@Override public void simpleUpdate(float tpf) { player.update(tpf); // ObjectHelper.HighlightModel(cam, inputManager); ObjectHelper.MoveModel(cam, inputManager, mainScene.sceneModel); sun.updateSun(tpf); hudText.setText(sun.timeOfDay.getHour() + ":" + sun.timeOfDay.getSecond()); inventory.simpleUpdate(tpf); }