private void addWallToBoard(int idx, Location stPos, int len, String dir) { // TODO Auto-generated method stub Wall aw = new Wall(); aw.wallIndex = idx; Location vertex1 = stPos; Location vertex2 = new Location(); // aw.leftEnd = stPos; CardinalDirections cd = CardinalDirections.getCardinalFromString(dir); switch (cd) { case N: vertex2.xloc = vertex1.xloc; vertex2.yloc = vertex1.yloc - len; break; case S: vertex2.xloc = vertex1.xloc; vertex2.yloc = vertex1.yloc + len; break; case E: vertex2.xloc = vertex1.xloc + len; vertex2.yloc = vertex1.yloc; break; default: // W vertex2.xloc = vertex1.xloc - len; vertex2.yloc = vertex1.yloc; break; } aw.leftEnd = vertex1; aw.rightEnd = vertex2; board._walls.add(aw); }
public void paint(Graphics g) { // update drawing for (int i = 0; i < 14; i++) for (int j = 0; j < 10; j++) g.drawImage(backgroundImage, 60 * i, 60 * j, this); g.drawImage( playerImage, player.getCenterX(), player.getCenterY(), player.getCenterX() + 60, player.getCenterY() + 60, player.getRotation() * 60, 0, player.getRotation() * 60 + 60, 60, this); for (Enemy e : enemies) { g.drawImage( enemyImage, e.getCenterX(), e.getCenterY(), e.getCenterX() + 60, e.getCenterY() + 60, e.getRotation() * 60, 0, e.getRotation() * 60 + 60, 60, this); } for (Wall w : walls) { g.drawImage(wallImage, w.getCenterX(), w.getCenterY(), this); } }
public void render() { ListIterator<Wall> it; Wall w; for (it = walls.listIterator(); it.hasNext(); ) { w = it.next(); w.render(); } }
public boolean intersectWithWall() { for (Wall w : game.playground().getWalls()) { if (w.intersects(this)) { return true; } } return false; }
public void mousePressed() { ArrayList<Agent> agents = env.getAllAgents(); Agent agent_clicked = null; if (win.mousePressed()) return; if (!Utilities.isPointInBox(mouseX, mouseY, 0, 0, draw_width, draw_height)) return; /* * Mouse Modes are as follows: * 0 = Click tool - Select agents to see information on them in the top left hand corner * 1 = Food tool - Place food where you click * 2 = Agent tool - Place agent where you click * 3 = Thrust tool - Thrusts the agent clicked on by 2 * 4 = Wall tool - Place a new wall in the environment */ // coordinates of the mouse within the simulation environment int simMouseX = (int) ((float) (mouseX - offsetX) / zoomLevel); int simMouseY = (int) ((float) (mouseY - offsetY) / zoomLevel); if (!Utilities.isPointInBox(simMouseX, simMouseY, 0, 0, Environment.width, Environment.height)) return; // A wall has been placed -> add to the world if (PLACE_MODE) { PLACE_MODE = false; ArrayList<Wall> walls = env.getAllWalls(); Wall wl = walls.get(walls.size() - 1); wl.addToWorld(); return; } switch (mouseMode) { case 0: agent_clicked = getClickedAgent(agents, simMouseX, simMouseY); if (agent_clicked != null) { // agent was clicked so update selected selectedAgent = agent_clicked; } break; case 1: env.addSeaweed(new Point2D.Double(simMouseX, simMouseY)); break; case 2: int heading = (int) Math.floor(Math.random() * 360); env.addFish(new Point2D.Double(simMouseX, simMouseY), heading); break; case 3: agent_clicked = getClickedAgent(agents, simMouseX, simMouseY); if (agent_clicked != null) { // agent was clicked so update selected agent_clicked.thrust(2); } break; case 4: env.addWall( new Point2D.Double(simMouseX, simMouseY), new Point2D.Double(simMouseX, simMouseY)); PLACE_MODE = true; } }
