Example #1
0
 public WorldInfo(WorldSettings par1WorldSettings, String par2Str) {
   terrainType = WorldType.DEFAULT;
   generatorOptions = "";
   theGameRules = new GameRules();
   randomSeed = par1WorldSettings.getSeed();
   theGameType = par1WorldSettings.getGameType();
   mapFeaturesEnabled = par1WorldSettings.isMapFeaturesEnabled();
   levelName = par2Str;
   hardcore = par1WorldSettings.getHardcoreEnabled();
   terrainType = par1WorldSettings.getTerrainType();
   generatorOptions = par1WorldSettings.func_82749_j();
   allowCommands = par1WorldSettings.areCommandsAllowed();
   initialized = false;
   if (useNBXlite) {
     snowCovered = ODNBXlite.SnowCovered;
     mapTheme = ODNBXlite.MapTheme;
     mapGen = ODNBXlite.Generator;
     mapGenExtra = ODNBXlite.MapFeatures;
     mapType = ODNBXlite.IndevMapType;
     indevX = ODNBXlite.IndevWidthX;
     indevY = ODNBXlite.IndevHeight;
     indevZ = ODNBXlite.IndevWidthZ;
     flags = ODNBXlite.getFlags();
     structures = ODNBXlite.Structures;
     surrgroundheight = ODNBXlite.SurrGroundHeight;
     surrgroundtype = ODNBXlite.SurrGroundType;
     surrwaterheight = ODNBXlite.SurrWaterHeight;
     surrwatertype = ODNBXlite.SurrWaterType;
     cloudheight = ODNBXlite.CloudHeight;
     skybrightness = ODNBXlite.SkyBrightness;
     skycolor = ODNBXlite.SkyColor;
     fogcolor = ODNBXlite.FogColor;
     cloudcolor = ODNBXlite.CloudColor;
     nbxlite = true;
   }
 }
Example #2
0
  public WorldInfo(NBTTagCompound par1NBTTagCompound) {
    terrainType = WorldType.DEFAULT;
    generatorOptions = "";
    theGameRules = new GameRules();
    randomSeed = par1NBTTagCompound.getLong("RandomSeed");

    if (par1NBTTagCompound.hasKey("generatorName")) {
      String s = par1NBTTagCompound.getString("generatorName");
      terrainType = WorldType.parseWorldType(s);

      if (terrainType == null) {
        terrainType = WorldType.DEFAULT;
      } else if (terrainType.isVersioned()) {
        int i = 0;

        if (par1NBTTagCompound.hasKey("generatorVersion")) {
          i = par1NBTTagCompound.getInteger("generatorVersion");
        }

        terrainType = terrainType.getWorldTypeForGeneratorVersion(i);
      }

      if (par1NBTTagCompound.hasKey("generatorOptions")) {
        generatorOptions = par1NBTTagCompound.getString("generatorOptions");
      }
    }

    theGameType = EnumGameType.getByID(par1NBTTagCompound.getInteger("GameType"));

    if (par1NBTTagCompound.hasKey("MapFeatures")) {
      mapFeaturesEnabled = par1NBTTagCompound.getBoolean("MapFeatures");
    } else {
      if (useNBXlite) {
        mapFeaturesEnabled = ODNBXlite.Generator == ODNBXlite.GEN_NEWBIOMES;
      } else {
        mapFeaturesEnabled = false;
      }
    }

    spawnX = par1NBTTagCompound.getInteger("SpawnX");
    spawnY = par1NBTTagCompound.getInteger("SpawnY");
    spawnZ = par1NBTTagCompound.getInteger("SpawnZ");
    totalTime = par1NBTTagCompound.getLong("Time");

    if (par1NBTTagCompound.hasKey("DayTime")) {
      worldTime = par1NBTTagCompound.getLong("DayTime");
    } else {
      worldTime = totalTime;
    }

    lastTimePlayed = par1NBTTagCompound.getLong("LastPlayed");
    sizeOnDisk = par1NBTTagCompound.getLong("SizeOnDisk");
    levelName = par1NBTTagCompound.getString("LevelName");
    saveVersion = par1NBTTagCompound.getInteger("version");
    rainTime = par1NBTTagCompound.getInteger("rainTime");
    raining = par1NBTTagCompound.getBoolean("raining");
    thunderTime = par1NBTTagCompound.getInteger("thunderTime");
    thundering = par1NBTTagCompound.getBoolean("thundering");
    hardcore = par1NBTTagCompound.getBoolean("hardcore");

    if (par1NBTTagCompound.hasKey("initialized")) {
      initialized = par1NBTTagCompound.getBoolean("initialized");
    } else {
      initialized = true;
    }

