntitiesFor( Family.getFamilyFor(TextureComponent.class, TransformComponent.class)); particleEntities = engine.getEntitiesFor(Family.getFamilyFor(ParticleComponent.class)); mapEntities = engine.getEntitiesFor(Family.getFamilyFor(MapComponent.class)); spineAnimatedEntities = engine.getEntitiesFor(Family.getFamilyFor(SpineComponent.class)); }