public void setStepWithAnimationSpeed(int step, int fps) { int currentFramesPerStep = artist.getFramesPerStep(); artist.setFramesPerStep(fps); artist.setStepNum(step); repaint(); artist.setFramesPerStep(currentFramesPerStep); }
@Override public void mouseClicked(MouseEvent e) { if (isReady() && paintColor == -1) { if (artist .getSequence() .changeCardSide( artist.getPerspectiveEditPanel(), PointUtil.descalePoint(e.getPoint(), scale), artist.getStepNum())) { setStep(getStep()); } } }
@Override public void mouseDragged(MouseEvent e) { if (paintColor != -1) { if (artist .getSequence() .changeCardSide( artist.getPerspectiveEditPanel(), PointUtil.descalePoint(e.getPoint(), scale), artist.getStepNum(), paintColor)) { setStepWithNoAnimation(getStep()); } } }
/** Update the buffer for the display. Call only from paint(Graphics g). */ private void updateDisplay() { if (isReady()) { this.cards = null; System.gc(); this.cards = artist.drawFrame(); } }
/** * Set the step of the panel * * @param step */ public void setStep(int step) { artist.setStepNum(step); updated = true; }
/** * Set the sequence of the panel * * @param sequence */ public void setSequence(Sequence sequence) { artist.setSequence(sequence); updated = true; }
/** * Set the FPS (Frames per STEP) of the animation * * @param fps */ public void setAnimationTiming(int fps) { artist.setFramesPerStep(fps); updated = true; }
/** * Check to see if this panel is ready to display * * @return */ private boolean isReady() { return (artist.getSequence() != null && (new Integer(artist.getStepNum()) != null && artist.getStepNum() != -1) && (new Integer(artist.getError()) != null && artist.getError() != -1)); }
/** * Set the error of the panel * * @param error */ public void setError(int error) { artist.setError(error); updated = true; }
/** * Set the scale of the panel * * @param scale */ public void setScale(double scale) { artist.setScale(scale); this.scale = scale; updated = true; }
/** * Get the current step * * @return int */ public int getStep() { return artist.getStepNum(); }