/** Handle a player abilities packet. */
 public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities) {
   playerEntity.capabilities.isFlying =
       par1Packet202PlayerAbilities.getIsFlying() && playerEntity.capabilities.allowFlying;
 }
Example #2
0
 /** Handle a player abilities packet. */
 public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities) {
   this.playerEntity.capabilities.isFlying =
       par1Packet202PlayerAbilities.func_73350_f() && this.playerEntity.capabilities.allowFlying;
 }