Example #1
0
  public void getJustificationInfos(
      GlyphJustificationInfo[] infos, int infoStart, int charStart, int charLimit) {
    // This simple implementation only uses spaces for justification.
    // Since regular characters aren't justified, we don't need to deal with
    // special infos for combining marks or ligature substitution glyphs.
    // added character justification for kanjii only 2/22/98

    StandardGlyphVector gv = getGV();

    float[] charinfo = getCharinfo();

    float size = gv.getFont().getSize2D();

    GlyphJustificationInfo nullInfo =
        new GlyphJustificationInfo(
            0,
            false,
            GlyphJustificationInfo.PRIORITY_NONE,
            0,
            0,
            false,
            GlyphJustificationInfo.PRIORITY_NONE,
            0,
            0);

    GlyphJustificationInfo spaceInfo =
        new GlyphJustificationInfo(
            size,
            true,
            GlyphJustificationInfo.PRIORITY_WHITESPACE,
            0,
            size,
            true,
            GlyphJustificationInfo.PRIORITY_WHITESPACE,
            0,
            size / 4f);

    GlyphJustificationInfo kanjiInfo =
        new GlyphJustificationInfo(
            size,
            true,
            GlyphJustificationInfo.PRIORITY_INTERCHAR,
            size,
            size,
            false,
            GlyphJustificationInfo.PRIORITY_NONE,
            0,
            0);

    char[] chars = source.getChars();
    int offset = source.getStart();

    // assume data is 1-1 and either all rtl or all ltr, for now

    int numGlyphs = gv.getNumGlyphs();
    int minGlyph = 0;
    int maxGlyph = numGlyphs;
    boolean ltr = (source.getLayoutFlags() & 0x1) == 0;
    if (charStart != 0 || charLimit != source.getLength()) {
      if (ltr) {
        minGlyph = charStart;
        maxGlyph = charLimit;
      } else {
        minGlyph = numGlyphs - charLimit;
        maxGlyph = numGlyphs - charStart;
      }
    }

    for (int i = 0; i < numGlyphs; ++i) {
      GlyphJustificationInfo info = null;
      if (i >= minGlyph && i < maxGlyph) {
        if (charinfo[i * numvals + advx] == 0) { // combining marks don't justify
          info = nullInfo;
        } else {
          int ci = v2l(i); // 1-1 assumption again
          char c = chars[offset + ci];
          if (Character.isWhitespace(c)) {
            info = spaceInfo;
            // CJK, Hangul, CJK Compatibility areas
          } else if (c >= 0x4e00 && (c < 0xa000)
              || (c >= 0xac00 && c < 0xd7b0)
              || (c >= 0xf900 && c < 0xfb00)) {
            info = kanjiInfo;
          } else {
            info = nullInfo;
          }
        }
      }
      infos[infoStart + i] = info;
    }
  }
Example #2
0
  public TextLineComponent applyJustificationDeltas(
      float[] deltas, int deltaStart, boolean[] flags) {

    // when we justify, we need to adjust the charinfo since spaces
    // change their advances.  preserve the existing charinfo.

    float[] newCharinfo = (float[]) getCharinfo().clone();

    // we only push spaces, so never need to rejustify
    flags[0] = false;

    // preserve the existing gv.

    StandardGlyphVector newgv = (StandardGlyphVector) getGV().clone();
    float[] newPositions = newgv.getGlyphPositions(null);
    int numGlyphs = newgv.getNumGlyphs();

    /*
    System.out.println("oldgv: " + getGV() + ", newgv: " + newgv);
    System.out.println("newpositions: " + newPositions);
    for (int i = 0; i < newPositions.length; i += 2) {
      System.out.println("[" + (i/2) + "] " + newPositions[i] + ", " + newPositions[i+1]);
    }

    System.out.println("deltas: " + deltas + " start: " + deltaStart);
    for (int i = deltaStart; i < deltaStart + numGlyphs; i += 2) {
      System.out.println("[" + (i/2) + "] " + deltas[i] + ", " + deltas[i+1]);
    }
    */

    char[] chars = source.getChars();
    int offset = source.getStart();

    // accumulate the deltas to adjust positions and advances.
    // handle whitespace by modifying advance,
    // handle everything else by modifying position before and after

    float deltaPos = 0;
    for (int i = 0; i < numGlyphs; ++i) {
      if (Character.isWhitespace(chars[offset + v2l(i)])) {
        newPositions[i * 2] += deltaPos;

        float deltaAdv = deltas[deltaStart + i * 2] + deltas[deltaStart + i * 2 + 1];

        newCharinfo[i * numvals + posx] += deltaPos;
        newCharinfo[i * numvals + visx] += deltaPos;
        newCharinfo[i * numvals + advx] += deltaAdv;

        deltaPos += deltaAdv;
      } else {
        deltaPos += deltas[deltaStart + i * 2];

        newPositions[i * 2] += deltaPos;
        newCharinfo[i * numvals + posx] += deltaPos;
        newCharinfo[i * numvals + visx] += deltaPos;

        deltaPos += deltas[deltaStart + i * 2 + 1];
      }
    }
    newPositions[numGlyphs * 2] += deltaPos;

    newgv.setGlyphPositions(newPositions);