    if (par1NBTTagCompound.hasKey("allowCommands")) {
      allowCommands = par1NBTTagCompound.getBoolean("allowCommands");
    } else {
      allowCommands = theGameType == EnumGameType.CREATIVE;
    }
    if (useNBXlite) {
      nbxlite = par1NBTTagCompound.hasKey("NBXlite");
      if (nbxlite) {
        NBTTagCompound nbxliteTag = par1NBTTagCompound.getCompoundTag("NBXlite");
        mapGen = ODNBXlite.getGen(nbxliteTag.getString("Generator"), 0);
        mapGenExtra = ODNBXlite.getGen(nbxliteTag.getString("Generator"), 1);
        snowCovered = ODNBXlite.getGen(nbxliteTag.getString("Generator"), 2) > 0;
        flags = nbxliteTag.getString("Flags");
        if (nbxliteTag.getInteger("Version") < 3) {
          if (nbxliteTag.getString("Generator").endsWith("/jungle")) {
            flags += (flags.length() <= 0) ? "jungle" : ";jungle";
          }
          if (nbxliteTag.getBoolean("NewOres")) {
            flags += (flags.length() <= 0) ? "newores" : ";newores";
          }
        }
        if (nbxliteTag.getInteger("Version") < 4) {
          if (mapGen == ODNBXlite.GEN_NEWBIOMES
              || mapGen == ODNBXlite.GEN_OLDBIOMES
                  && (mapGenExtra == ODNBXlite.FEATURES_BETA15
                      || mapGenExtra == ODNBXlite.FEATURES_BETA173)) {
            flags += (flags.length() <= 0) ? "weather" : ";weather";
          }
        }
        if (nbxliteTag.getInteger("Version") < 5) {
          structures = ODNBXlite.getDefaultStructures(mapFeaturesEnabled, mapGen, mapGenExtra);
        } else {
          structures = new boolean[ODNBXlite.STRUCTURES.length];
          NBTTagCompound structuresTag = nbxliteTag.getCompoundTag("Structures");
          for (int i = 0; i < structures.length; i++) {
            structures[i] = structuresTag.getBoolean(ODNBXlite.STRUCTURES[i]);
          }
        }
        NBTTagCompound themeTag = nbxliteTag.getCompoundTag("Theme");
        if (mapGen == ODNBXlite.GEN_BIOMELESS) {
          mapTheme = themeTag.getInteger("Generation");
          if (nbxliteTag.getInteger("Version") < 2) {
            if (mapTheme == 2) {
              mapTheme = 3;
            } else if (mapTheme == 3) {
              mapTheme = 2;
            }
          }
        } else {
          mapTheme = ODNBXlite.THEME_NORMAL;
        }
        cloudheight = themeTag.getFloat("CloudHeight");
        skybrightness = themeTag.getInteger("SkyBrightness");
        skycolor = themeTag.getInteger("SkyColor");
        fogcolor = themeTag.getInteger("FogColor");
        cloudcolor = themeTag.getInteger("CloudColor");
        if (mapGen == ODNBXlite.GEN_BIOMELESS) {
          if (mapGenExtra == ODNBXlite.FEATURES_INDEV
              || mapGenExtra == ODNBXlite.FEATURES_CLASSIC) {
            NBTTagCompound finiteTag = nbxliteTag.getCompoundTag("Indev");
            indevX = finiteTag.getInteger("X");
            indevY = finiteTag.getInteger("Y");
            indevZ = finiteTag.getInteger("Z");
            surrgroundtype = finiteTag.getInteger("SurroundingGroundType");
            surrwatertype = finiteTag.getInteger("SurroundingWaterType");
            surrgroundheight = finiteTag.getInteger("SurroundingGroundHeight");
            surrwaterheight = finiteTag.getInteger("SurroundingWaterHeight");
            mapType = finiteTag.getInteger("Type");
          }
        }
      }
      if (par1NBTTagCompound.hasKey("snowCovered")) {
        snowCovered = par1NBTTagCompound.getBoolean("snowCovered");
        ODNBXlite.SnowCovered = snowCovered;
      }
      if (par1NBTTagCompound.hasKey("SnowCovered")) {
        snowCovered = par1NBTTagCompound.getBoolean("SnowCovered");
        ODNBXlite.SnowCovered = snowCovered;
      }
    }

    if (par1NBTTagCompound.hasKey("Player")) {
      playerTag = par1NBTTagCompound.getCompoundTag("Player");
      dimension = playerTag.getInteger("Dimension");
    }