public void checkForHit() { if (topWall.getTopBounds().intersects(bird.getBounds()) || bottomWall.getTopBounds().intersects(bird.getBounds()) || topWall.getBottomBounds().intersects(bird.getBounds()) || bottomWall.getBottomBounds().intersects(bird.getBounds()) || bird.getBounds().intersects(new Rectangle2D.Double(0, 600, 800, 10))) { isDead = true; } }
boolean intersectsWall(Vector2f a, Vector2f b) { ListIterator<Wall> it; Wall w; // int x = 0; for (it = walls.listIterator(); it.hasNext(); ) { w = it.next(); // System.out.println("HEY " + (x++)); if (w.intersectsLine(a, b)) return true; } return false; }
public void mouseMoved() { if (PLACE_MODE) { int simMouseX = (int) ((float) (mouseX - offsetX) / zoomLevel); int simMouseY = (int) ((float) (mouseY - offsetY) / zoomLevel); ArrayList<Wall> walls = env.getAllWalls(); Wall w = walls.get(walls.size() - 1); w.getEnd().x = simMouseX; w.getEnd().y = simMouseY; } }
public Materials getMaterials(boolean withRight, boolean withTop) { Materials materials = new Materials(); entities .values() .stream() .forEach( (entity) -> { materials.put(entity.getMaterials()); }); if (withRight) { for (int i = 0; i < Constants.FLOORS_LIMIT; i++) { Wall wall = map.getTile(this, 1, 0).getVerticalWall(i); Wall fence = map.getTile(this, 1, 0).getVerticalFence(i); if (wall != null) { materials.put(wall.getMaterials()); } if (fence != null) { materials.put(fence.getMaterials()); } } } if (withTop) { for (int i = 0; i < Constants.FLOORS_LIMIT; i++) { Wall wall = map.getTile(this, 0, 1).getHorizontalWall(i); Wall fence = map.getTile(this, 0, 1).getHorizontalFence(i); if (wall != null) { materials.put(wall.getMaterials()); } if (fence != null) { materials.put(fence.getMaterials()); } } } return materials; }
public boolean hitWall(Wall w) { if (this.isLive() && this.getRect().intersects(w.getRect())) { this.live = false; return true; } return false; }
// 碰撞测试判断,是否与墙撞了 public boolean collidesWithWall(Wall w) { if (this.tlive && this.getRect().intersects(w.getRect())) { this.stay(); return true; } ; return false; }
public void render(Wall wall) { Stroke stroke = graphics.getStroke(); graphics.setStroke(new BasicStroke(10)); Vector from = wall.from().add(viewPoint); Vector to = wall.to().add(viewPoint); graphics.drawLine((int) from.x(), (int) from.y(), (int) to.x(), (int) to.y()); graphics.setStroke(stroke); if (showWallNormals) { Vector centre = wall.centre().add(viewPoint); Vector normal = wall.normal(); int x = (int) centre.x(); int y = (int) centre.y(); int toX = x + (int) (normal.x() * 10); int toY = y + (int) (normal.y() * 10); graphics.drawLine(x, y, toX, toY); } }
@Test public void usage() { HouseBuilder.Start<Void> houseBuilder = HouseGenerator.create(new HouseHelperImpl()); Wall wall1 = houseBuilder.addWall().setWidth(120.35).setColor(Color.RED); Wall wall2 = houseBuilder.addWall().setColor(Color.BLACK).setWidth(87.45); Wall wall3 = houseBuilder.addWall().setColor(Color.BLACK).setWidth(80.25); wall3.isWeightBearing(true); // this method isn't on the builder AffordableHouse option1 = houseBuilder.constructAffordableHouse(); ExpensiveHouse option2 = houseBuilder.constructExpensiveHouse(); System.out.println(getInfo(option1)); System.out.println(); System.out.println(getInfo(option2)); }