    /*
    newPositions = newgv.getGlyphPositions(null);
    System.out.println(">> newpositions: " + newPositions);
    for (int i = 0; i < newPositions.length; i += 2) {
      System.out.println("[" + (i/2) + "] " + newPositions[i] + ", " + newPositions[i+1]);
    }
    */

    ExtendedTextSourceLabel result = new ExtendedTextSourceLabel(source, decorator);
    result.gv = newgv;
    result.charinfo = newCharinfo;

    return result;
  }
Example #3
0
  /*
   * This takes the glyph info record obtained from the glyph vector and converts it into a similar record
   * adjusted to represent character data instead.  For economy we don't use glyph info records in this processing.
   *
   * Here are some constraints:
   * - there can be more glyphs than characters (glyph insertion, perhaps based on normalization, has taken place)
   * - there can not be fewer glyphs than characters (0xffff glyphs are inserted for characters ligaturized away)
   * - each glyph maps to a single character, when multiple glyphs exist for a character they all map to it, but
   *   no two characters map to the same glyph
   * - multiple glyphs mapping to the same character need not be in sequence (thai, tamil have split characters)
   * - glyphs may be arbitrarily reordered (Indic reorders glyphs)
   * - all glyphs share the same bidi level
   * - all glyphs share the same horizontal (or vertical) baseline
   * - combining marks visually follow their base character in the glyph array-- i.e. in an rtl gv they are
   *   to the left of their base character-- and have zero advance.
   *
   * The output maps this to character positions, and therefore caret positions, via the following assumptions:
   * - zero-advance glyphs do not contribute to the advance of their character (i.e. position is ignored), conversely
   *   if a glyph is to contribute to the advance of its character it must have a non-zero (float) advance
   * - no carets can appear between a zero width character and its preceeding character, where 'preceeding' is
   *   defined logically.
   * - no carets can appear within a split character
   * - no carets can appear within a local reordering (i.e. Indic reordering, or non-adjacent split characters)
   * - all characters lie on the same baseline, and it is either horizontal or vertical
   * - the charinfo is in uniform ltr or rtl order (visual order), since local reorderings and split characters are removed
   *
   * The algorithm works in the following way:
   * 1) we scan the glyphs ltr or rtl based on the bidi run direction
   * 2) we can work in place, since we always consume a glyph for each char we write
   *    a) if the line is ltr, we start writing at position 0 until we finish, there may be leftver space
   *    b) if the line is rtl and 1-1, we start writing at position numChars/glyphs - 1 until we finish at 0
   *    c) otherwise if we don't finish at 0, we have to copy the data down
   * 3) we consume clusters in the following way:
   *    a) the first element is always consumed
   *    b) subsequent elements are consumed if:
   *       i) their advance is zero
   *       ii) their character index <= the character index of any character seen in this cluster
   *       iii) the minimum character index seen in this cluster isn't adjacent to the previous cluster
   *    c) character data is written as follows for horizontal lines (x/y and w/h are exchanged on vertical lines)
   *       i) the x position is the position of the leftmost glyph whose advance is not zero
   *       ii)the y position is the baseline
   *       iii) the x advance is the distance to the maximum x + adv of all glyphs whose advance is not zero
   *       iv) the y advance is the baseline
   *       v) vis x,y,w,h tightly encloses the vis x,y,w,h of all the glyphs with nonzero w and h
   * 4) we can make some simple optimizations if we know some things:
   *    a) if the mapping is 1-1, unidirectional, and there are no zero-adv glyphs, we just return the glyphinfo
   *    b) if the mapping is 1-1, unidirectional, we just adjust the remaining glyphs to originate at right/left of the base
   *    c) if the mapping is 1-1, we compute the base position and advance as we go, then go back to adjust the remaining glyphs
   *    d) otherwise we keep separate track of the write position as we do (c) since no glyph in the cluster may be in the
   *    position we are writing.
   *    e) most clusters are simply the single base glyph in the same position as its character, so we try to avoid
   *    copying its data unnecessarily.
   * 5) the glyph vector ought to provide access to these 'global' attributes to enable these optimizations.  A single
   *    int with flags set is probably ok, we could also provide accessors for each attribute.  This doesn't map to
   *    the GlyphMetrics flags very well, so I won't attempt to keep them similar.  It might be useful to add those
   *    in addition to these.
   *    int FLAG_HAS_ZERO_ADVANCE_GLYPHS = 1; // set if there are zero-advance glyphs
   *    int FLAG_HAS_NONUNIFORM_ORDER = 2; // set if some glyphs are rearranged out of character visual order
   *    int FLAG_HAS_SPLIT_CHARACTERS = 4; // set if multiple glyphs per character
   *    int getDescriptionFlags(); // return an int containing the above flags
   *    boolean hasZeroAdvanceGlyphs();
   *    boolean hasNonuniformOrder();
   *    boolean hasSplitCharacters();
   *    The optimized cases in (4) correspond to values 0, 1, 3, and 7 returned by getDescriptionFlags().
   */
  protected float[] createCharinfo() {
    StandardGlyphVector gv = getGV();
    float[] glyphinfo = null;
    try {
      glyphinfo = gv.getGlyphInfo();
    } catch (Exception e) {
      System.out.println(source);
    }

