public void start_game() { level = 1; time_game = 0; frequency = 2; player_live = 5; time_level = 60; enemy.removeAllElements(); set_weapon(45, 30, 0); set_enemy(2, 9, 16, 2); set_speed_enemy(0.7, 0.7, 0.6, 1); }
public void next_level() { level++; time_game += 0.1; frequency = 2; player_live = 5; time_level = 50; enemy.removeAllElements(); if (level == 2) { set_enemy(4, 3, 5, 4); set_weapon(40, 30, 5); set_speed_enemy(0.8, 0.8, 0.7, 1.2); } }