/** * This method is called when a player actually portals via a vanilla style portal. * * @param event The Event that was fired. */ @EventHandler(priority = EventPriority.HIGH) public void playerPortal(PlayerPortalEvent event) { if (event.isCancelled() || (event.getFrom() == null)) { return; } // The adjust should have happened much earlier. if (event.getTo() == null) { return; } MultiverseWorld fromWorld = this.worldManager.getMVWorld(event.getFrom().getWorld().getName()); MultiverseWorld toWorld = this.worldManager.getMVWorld(event.getTo().getWorld().getName()); if (event.getFrom().getWorld().equals(event.getTo().getWorld())) { // The player is Portaling to the same world. this.plugin.log( Level.FINER, "Player '" + event.getPlayer().getName() + "' is portaling to the same world."); return; } event.setCancelled( !pt.playerHasMoneyToEnter(fromWorld, toWorld, event.getPlayer(), event.getPlayer(), true)); if (event.isCancelled()) { this.plugin.log( Level.FINE, "Player '" + event.getPlayer().getName() + "' was DENIED ACCESS to '" + event.getTo().getWorld().getName() + "' because they don't have the FUNDS required to enter."); return; } if (plugin.getMVConfig().getEnforceAccess()) { event.setCancelled( !pt.playerCanGoFromTo(fromWorld, toWorld, event.getPlayer(), event.getPlayer())); if (event.isCancelled()) { this.plugin.log( Level.FINE, "Player '" + event.getPlayer().getName() + "' was DENIED ACCESS to '" + event.getTo().getWorld().getName() + "' because they don't have: multiverse.access." + event.getTo().getWorld().getName()); } } else { this.plugin.log( Level.FINE, "Player '" + event.getPlayer().getName() + "' was allowed to go to '" + event.getTo().getWorld().getName() + "' because enforceaccess is off."); } if (!plugin.getMVConfig().isUsingDefaultPortalSearch() && event.getPortalTravelAgent() != null) { event.getPortalTravelAgent().setSearchRadius(plugin.getMVConfig().getPortalSearchRadius()); } }