/** Handle a player abilities packet. */ public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities) { playerEntity.capabilities.isFlying = par1Packet202PlayerAbilities.getIsFlying() && playerEntity.capabilities.allowFlying; }
/** Handle a player abilities packet. */ public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities) { this.playerEntity.capabilities.isFlying = par1Packet202PlayerAbilities.func_73350_f() && this.playerEntity.capabilities.allowFlying; }