/** check the texture packs the client has installed */ public void updateAvaliableTexturePacks() { ArrayList var1 = new ArrayList(); this.selectedTexturePack = field_77314_a; var1.add(field_77314_a); Iterator var2 = this.func_77299_i().iterator(); while (var2.hasNext()) { File var3 = (File) var2.next(); String var4 = this.func_77302_a(var3); if (var4 != null) { Object var5 = (TexturePackBase) this.field_77308_f.get(var4); if (var5 == null) { var5 = var3.isDirectory() ? new TexturePackFolder(var4, var3) : new TexturePackCustom(var4, var3); this.field_77308_f.put(var4, var5); } if (((TexturePackBase) var5).func_77538_c().equals(this.mc.gameSettings.skin)) { this.selectedTexturePack = (TexturePackBase) var5; } var1.add(var5); } } this.availableTexturePacks.removeAll(var1); var2 = this.availableTexturePacks.iterator(); while (var2.hasNext()) { TexturePackBase var6 = (TexturePackBase) var2.next(); var6.func_77533_a(this.mc.renderEngine); this.field_77308_f.remove(var6.func_77536_b()); } this.availableTexturePacks = var1; }