    /*
    if ((gv.getDescriptionFlags() & 0x7) == 0) {
        return glyphinfo;
    }
    */

    int numGlyphs = gv.getNumGlyphs();
    int[] indices = gv.getGlyphCharIndices(0, numGlyphs, null);

    boolean DEBUG = false;
    if (DEBUG) {
      System.err.println("number of glyphs: " + numGlyphs);
      for (int i = 0; i < numGlyphs; ++i) {
        System.err.println(
            "g: "
                + i
                + ", x: "
                + glyphinfo[i * numvals + posx]
                + ", a: "
                + glyphinfo[i * numvals + advx]
                + ", n: "
                + indices[i]);
      }
    }

    int minIndex = indices[0]; // smallest index seen this cluster
    int maxIndex = minIndex; // largest index seen this cluster
    int nextMin = 0; // expected smallest index for this cluster
    int cp = 0; // character position
    int cx = 0; // character index (logical)
    int gp = 0; // glyph position
    int gx = 0; // glyph index (visual)
    int gxlimit = numGlyphs; // limit of gx, when we reach this we're done
    int pdelta = numvals; // delta for incrementing positions
    int xdelta = 1; // delta for incrementing indices

    boolean ltr = (source.getLayoutFlags() & 0x1) == 0;
    if (!ltr) {
      minIndex = indices[numGlyphs - 1];
      maxIndex = minIndex;
      nextMin = 0; // still logical
      cp = glyphinfo.length - numvals;
      cx = 0; // still logical
      gp = glyphinfo.length - numvals;
      gx = numGlyphs - 1;
      gxlimit = -1;
      pdelta = -numvals;
      xdelta = -1;
    }

    /*
    // to support vertical, use 'ixxxx' indices and swap horiz and vertical components
    if (source.isVertical()) {
        iposx = posy;
        iposy = posx;
        iadvx = advy;
        iadvy = advx;
        ivisx = visy;
        ivisy = visx;
        ivish = visw;
        ivisw = vish;
    } else {
        // use standard values
    }
    */

    // use intermediates to reduce array access when we need to
    float cposl = 0, cposr = 0, cvisl = 0, cvist = 0, cvisr = 0, cvisb = 0;
    float baseline = 0;

    // record if we have to copy data even when no cluster
    boolean mustCopy = false;

    while (gx != gxlimit) {
      // start of new cluster
      boolean haveCopy = false;
      int clusterExtraGlyphs = 0;

      minIndex = indices[gx];
      maxIndex = minIndex;

      // advance to next glyph
      gx += xdelta;
      gp += pdelta;

      /*
            while (gx != gxlimit && (glyphinfo[gp + advx] == 0 ||
                               minIndex != nextMin || indices[gx] <= maxIndex)) {
      */
      while (gx != gxlimit
          && ((glyphinfo[gp + advx] == 0)
              || (minIndex != nextMin)
              || (indices[gx] <= maxIndex)
              || (maxIndex - minIndex > clusterExtraGlyphs))) {
        // initialize base data first time through, using base glyph
        if (!haveCopy) {
          int gps = gp - pdelta;

          cposl = glyphinfo[gps + posx];
          cposr = cposl + glyphinfo[gps + advx];
          cvisl = glyphinfo[gps + visx];
          cvist = glyphinfo[gps + visy];
          cvisr = cvisl + glyphinfo[gps + visw];
          cvisb = cvist + glyphinfo[gps + vish];

          haveCopy = true;
        }

        // have an extra glyph in this cluster
        ++clusterExtraGlyphs;

        // adjust advance only if new glyph has non-zero advance
        float radvx = glyphinfo[gp + advx];
        if (radvx != 0) {
          float rposx = glyphinfo[gp + posx];
          cposl = Math.min(cposl, rposx);
          cposr = Math.max(cposr, rposx + radvx);
        }

