private void printLocationInfo() { Room tempCurrentRoom = player.getCurrentRoom(); System.out.println(tempCurrentRoom.getExitString()); HashMap<String, Item> tempItems = tempCurrentRoom.getItems(); if (tempItems.size() > 0) { System.out.println("The items in the room are: "); System.out.println(tempItems.keySet()); } else System.out.println("There are no items in this room."); }
@Override public String getExitString() { return simpleRoom.getExitString(); }