/** Displays Highscore Screen. */ private void displayHighscore() { // true HighscoreBigText.setVisible(true); BigInput.setVisible(true); back.setVisible(true); highScore.setVisible(true); // false StarshipBattleTextStart.setVisible(false); BackgroundShip1.setVisible(false); BackgroundShip2.setVisible(false); NewgameText.setVisible(false); InstructionsSmallText.setVisible(false); HighscoreText.setVisible(false); ExitGameText.setVisible(false); }
/** Displays startscreen. */ private void displayStart() { // true StarshipBattleTextStart.setVisible(true); BackgroundShip1.setVisible(true); BackgroundShip2.setVisible(true); NewgameText.setVisible(true); InstructionsSmallText.setVisible(true); HighscoreText.setVisible(true); ExitGameText.setVisible(true); winGame.setVisible(false); loseGame.setVisible(false); mainMenu.setVisible(false); // false whatIsHit.setVisible(false); whatIsMiss.setVisible(false); gameErrors.setVisible(false); highScore.setVisible(false); ship1.setVisible(false); ship2.setVisible(false); ship3.setVisible(false); ship4.setVisible(false); ship5.setVisible(false); PlayerVsComp.setVisible(false); PlayerVsPlayer.setVisible(false); TwoPlayerVsTwoPlayer.setVisible(false); back.setVisible(false); InstructionsBigText.setVisible(false); InstructionsText.setVisible(false); HighscoreBigText.setVisible(false); BigInput.setVisible(false); Credits.setVisible(false); board1Label.setVisible(false); board2Label.setVisible(false); StarshipBattleTextLabel.setVisible(false); enemyBoardText.setVisible(false); myBoardText.setVisible(false); returnToMain.setVisible(false); ip.setVisible(false); serverName.setVisible(false); password.setVisible(false); newPassword.setVisible(false); verifyPassword.setVisible(false); }