@Override public void run() { // update game and update animations while (true) { player.update(); for (Enemy e : enemies) { e.update(); } for (Wall w : walls) { w.update(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } }
public boolean hitWall(Wall w) { if (this.getRec().intersects(w.getRec())) { /*this.x = iOldX; this.y = iOldY;*/ tc.missiles.remove(this); this.bLive = false; return true; } return false; }
@Override public void paintComponent(Graphics g) { g.setColor(Color.WHITE); super.paintComponent(g); Graphics2D g2 = (Graphics2D) g; if (isDead) { g2.setColor(Color.BLACK); g2.setFont(new Font("Serif", Font.PLAIN, 30)); g2.drawString("Game Over!", 300, 300); g2.drawString("Your final score was " + score, 250, 330); moverTimer.stop(); scoreTimer.stop(); } else { topWall.paint(g2); bottomWall.paint(g2); bird.paint(g2); g2.setColor(Color.BLACK); g2.setFont(new Font("Serif", Font.PLAIN, 20)); g2.drawString("Score: " + score, 50, 50); } }
// Deserialises the environment class selected by user private void restoreEnvironment() { JFileChooser diag = getFileChooser(false); if (diag.showOpenDialog(this) != JFileChooser.APPROVE_OPTION) return; File file = diag.getSelectedFile(); if (!file.exists()) { System.out.println("Save file does not exist" + file.getAbsolutePath()); return; } try { FileInputStream input = new FileInputStream(file); ObjectInputStream in = new ObjectInputStream(input); Environment en = (Environment) in.readObject(); in.close(); input.close(); if (en != null) { // set all parent variables in environment to this class env = en; env.parent = this; env.buildBox2DWorld(); for (Agent ag : env.getAllAgents()) { ag.parent = this; ag.world = env.world; ag.setupBox2d(); } for (Wall wall : env.getAllWalls()) { wall.world = env.world; wall.setupBox2d(); } } System.out.println("Environment loaded"); } catch (Exception e) { e.printStackTrace(); } }
private void verifyCrashes() { borderCrash(ball); // CRASHES TO THE SHIPBALL FALLING DOWN if ((ball.getYC() + ball.getRadio()) >= ship.sideY1 && ball.getDY() >= 0) { ship.shipCrash(ball); } // CRASHES TO THE WALL WITH BALL boolean cmpSideY2 = (ball.getYC() - ball.getRadio()) <= wall.sideY2 && ball.getDY() <= 0; boolean cmpSideY1 = (ball.getYC() + ball.getRadio()) >= wall.sideY1 && ball.getDY() >= 0; if (cmpSideY1 || cmpSideY2) { wall.blockListCrashes(ball); } }
public void run() { try { ball = new Ball(10, 500, 660, -1, -1, Color.white); ship = new Ship(500, 685, 120, 30, Color.cyan); wall.fillBockList(); wall.blockListUpdatepoints(); // sound.soundtrack(); margin(); while (true) { System.out.println(min); // playMusic(); try { // System.out.println("\n"); // graphDB.fillRect(0,0, width, height); graphDB.clearRect(26, 47, getWidth() - 326, getHeight() - 72); // CRASHES verifyCrashes(); // borderCrash(ball); // ship.shipCrash(ball); // wall.blockListCrashes(ball); // UPDATE ELEMENTS wall.blockListKill(ship); ball.wayCalculator(); wall.boomListUpdate(); ship.move(); ship.updateGuns(); ship.updatePoints(); // save ship points // PAINT ELEMENTS ship.paintAllGuns(graphDB); ship.paintShip(graphDB); ball.paintBall(graphDB, ball.getRadio(), ball.getXC(), ball.getYC()); wall.paintBlockList(graphDB); // --wall.painBlockMaze(graphDB); // efects wall.boomEfect(graphDB); repaint(); sleep(5); } catch (InterruptedException ex) { System.out.println("there is a error in the while.....!!!!"); } } } catch (Exception e) { System.out.println("there is a error!!!!"); } }
