private void attachChildNode(FxNode node) {
   FxNode top = nodeStack.peek();
   i(top).addChild(node);
   //        if (!node.isBroken() && (node.getKind() != FxNode.Kind.Element)) {
   accessor.attach(node, fxModel);
   if (!node.isBroken()) {
     accessor.addChild(top, node);
   }
   if (i(node).isElement()) {
     pushInstance(node);
   }
 }