public MainMenuScreen(Game game) { super(game); Log.i("MainMenuScreen", "Starting Main Menu Screen..."); Graphics g = game.getGraphics(); this.mainMenuSplash = g.newImage("SplashScreenhighresfilled.png", Graphics.ImageFormat.ARGB8888); this.sound_enabled_img = g.newImage("UI-SettingsEnabledWindowhighres.png", Graphics.ImageFormat.ARGB8888); this.sound_disabled_img = g.newImage("UI-SettingsDisabledWindowhighres.png", Graphics.ImageFormat.ARGB8888); // Music menu_music = game.getAudio().newMusic("Boxing Bell Start Round.wav"); // menu_music.play(); // menu_music.setLooping(true); }
@Override public void paint(float deltaTime) { Graphics g = game.getGraphics(); g.clearScreen(Color.WHITE); g.drawImage(this.mainMenuSplash, 0, 0); // Draw Settings window if appropriate if (at_settings) { int SETTINGS_WINDOW_X_POSITION = 50; int SETTINGS_WINDOW_Y_POSITION = 388; if (Settings.soundEnabled) { g.drawImage(this.sound_enabled_img, SETTINGS_WINDOW_X_POSITION, SETTINGS_WINDOW_Y_POSITION); } else if (!Settings.soundEnabled) { g.drawImage( this.sound_disabled_img, SETTINGS_WINDOW_X_POSITION, SETTINGS_WINDOW_Y_POSITION); } } }