    if (par1NBTTagCompound.hasKey("GameRules")) {
      theGameRules.readGameRulesFromNBT(par1NBTTagCompound.getCompoundTag("GameRules"));
    }
  }
Example #3
0
 private void updateTagCompound(
     NBTTagCompound par1NBTTagCompound, NBTTagCompound par2NBTTagCompound) {
   par1NBTTagCompound.setLong("RandomSeed", randomSeed);
   par1NBTTagCompound.setString("generatorName", terrainType.getWorldTypeName());
   par1NBTTagCompound.setInteger("generatorVersion", terrainType.getGeneratorVersion());
   par1NBTTagCompound.setString("generatorOptions", generatorOptions);
   par1NBTTagCompound.setInteger("GameType", theGameType.getID());
   par1NBTTagCompound.setBoolean("MapFeatures", mapFeaturesEnabled);
   par1NBTTagCompound.setInteger("SpawnX", spawnX);
   par1NBTTagCompound.setInteger("SpawnY", spawnY);
   par1NBTTagCompound.setInteger("SpawnZ", spawnZ);
   par1NBTTagCompound.setLong("Time", totalTime);
   par1NBTTagCompound.setLong("DayTime", worldTime);
   par1NBTTagCompound.setLong("SizeOnDisk", sizeOnDisk);
   par1NBTTagCompound.setLong("LastPlayed", MinecraftServer.func_130071_aq());
   par1NBTTagCompound.setString("LevelName", levelName);
   par1NBTTagCompound.setInteger("version", saveVersion);
   par1NBTTagCompound.setInteger("rainTime", rainTime);
   par1NBTTagCompound.setBoolean("raining", raining);
   par1NBTTagCompound.setInteger("thunderTime", thunderTime);
   par1NBTTagCompound.setBoolean("thundering", thundering);
   par1NBTTagCompound.setBoolean("hardcore", hardcore);
   par1NBTTagCompound.setBoolean("allowCommands", allowCommands);
   par1NBTTagCompound.setBoolean("initialized", initialized);
   par1NBTTagCompound.setCompoundTag("GameRules", theGameRules.writeGameRulesToNBT());
   if (nbxlite && useNBXlite) {
     NBTTagCompound nbxliteTag = new NBTTagCompound();
     nbxliteTag.setInteger("Version", NBXLITE_INFO_VERSION);
     nbxliteTag.setString("Generator", ODNBXlite.getGenName(mapGen, mapGenExtra, snowCovered));
     nbxliteTag.setString("Flags", flags);
     NBTTagCompound structuresTag = new NBTTagCompound();
     for (int i = 0; i < structures.length; i++) {
       structuresTag.setBoolean(ODNBXlite.STRUCTURES[i], structures[i]);
     }
     nbxliteTag.setCompoundTag("Structures", structuresTag);
     NBTTagCompound themeTag = new NBTTagCompound();
     themeTag.setInteger("Generation", mapTheme);
     themeTag.setFloat("CloudHeight", cloudheight);
     themeTag.setInteger("SkyColor", skycolor);
     themeTag.setInteger("FogColor", fogcolor);
     themeTag.setInteger("CloudColor", cloudcolor);
     themeTag.setInteger("SkyBrightness", skybrightness);
     nbxliteTag.setCompoundTag("Theme", themeTag);
     if (mapGen == ODNBXlite.GEN_BIOMELESS
         && (mapGenExtra == ODNBXlite.FEATURES_INDEV
             || mapGenExtra == ODNBXlite.FEATURES_CLASSIC)) {
       NBTTagCompound finiteTag = new NBTTagCompound();
       finiteTag.setInteger("X", indevX);
       finiteTag.setInteger("Y", indevY);
       finiteTag.setInteger("Z", indevZ);
       finiteTag.setInteger("Type", mapType);
       finiteTag.setInteger("SurroundingGroundType", ODNBXlite.SurrGroundType);
       finiteTag.setInteger("SurroundingWaterType", ODNBXlite.SurrWaterType);
       finiteTag.setInteger("SurroundingGroundHeight", ODNBXlite.SurrGroundHeight);
       finiteTag.setInteger("SurroundingWaterHeight", ODNBXlite.SurrWaterHeight);
       nbxliteTag.setCompoundTag("Indev", finiteTag);
     }
     par1NBTTagCompound.setCompoundTag("NBXlite", nbxliteTag);
   }
   if (par2NBTTagCompound != null) {
     par1NBTTagCompound.setCompoundTag("Player", par2NBTTagCompound);
   }
 }
  @Override
  public void populate(IChunkProvider ichunkprovider, int x, int z) {
    rand.setSeed((long) x * 0x12f88dd3L + (long) z * 0x36d41eecL);
    int x1 = x << 4;
    int z1 = z << 4;
    if (mapFeaturesEnabled) {
      if (ODNBXlite.Structures[2]) {
        strongholdGenerator.generateStructuresInChunk(worldObj, rand, x, z);
      }
      if (ODNBXlite.Structures[1]) {
        villageGenerator.generateStructuresInChunk(worldObj, rand, x, z);
      }
      if (ODNBXlite.Structures[3]) {
        mineshaftGenerator.generateStructuresInChunk(worldObj, rand, x, z);
      }
    }
    for (int i = 0; i < 20; i++) {
      int x2 = x1 + rand.nextInt(16);
      int y2 = rand.nextInt(128);
      int z2 = z1 + rand.nextInt(16);
      (new SuperOldWorldGenMinable(Block.oreCoal.blockID))
          .generate_infdev(worldObj, rand, x2, y2, z2);
    }

