public void enter(Player p1) { if (p1.getVehicle() == null) { p1.sendMessage(ChatColor.YELLOW + "Vous �tes entr� dans le training !"); this.plugin.clearPlayer(p1); p1.getInventory().setItem(0, GameListener.soup); p1.getInventory().setHeldItemSlot(0); p1.getInventory().setItem(1, GameListener.vanilla1); p1.getInventory().setItem(2, GameListener.vanilla2); /** BLASTFIGHT ADD */ p1.getInventory().setItem(4, GameListener.cheat); p1.getInventory().setItem(6, GameListener.soup2); p1.getInventory().setItem(7, GameListener.vanilla3); p1.getInventory().setItem(8, GameListener.vanilla4); p1.getInventory().setItem(3, GameListener.ranked); p1.getInventory().setItem(5, GameListener.rankedcheat); /** BLASTFIGHT ADD END */ p1.teleport(this.plugin.getArena()); p1.setHealth(20.0D); p1.setFoodLevel(20); ovo.add(p1.getName()); Iterator<Duel> it = this.duels.iterator(); while (it.hasNext()) { Duel d = (Duel) it.next(); d.getPlayer1().hidePlayer(p1); d.getPlayer2().hidePlayer(p1); } } else { p1.sendMessage( ChatColor.RED + "Vous ne pouvez pas rejoindre en �tant sur un objets non identifi� " + p1.getVehicle().getType().toString().toLowerCase()); } }