@Override protected void applyToWaySegment(MapWaySegment line) { TagGroup tags = line.getTags(); if (!tags.containsKey("barrier")) return; // fast exit for common case if (Wall.fits(tags)) { line.addRepresentation(new Wall(line)); } else if (CityWall.fits(tags)) { line.addRepresentation(new CityWall(line)); } else if (Hedge.fits(tags)) { line.addRepresentation(new Hedge(line)); } else if (ChainLinkFence.fits(tags)) { line.addRepresentation(new ChainLinkFence(line, tags)); } else if (Fence.fits(tags)) { line.addRepresentation(new Fence(line, tags)); } }
private void drawSimulation(PApplet canvas) { pushMatrix(); translate(offsetX, offsetY); scale(zoomLevel); ArrayList<Agent> agents = env.getAllAgents(); // Returns an arraylist of agents ArrayList<Food> food = env.getAllFood(); // Returns an arraylist of all the food on the map ArrayList<Wall> walls = env.getAllWalls(); // Returns an arraylist of all walls ArrayList<Seaweed> seaweed = env.getAllSeaweed(); for (int i = 0; i < agents.size(); i++) { // Runs through arraylist of agents, will draw them on the canvas Agent ag = agents.get(i); // draw the field of view for the agent if (selectedAgent == null || !agentFocused || (agentFocused && ag == selectedAgent)) stroke(128); else stroke(128, 100); // , (float) ag.getHealth()*200+55 noFill(); double range = ag.getVisionRange() * 2; pushMatrix(); translate(ag.getX(), ag.getY()); rotate((float) Utilities.toRadians(ag.getViewHeading() - ag.getFOV())); line(0, 0, (int) (range / 2), 0); popMatrix(); pushMatrix(); translate(ag.getX(), ag.getY()); rotate((float) Utilities.toRadians(ag.getViewHeading() + ag.getFOV())); line(0, 0, (int) (range / 2), 0); popMatrix(); arc( (float) ag.getX(), (float) ag.getY(), (float) range, (float) range, (float) Utilities.toRadians(ag.getViewHeading() - ag.getFOV()), (float) Utilities.toRadians(ag.getViewHeading() + ag.getFOV())); // draw our circle representation for the agent noStroke(); // if(selectedAgent == null || !agentFocused || (agentFocused && ag == selectedAgent)) // fill(theme.getColor((ag instanceof Enemy ? Types.SHARK : Types.FISH))); // else fill(theme.getColor((ag instanceof Enemy ? Types.SHARK : Types.FISH)), 100); //, // (float) ag.getHealth()*200 +55); // Alpha was severly impacting performance of simulation if (ag instanceof Enemy) { fill( ((ag.getSpeciesId() + 1) * 25) % 256, ((ag.getSpeciesId() + 1) * 47) % 256, ((ag.getSpeciesId() + 1) * 69) % 256, (agentFocused && ag == selectedAgent ? 100 : 256)); pushMatrix(); translate(ag.getX(), ag.getY()); rotate((float) Utilities.toRadians(ag.getViewHeading())); rect(-10, -10, 20, 20); popMatrix(); } else { fill( ((ag.getSpeciesId() + 1) * 25) % 256, ((ag.getSpeciesId() + 1) * 47) % 256, ((ag.getSpeciesId() + 1) * 69) % 256, (agentFocused && ag == selectedAgent ? 100 : 256)); ellipse(ag.getX(), ag.getY(), 20, 20); } if (agentFocused && ag == selectedAgent) { // keep agent on screen if in focused / tracking mode int simAgX = (int) ((ag.getX() * zoomLevel) + offsetX); // screen coordinates of the selected agent int simAgY = (int) ((ag.getY() * zoomLevel) + offsetY); if (simAgX < trackingBounds) offsetX += trackingBounds - simAgX; else if (simAgX > draw_width - trackingBounds) offsetX -= simAgX - draw_width + trackingBounds; if (simAgY < trackingBounds) offsetY += trackingBounds - simAgY; else if (simAgY > draw_height - trackingBounds) offsetY -= simAgY - draw_height + trackingBounds; } } noStroke(); fill(theme.getColor(Types.FOOD)); for (int i = 0; i < food.size(); i++) { // Runs through arraylist of food, will draw them on the canvas Food fd = food.get(i); ellipse(fd.getX(), fd.getY(), 5, 5); } noStroke(); fill(201, 23, 134); for (int i = 0; i < seaweed.size(); i++) { // Runs through arraylist of food, will draw them on the canvas Seaweed fd = seaweed.get(i); ellipse(fd.getX(), fd.getY(), 5, 5); } stroke(theme.getColor(Types.WALL)); noFill(); for (Wall wl : walls) { // Runs through arraylist of walls, will draw them on the canvas switch (wl.getWallType()) { case Collision.TYPE_WALL_AGENT: stroke(theme.getColor(Types.FISH)); break; case Collision.TYPE_WALL_ENEMY: stroke(theme.getColor(Types.SHARK)); break; default: stroke(theme.getColor(Types.WALL)); } line( (float) wl.getStart().x, (float) wl.getStart().y, (float) wl.getEnd().x, (float) wl.getEnd().y); } popMatrix(); fill(0); // rect(draw_width - 50, 0, 250, draw_height); }
/** add a control point */ public void addPoint(Point p) { if (pts2d.size() < 4) { super.addPoint(p); } }
private void renderEntities(GL2 g) { for (Entry<EntityData, TileEntity> e : entities.entrySet()) { EntityData key = e.getKey(); final int floor = key.getFloor(); float colorMod = 1; if (Globals.upCamera) { switch (Globals.floor - floor) { case 0: colorMod = 1; break; case 1: colorMod = 0.6f; break; case 2: colorMod = 0.25f; break; default: continue; } } TileEntity entity = e.getValue(); g.glPushMatrix(); switch (key.getType()) { case FLOORROOF: g.glTranslatef(4, 0, 3 * floor + getFloorHeight() / Constants.HEIGHT_MOD); g.glColor3f(colorMod, colorMod, colorMod); entity.render(g, this); break; case VWALL: case VFENCE: g.glTranslatef(0, 0, 3 * floor + getVerticalWallHeight() / Constants.HEIGHT_MOD); g.glRotatef(90, 0, 0, 1); float vdiff = getVerticalWallHeightDiff() / 47f; if (vdiff < 0) { g.glTranslatef(0, 0, -vdiff * 4f); } deform(g, vdiff); Wall vwall = (Wall) entity; if (Globals.upCamera) { vwall.data.color.use(g, colorMod); } else { g.glColor3f(1, 1, 1); } vwall.render(g, this); g.glColor3f(1, 1, 1); break; case HWALL: case HFENCE: g.glTranslatef(0, 0, 3 * floor + getHorizontalWallHeight() / Constants.HEIGHT_MOD); float hdiff = getHorizontalWallHeightDiff() / 47f; if (hdiff < 0) { g.glTranslatef(0, 0, -hdiff * 4f); } deform(g, hdiff); Wall hwall = (Wall) entity; if (Globals.upCamera) { hwall.data.color.use(g, colorMod); } else { g.glColor3f(1, 1, 1); } hwall.render(g, this); g.glColor3f(1, 1, 1); break; case OBJECT: ObjectEntityData objData = (ObjectEntityData) key; ObjectLocation loc = objData.getLocation(); GameObject obj = (GameObject) entity; g.glColor3f(colorMod, colorMod, colorMod); g.glTranslatef( loc.getHorizontalAlign(), loc.getVerticalAlign(), 3 * floor + getHeight(loc.getHorizontalAlign() / 4f, loc.getVerticalAlign() / 4f) / Constants.HEIGHT_MOD); obj.render(g, this); break; } g.glPopMatrix(); g.glColor3f(1, 1, 1); } }
public void produce(double x, double y) { Wall tmp = new Wall(x, y); tmp.init(units, tower, grid, weapons, effects); tower.add(tmp); }