    for (int i = 0; i < 10; i++) {
      int x2 = x1 + rand.nextInt(16);
      int y2 = rand.nextInt(64);
      int z2 = z1 + rand.nextInt(16);
      (new SuperOldWorldGenMinable(Block.oreIron.blockID))
          .generate_infdev(worldObj, rand, x2, y2, z2);
    }

    if (rand.nextInt(2) == 0) {
      int x2 = x1 + rand.nextInt(16);
      int y2 = rand.nextInt(32);
      int z2 = z1 + rand.nextInt(16);
      (new SuperOldWorldGenMinable(Block.oreGold.blockID))
          .generate_infdev(worldObj, rand, x2, y2, z2);
    }
    if (rand.nextInt(8) == 0) {
      int x2 = x1 + rand.nextInt(16);
      int y2 = rand.nextInt(16);
      int z2 = z1 + rand.nextInt(16);
      (new SuperOldWorldGenMinable(Block.oreDiamond.blockID))
          .generate_infdev(worldObj, rand, x2, y2, z2);
    }
    if (ODNBXlite.getFlag("newores")) {
      for (int i = 0; i < 8; i++) {
        int x2 = x1 + rand.nextInt(16);
        int y2 = rand.nextInt(16);
        int z2 = z1 + rand.nextInt(16);
        (new SuperOldWorldGenMinable(Block.oreRedstone.blockID))
            .generate_infdev(worldObj, rand, x2, y2, z2);
      }
      for (int i = 0; i < 1; i++) {
        int x2 = x1 + rand.nextInt(16);
        int y2 = rand.nextInt(16) + rand.nextInt(16);
        int z2 = z1 + rand.nextInt(16);
        (new SuperOldWorldGenMinable(Block.oreLapis.blockID))
            .generate_infdev(worldObj, rand, x2, y2, z2);
      }
      int max = 0;
      detection:
      for (int i = x1; i < x1 + 16; i++) {
        for (int j = z1; j < z1 + 16; j++) {
          int h = worldObj.getPrecipitationHeight(i, j);
          if (max < h) {
            max = h;
          }
          if (max > 108) {
            break detection;
          }
        }
      }
      if (max > 108) {
        for (int i = 0; i < 3 + rand.nextInt(6); i++) {
          int x2 = x1 + rand.nextInt(16);
          int y2 = rand.nextInt(28) + 4;
          int z2 = z1 + rand.nextInt(16);
          int id = worldObj.getBlockId(x2, y2, z2);
          if (id == Block.stone.blockID) {
            worldObj.setBlock(x2, y2, z2, Block.oreEmerald.blockID);
          }
        }
      }
    }
    int trees =
        (int)
            (treeGen.func_806_a(
                    (double) x1 * 0.050000000000000003D, (double) z1 * 0.050000000000000003D)
                - rand.nextDouble());
    if (trees < 0) {
      trees = 0;
    }
    WorldGenerator treegen =
        ODNBXlite.MapFeatures == ODNBXlite.FEATURES_INFDEV0608
            ? new OldWorldGenTrees(false)
            : new OldWorldGenBigTree();
    if (rand.nextInt(100) == 0) {
      trees++;
    }
    if (ODNBXlite.MapTheme == ODNBXlite.THEME_WOODS) {
      trees += 20;
    }
    for (int i = 0; i < trees; i++) {
      int x2 = x1 + rand.nextInt(16) + 8;
      int z2 = z1 + rand.nextInt(16) + 8;
      treegen.setScale(1.0D, 1.0D, 1.0D);
      treegen.generate(worldObj, rand, x2, worldObj.getHeightValue(x2, z2), z2);
    }
    spawnAnimals(x * 16, z * 16);
  }