Example #1
0
  /**
   *
   *
   * <ul>
   *   <li>Go to passive state if the ball is outside of movement range
   *   <li>Go to Defending state if the team doesnt have the ball and the agent doesnt have the ball
   *   <li>Go to Support state if the agent doesn't have the ball but the team does have the ball
   * </ul>
   *
   * @param stateMachine State Machine to update.
   * @param model Model containing the current game state.
   */
  @Override
  public void updateState(StateMachine stateMachine, EnvironmentModel model) {

    if (!model.ballInMovementRange() && !model.agentHasBall()) {
      stateMachine.changeState(StateMachine.PASSIVE_STATE, model);
      return;
    }

    if (!model.teamHasBall() && !model.agentHasBall()) {
      stateMachine.changeState(StateMachine.DEFENDING_STATE, model);
      return;
    }

    if (!model.agentHasBall() && model.teamHasBall() && !model.isPlayerGoalKeeper()) {
      stateMachine.changeState(StateMachine.SUPPORT_STATE, model);
    }
  }
Example #2
0
  /** Test the Change State operation. */
  @Test
  public void testChangeState() {
    StateVertex state2 = new StateVertex("state2", "<table><div>state2</div></table>");

    /** Can not change index because not added. */
    assertFalse(sm.changeState(state2));
    assertNotSame(sm.getCurrentState(), state2);

    /** Add index. */
    Eventable c = new Eventable(new Identification(How.xpath, "/bla"), EventType.click);
    assertTrue(sm.updateAndCheckIfClone(c, state2, dummyBrowser, new CrawlSession(dummyPool)));

    /** Name is correctly changed */
    assertEquals("State name changed correctly", "state1", state2.getName());

    /** Current index is the new index */
    assertEquals(sm.getCurrentState(), state2);

    /** Change back. */
    assertTrue(sm.changeState(index));
    assertEquals(sm.getCurrentState(), index);
  }
Example #3
0
  /** Test the Clone state behaviour. */
  @Test
  public void testCloneState() {
    // state2.equals(state3)
    StateVertex state2 = new StateVertex("state2", "<table><div>state2</div></table>");
    StateVertex state3 = new StateVertex("state3", "<table><div>state2</div></table>");
    /** Can not change to state2 because not inserted yet. */
    assertFalse(sm.changeState(state2));
    assertNotSame(sm.getCurrentState(), state2);

    Eventable c = new Eventable(new Identification(How.xpath, "/bla"), EventType.click);
    assertTrue(sm.updateAndCheckIfClone(c, state2, dummyBrowser, new CrawlSession(dummyPool)));

    /** Name is correctly changed */
    assertEquals("State name changed correctly", "state1", state2.getName());

    // can not change to state2 because we are already in state2
    assertFalse(sm.changeState(state2));
    assertSame(sm.getCurrentState(), state2);

    // state2.equals(state3)
    assertEquals("state2 equals state3", state2, state3);

    // state2 != state3 because other objects.
    assertNotSame("state2 != state3", state2, state3);

    Eventable c2 = new Eventable(new Identification(How.xpath, "/bla2"), EventType.click);

    // False because its CLONE!
    assertFalse(sm.updateAndCheckIfClone(c2, state3, dummyBrowser, new CrawlSession(dummyPool)));

    // state2.equals(state3)
    assertEquals("state2 equals state3", state2, state3);

    // state2 == sm.getCurrentState() because changed in update.
    assertSame("state2 == state3", state2, sm.getCurrentState());

    /** Name is correctly changed */
    assertEquals("State name changed correctly", "state1", sm.getCurrentState().getName());
  }
Example #4
0
  /** Test the Rewind Operation. */
  @Test
  public void testRewind() {
    // state2.equals(state3)
    StateVertex state2 = new StateVertex("state2", "<table><div>state2</div></table>");
    StateVertex state3 = new StateVertex("state3", "<table><div>state2</div></table>");
    StateVertex state4 = new StateVertex("state4", "<table><div>state4</div></table>");
    /** Can not change to state2 because not inserted yet. */
    assertFalse(sm.changeState(state2));
    assertNotSame(sm.getCurrentState(), state2);

    Eventable c = new Eventable(new Identification(How.xpath, "/bla"), EventType.click);
    assertTrue(sm.updateAndCheckIfClone(c, state2, dummyBrowser, new CrawlSession(dummyPool)));

    /** Name is correctly changed */
    assertEquals("State name changed correctly", "state1", state2.getName());

    // can not change to state2 because we are already in state2
    assertFalse(sm.changeState(state2));
    assertSame(sm.getCurrentState(), state2);

    // state2.equals(state3)
    assertEquals("state2 equals state3", state2, state3);

    // !state2.equals(state4)
    assertFalse("state2 not equals state4", state2.equals(state4));

    Eventable c2 = new Eventable(new Identification(How.xpath, "/bla2"), EventType.click);

    // False because its CLONE!
    assertFalse(sm.updateAndCheckIfClone(c2, state3, dummyBrowser, new CrawlSession(dummyPool)));

    Eventable c3 = new Eventable(new Identification(How.xpath, "/bla2"), EventType.click);

    // True because its not yet known
    assertTrue(sm.updateAndCheckIfClone(c3, state4, dummyBrowser, new CrawlSession(dummyPool)));

    sm.rewind();

    assertEquals("CurrentState == index", index, sm.getCurrentState());

    // Now we can go from index -> state2
    assertTrue(sm.changeState(state2));

    // Now we can go from state2 -> state2
    assertTrue(sm.changeState(state2));

    // Now we can go from state2 -> state4
    assertTrue(sm.changeState(state4));

    sm.rewind();

    assertEquals("CurrentState == index", index, sm.getCurrentState());

    // Now we can not go from index -> state4
    assertFalse(sm.changeState(state4));
  }