private void processMap() throws SlickException { // clears array of walls for (int x = 0; x < mapa.getWidth(); x++) { for (int y = 0; y < mapa.getHeight(); y++) { wallMap[x][y] = 0; } } // detects all objects in the tiled map, sets their position and adds them into level for (int i = 0; i < mapa.getObjectCount(0); i++) { switch (mapa.getObjectType(0, i)) { case "player": Player hrac = new Player(); hrac.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(hrac); level.setPlayer(hrac); break; case "blob": Blob blob = new Blob(); blob.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(blob); break; case "cron": Cron cron = new Cron(); cron.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(cron); break; case "broom": Broom broom = new Broom(); broom.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(broom); break; case "fantom": Fantom fantom = new Fantom(); fantom.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(fantom); break; case "bomb": BombsUp bomba = new BombsUp(); bomba.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(bomba); break; case "speed": SpeedUp speed = new SpeedUp(); speed.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(speed); break; case "kick": KickUp kick = new KickUp(); kick.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(kick); break; case "range": RangeUp range = new RangeUp(); range.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(range); break; case "portal": Portal portal = new Portal(); portal.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(portal); break; case "dragon": Dragon dragon = new Dragon(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); // dragon.setPosition(mapa.getObjectX(0, i), mapa.getObjectY(0, i)); level.addToLevel(dragon); break; } } // detects all walls in tiled map, sets their position and adds them // into list and array of walls int wallX; int wallY; for (int i = 0; i < mapa.getObjectCount(1); i++) { wallX = mapa.getObjectX(1, i); wallY = mapa.getObjectY(1, i); wallMap[wallX / 32][wallY / 32] = 1; switch (mapa.getObjectType(1, i)) { case "wall": Wall stena = new Wall(); Walls.add(stena); stena.setPosition(wallX, wallY); break; case "block": Block blok = new Block(); Walls.add(blok); blok.setPosition(wallX, wallY); break; } } }
@Override protected void init(final Object... initArgs) { this.requestedProfile = ((HumanId) initArgs[0]).getSelfAsValid(); this.currUserAsVisitor = ((HumanId) initArgs[1]).getSelfAsValid(); final HumansIdentity currUserAsVisitorHI = UserProperty.HUMANS_IDENTITY_CACHE.get((currUserAsVisitor.getHumanId()), ""); final HumansIdentity requestedProfileHI = UserProperty.HUMANS_IDENTITY_CACHE.get((requestedProfile.getHumanId()), ""); super.setWallProfileName(currUserAsVisitorHI.getHuman().getDisplayName()); super.setWallProfilePhoto( UserProperty.formatProfilePhotoUrl(currUserAsVisitorHI.getHumansIdentityProfilePhoto())); super.setWallTitle( MessageFormat.format( RBGet.gui().getString(TALK_AT_DOWN_TOWN_ER_0_S), requestedProfileHI.getHuman().getDisplayName())); final int friendCount = ((List<HumansNetPeople>) $$getHumanUserFromRequest(request) .cache(requestedProfile.getHumanId(), DownTownFlow.FRIENDS)) .size(); UCAddFriends: if (requestedProfile.equals(currUserAsVisitor)) { // Accessing own profile UCInviteFriendsIfNoFriends: { if (friendCount < 2) { $$displayNone(WallWidgetIds.wallWidget); String title = "Without followers your updates will be useless"; // https://upload.wikimedia.org/wikipedia/commons/8/8d/Ambox_padlock_red.svg