/** Centres the particle view on the currently visible nodes. */ private void updateCentroid() { float xMax = Float.NEGATIVE_INFINITY, xMin = Float.POSITIVE_INFINITY, yMin = Float.POSITIVE_INFINITY, yMax = Float.NEGATIVE_INFINITY; for (int i = 0; i < physics.getNumParticles(); ++i) { Particle p = physics.getParticle(i); xMax = Math.max(xMax, p.position().x()); xMin = Math.min(xMin, p.position().x()); yMin = Math.min(yMin, p.position().y()); yMax = Math.max(yMax, p.position().y()); } float xRange = xMax - xMin; float yRange = yMax - yMin; if ((xRange == 0) && (yRange == 0)) { xRange = Math.max(1, xMax); yRange = Math.max(1, yMax); } float zScale = (float) Math.min(height / (yRange * 1.2), width / (xRange * 1.2)); centroid.setTarget(xMin + 0.5f * xRange, yMin + 0.5f * yRange, zScale); }