Example #1
0
  public boolean onKey(View v, int keyCode, KeyEvent event) {
    if (keyCode >= keysMap.length) return false;

    int gameKey = keysMap[keyCode];
    if (gameKey != 0) {
      if (event.getRepeatCount() == 0) {
        if (event.getAction() == KeyEvent.ACTION_DOWN) keyStates |= gameKey;
        else keyStates &= ~gameKey;

        gameKeyListener.onGameKeyChanged();
      }
      return true;
    }

    return (keyListener != null && keyListener.onKey(v, keyCode, event));
  }
Example #2
0
  private void setKeyStates(int newStates) {
    if (keyStates == newStates) return;

    keyStates = newStates;
    gameKeyListener.onGameKeyChanged(keyStates);
  }