/**
   * close: close the socket and stream
   *
   * @return: true for success, false for error
   */
  protected boolean close() {
    _dlog("Do main thread closing...");
    if (_sock != null && !_sock.isClosed()) {
      _dlog("Closing the receiving thread");
      try {
        _sock.close();
        _in.close();
        _out.close();

        _sock = null;
        _in = null;
        _out = null;
        _dlog("Success!");
      } catch (IOException e) {
        if (!_server.noException()) {
          _elog(e.toString());
        }
        if (_server.debugMode()) {
          e.printStackTrace();
        }
        return false;
      }
    }
    _sock = null;
    _in = null;
    _out = null;

    _dlog("Cancel the user input thread");
    if (_userNet != null) {
      _userNet.stop();
      _userNet.join(); // guaranteed to be closed
      _userNet = null;
    }
    if (_userSock != null && !_userSock.isClosed()) {
      _dlog("Closing the user input thread");
      // Stop the user thread
      try {
        _userSock.close();
        _userIn.close();
        _userOut.close();
        _userSock = null;
        _userIn = null;
        _userOut = null;
        _dlog("Success!");
      } catch (IOException e) {
        if (!_server.noException()) {
          _elog(e.toString());
        }
        if (_server.debugMode()) {
          e.printStackTrace();
        }
        return false;
      }
    }
    _userSock = null;
    _userIn = null;
    _userOut = null;

    /* Cancel all client nodes */

    _dlog("Finished");
    return true;

    /* CAUTION: _server is never cleared */
  }