Example #1
0
  public void readyFFASpawns() {
    Location redSpawn = new Location(w, 5, 68, -5, 1, 0);
    Location blueSpawn = new Location(w, -81, 69, -2, 3, 0);

    FFASpawns.add(redSpawn);
    FFASpawns.add(blueSpawn);
    FFASpawns.add(new Location(w, 5, 68, -5, 1, 0));
  }
Example #2
0
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -11, 150, 72, 89, 0));
   FFASpawns.add(new Location(w, -33, 150, 50, -1, 0));
   FFASpawns.add(new Location(w, -55, 150, 72, -111, 0));
   FFASpawns.add(new Location(w, -20, 133, 27, 48, 0));
   FFASpawns.add(new Location(w, -81, 133, 88, -133, 0));
   FFASpawns.add(new Location(w, -40, 110, 55, -89, 0));
   FFASpawns.add(new Location(w, -53, 93, 54, -43, 0));
   FFASpawns.add(new Location(w, -68, 122, 38, -45, 0));
   FFASpawns.add(new Location(w, -53, 133, 57, -53, 0));
   FFASpawns.add(new Location(w, -62, 136, 80, -131, 0));
   FFASpawns.add(new Location(w, -33, 150, 94, 179, 0));
   FFASpawns.add(new Location(w, -19, 133, 88, 137, 0));
   FFASpawns.add(new Location(w, -82, 133, 25, -44, 0));
   FFASpawns.add(new Location(w, -57, 109, 72, -2, 0));
   defineRegion(x1, x2, y1, y2, z1, z2);
 }
Example #3
0
  public void readyFFASpawns() {
    Location redSpawn = new Location(w, -1397, 130, -2080, 138, 0);
    Location blueSpawn = new Location(w, -1419, 68, -2137, -1, 0);

    FFASpawns.add(redSpawn);
    FFASpawns.add(blueSpawn);
    FFASpawns.add(new Location(w, -1421, 139, -2080, 179, 0));
    FFASpawns.add(new Location(w, -1400, 97, -2081, 116, 0));
    FFASpawns.add(new Location(w, -1442, 114, -2089, -90, 0));
    FFASpawns.add(new Location(w, -1438, 88, -2093, -90, 0));
    FFASpawns.add(new Location(w, -1426, 88, -2107, 93, 0));
    FFASpawns.add(new Location(w, -1398, 82, -2080, 155, 0));
    FFASpawns.add(new Location(w, -1424, 79, -2079, -118, 0));
    FFASpawns.add(new Location(w, -1420, 95, -2076, -144, 0));
    FFASpawns.add(new Location(w, -1410, 83, -2094, -92, 0));
    FFASpawns.add(new Location(w, -1412, 105, -2107, 39, 0));
    FFASpawns.add(new Location(w, -1424, 105, -2093, 90, 0));
    FFASpawns.add(new Location(w, -1407, 120, -2081, 123, 0));
    FFASpawns.add(new Location(w, -1396, 113, -2103, 50, 0));
    FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0));
    FFASpawns.add(new Location(w, -1426, 104, -2110, 0, 0));
    FFASpawns.add(new Location(w, -1389, 67, -2137, 35, 0));
    FFASpawns.add(new Location(w, -1395, 79, -2101, 90, 0));
    FFASpawns.add(new Location(w, -1439, 129, -2093, -87, 0));
    FFASpawns.add(new Location(w, -1410, 114, -2081, -178, 0));
    FFASpawns.add(new Location(w, -1416, 98, -2081, -159, 0));
  }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -25.5, 67, -3.5));
   FFASpawns.add(new Location(w, 45.5, 67, -3.5));
 }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -23, 104, -152, 90, 0));
   FFASpawns.add(new Location(w, -23, 104, -154, 90, 0));
   FFASpawns.add(new Location(w, -23, 104, -156, 90, 0));
   FFASpawns.add(new Location(w, -23, 104, -158, 90, 0));
 }
Example #6
0
  public void readyFFASpawns() {
    Location redSpawn = new Location(w, 442, 64, -324);
    Location blueSpawn = new Location(w, 442, 64, -324);

    FFASpawns.add(redSpawn);
    FFASpawns.add(blueSpawn);
    FFASpawns.add(new Location(w, 472, 64, -228));
    FFASpawns.add(new Location(w, 412, 64, -229));
    FFASpawns.add(new Location(w, 428, 64, -311));
    FFASpawns.add(new Location(w, 454, 64, -311));
    FFASpawns.add(new Location(w, 472, 64, -289));
    FFASpawns.add(new Location(w, 416, 66, -305));
    FFASpawns.add(new Location(w, 416, 66, -305));
    FFASpawns.add(new Location(w, 414, 64, -279));
    FFASpawns.add(new Location(w, 415, 64, -269));
    FFASpawns.add(new Location(w, 412, 64, -266));
    FFASpawns.add(new Location(w, 419, 71, -260));
    FFASpawns.add(new Location(w, 446, 74, -271));
    FFASpawns.add(new Location(w, 467, 74, -310));
    FFASpawns.add(new Location(w, 416, 74, -305));
    FFASpawns.add(new Location(w, 454, 72, -267));
    FFASpawns.add(new Location(w, 467, 64, -264));
    FFASpawns.add(new Location(w, 440, 71, -270));
    FFASpawns.add(new Location(w, 465, 74, -274));
    FFASpawns.add(new Location(w, 466, 74, -251));
  }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, 4, 42, -9, -30, 0));
 }
Example #8
0
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -131, 70, 1));
   FFASpawns.add(new Location(w, -74, 70, 126));
 }
 public void readyFFASpawns() {
   Location blueSpawn = new Location(w, 142, 43, -80, 0, 0);
   Location redSpawn = new Location(w, 210, 43, -80, 0, 0);
   FFASpawns.add(redSpawn);
   FFASpawns.add(blueSpawn);
 }
Example #10
0
 public void readyFFASpawns() {
   Location redSpawn = new Location(w, -2, 23, 49);
   Location blueSpawn = new Location(w, -348, 23, 51);
   FFASpawns.add(redSpawn);
   FFASpawns.add(blueSpawn);
 }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, -34, 74, 43));
   FFASpawns.add(new Location(w, 71, 74, 43));
 }
 public void readyFFASpawns() {
   FFASpawns.add(new Location(w, 0, 87, 0, 87.998F, 7.1F));
 }