new Info( request, new InfoCriteria().setImage("/images/What_is_exciting_lately.png"), $$(WallWidgetIds.wallGame)); new Info( request, new InfoCriteria().setImage("/images/What_is_exciting_lately_Talk.png"), $$(WallWidgetIds.wallGame)); new Info(request, new InfoCriteria(), $$(WallWidgetIds.wallGame)) { /** * Use this only in conjunction with GENERIC constructor. * * @param infoCriteria */ @Override protected void init(InfoCriteria infoCriteria) { UCSetFriendAddWidget: { String addFollowerTitle = ""; if (friendCount == 0) { addFollowerTitle = "Add 2 Follower emails To Start Posting!"; } else if (friendCount == 1) { addFollowerTitle = "Almost there! Add 1 More Follower To Posting!"; } new AdaptableSignup( request, new AdaptableSignupCriteria() .setHumanId(requestedProfile) .setWidgetTitle(addFollowerTitle) .setAdaptableSignupCallback( new AdaptableSignupCallback() { @Override public String afterInvite(final HumanId invitee) { return ai.ilikeplaces.logic.Listeners.widgets .UserProperty .HUMANS_IDENTITY_CACHE .get(invitee.getHumanId(), invitee.getHumanId()) .getHuman() .getDisplayName() + " is now following you!"; } @Override public String jsToSend(HumanId invitee) { return JSCodeToSend.refreshPageIn(5); } }), $$(InfoIds.InfoAppend)); } } }; } else { String addFollowerTitle = "Add more followers!"; new AdaptableSignup( request, new AdaptableSignupCriteria() .setHumanId(requestedProfile) .setWidgetTitle(addFollowerTitle) .setAdaptableSignupCallback( new AdaptableSignupCallback() { @Override public String afterInvite(final HumanId invitee) { return ai.ilikeplaces.logic.Listeners.widgets .UserProperty .HUMANS_IDENTITY_CACHE .get(invitee.getHumanId(), invitee.getHumanId()) .getHuman() .getDisplayName() + " is now following you!"; } @Override public String jsToSend(HumanId invitee) { return JSCodeToSend.refreshPageIn(5); } }), $$(WallWidgetIds.wallFollowers)); } } } fetchToEmail(); final Wall wall = DB.getHumanCrudWallLocal(true) .readWall(requestedProfile, new Obj<HumanId>(currUserAsVisitor), REFRESH_SPEC) .returnValueBadly(); final List<Msg> wallEntries = DB.getHumanCrudWallLocal(true) .readWallLastEntries( requestedProfile, new Obj<HumanId>(currUserAsVisitor), 25, REFRESH_SPEC_EMPTY) .returnValueBadly(); for (final Msg msg : wallEntries) { new UserProperty(request, $$(WallWidgetIds.wallContent), new HumanId(msg.getMsgMetadata())) { protected void init(final Object... initArgs) { $$(Controller.Page.user_property_content).setTextContent(msg.getMsgContent()); } }; } DB.getHumanCRUDHumansUnseenLocal(false) .removeEntry(currUserAsVisitor.getObjectAsValid(), wall.getWallId()); $$displayWallAsMuted( $$(WallWidgetIds.wallMute), wall.getWallMutes().contains(currUserAsVisitor)); UCFiltering: { final List<HumansNetPeople> beFriends = (List<HumansNetPeople>) $$getHumanUserFromRequest(request) .cache(requestedProfile.getHumanId(), DownTownFlow.FRIENDS); @_see( seeClasses = { WallWidgetHumansWall.class, PrivateEventDelete.class, PrivateEventView.class, Tribe.class }) final String peopleFetchToEmail1 = new People( request, new PeopleCriteria().setPeople((List<HumanIdFace>) (List<?>) beFriends), $(Controller.Page.Skeleton_left_column)) .fetchToEmail; Loggers.debug("PEOPLE FETCH TO EMAIL CONTENT:" + peopleFetchToEmail1); fetchToEmailSetLeftSidebar(peopleFetchToEmail1); fetchToEmailSetRightSidebar(" "); } }