public static MD5Mesh parse(List<String> meshBlock) { MD5Mesh mesh = new MD5Mesh(); List<MD5Vertex> vertices = mesh.getVertices(); List<MD5Triangle> triangles = mesh.getTriangles(); List<MD5Weight> weights = mesh.getWeights(); for (String line : meshBlock) { if (line.contains("shader")) { Matcher textureMatcher = PATTERN_SHADER.matcher(line); if (textureMatcher.matches()) { mesh.setTexture(textureMatcher.group(1)); } } else if (line.contains("vert")) { Matcher vertexMatcher = PATTERN_VERTEX.matcher(line); if (vertexMatcher.matches()) { MD5Vertex vertex = new MD5Vertex(); vertex.setIndex(Integer.parseInt(vertexMatcher.group(1))); float x = Float.parseFloat(vertexMatcher.group(2)); float y = Float.parseFloat(vertexMatcher.group(3)); vertex.setTextCoords(new Vector2f(x, y)); vertex.setStartWeight(Integer.parseInt(vertexMatcher.group(4))); vertex.setWeightCount(Integer.parseInt(vertexMatcher.group(5))); vertices.add(vertex); } } else if (line.contains("tri")) { Matcher triMatcher = PATTERN_TRI.matcher(line); if (triMatcher.matches()) { MD5Triangle triangle = new MD5Triangle(); triangle.setIndex(Integer.parseInt(triMatcher.group(1))); triangle.setVertex0(Integer.parseInt(triMatcher.group(2))); triangle.setVertex1(Integer.parseInt(triMatcher.group(3))); triangle.setVertex2(Integer.parseInt(triMatcher.group(4))); triangles.add(triangle); } } else if (line.contains("weight")) { Matcher weightMatcher = PATTERN_WEIGHT.matcher(line); if (weightMatcher.matches()) { MD5Weight weight = new MD5Weight(); weight.setIndex(Integer.parseInt(weightMatcher.group(1))); weight.setJointIndex(Integer.parseInt(weightMatcher.group(2))); weight.setBias(Float.parseFloat(weightMatcher.group(3))); float x = Float.parseFloat(weightMatcher.group(4)); float y = Float.parseFloat(weightMatcher.group(5)); float z = Float.parseFloat(weightMatcher.group(6)); weight.setPosition(new Vector3f(x, y, z)); weights.add(weight); } } } return mesh; }