        // adjust visible bounds only if new glyph has non-empty bounds
        float rvisw = glyphinfo[gp + visw];
        if (rvisw != 0) {
          float rvisx = glyphinfo[gp + visx];
          float rvisy = glyphinfo[gp + visy];
          cvisl = Math.min(cvisl, rvisx);
          cvist = Math.min(cvist, rvisy);
          cvisr = Math.max(cvisr, rvisx + rvisw);
          cvisb = Math.max(cvisb, rvisy + glyphinfo[gp + vish]);
        }

        // adjust min, max index
        minIndex = Math.min(minIndex, indices[gx]);
        maxIndex = Math.max(maxIndex, indices[gx]);

        // get ready to examine next glyph
        gx += xdelta;
        gp += pdelta;
      }
      // done with cluster, gx and gp are set for next glyph

      if (DEBUG) {
        System.out.println("minIndex = " + minIndex + ", maxIndex = " + maxIndex);
      }

      nextMin = maxIndex + 1;

      // do common character adjustments
      glyphinfo[cp + posy] = baseline;
      glyphinfo[cp + advy] = 0;

      if (haveCopy) {
        // save adjustments to the base character
        glyphinfo[cp + posx] = cposl;
        glyphinfo[cp + advx] = cposr - cposl;
        glyphinfo[cp + visx] = cvisl;
        glyphinfo[cp + visy] = cvist;
        glyphinfo[cp + visw] = cvisr - cvisl;
        glyphinfo[cp + vish] = cvisb - cvist;

        // compare number of chars read with number of glyphs read.
        // if more glyphs than chars, set mustCopy to true, as we'll always have
        // to copy the data from here on out.
        if (maxIndex - minIndex < clusterExtraGlyphs) {
          mustCopy = true;
        }

        // Fix the characters that follow the base character.
        // New values are all the same.  Note we fix the number of characters
        // we saw, not the number of glyphs we saw.
        if (minIndex < maxIndex) {
          if (!ltr) {
            // if rtl, characters to left of base, else to right.  reuse cposr.
            cposr = cposl;
          }
          cvisr -= cvisl; // reuse, convert to deltas.
          cvisb -= cvist;

          int iMinIndex = minIndex, icp = cp / 8;

          while (minIndex < maxIndex) {
            ++minIndex;
            cx += xdelta;
            cp += pdelta;

            if (cp < 0 || cp >= glyphinfo.length) {
              if (DEBUG)
                System.out.println(
                    "minIndex = " + iMinIndex + ", maxIndex = " + maxIndex + ", cp = " + icp);
            }

            glyphinfo[cp + posx] = cposr;
            glyphinfo[cp + posy] = baseline;
            glyphinfo[cp + advx] = 0;
            glyphinfo[cp + advy] = 0;
            glyphinfo[cp + visx] = cvisl;
            glyphinfo[cp + visy] = cvist;
            glyphinfo[cp + visw] = cvisr;
            glyphinfo[cp + vish] = cvisb;
          }
        }

        // no longer using this copy
        haveCopy = false;
      } else if (mustCopy) {
        // out of synch, so we have to copy all the time now
        int gpr = gp - pdelta;

        glyphinfo[cp + posx] = glyphinfo[gpr + posx];
        glyphinfo[cp + advx] = glyphinfo[gpr + advx];
        glyphinfo[cp + visx] = glyphinfo[gpr + visx];
        glyphinfo[cp + visy] = glyphinfo[gpr + visy];
        glyphinfo[cp + visw] = glyphinfo[gpr + visw];
        glyphinfo[cp + vish] = glyphinfo[gpr + vish];
      }
      // else glyphinfo is already at the correct character position, and is unchanged, so just
      // leave it

      // reset for new cluster
      cp += pdelta;
      cx += xdelta;
    }

    if (mustCopy && !ltr) {
      // data written to wrong end of array, need to shift down

      cp -= pdelta; // undo last increment, get start of valid character data in array
      System.arraycopy(glyphinfo, cp, glyphinfo, 0, glyphinfo.length - cp);
    }

    if (DEBUG) {
      char[] chars = source.getChars();
      int start = source.getStart();
      int length = source.getLength();
      System.out.println("char info for " + length + " characters");
      for (int i = 0; i < length * numvals; ) {
        System.out.println(
            " ch: "
                + Integer.toHexString(chars[start + v2l(i / numvals)])
                + " x: "
                + glyphinfo[i++]
                + " y: "
                + glyphinfo[i++]
                + " xa: "
                + glyphinfo[i++]
                + " ya: "
                + glyphinfo[i++]
                + " l: "
                + glyphinfo[i++]
                + " t: "
                + glyphinfo[i++]
                + " w: "
                + glyphinfo[i++]
                + " h: "
                + glyphinfo[i++]);
      }
    }

    return glyphinfo;
  }