public GameOver(DeepDiveTypingGame game) { this.game = game; Sounds.playPlayerDies(); game.selected = this; game.stopTimer(); doAnalytics(game); }
@Override public boolean processLetter(char letter) { if (letter == 's') { game.start(); game.timer.start(); return true; } return false; }
public void doAnalytics(DeepDiveTypingGame game) { game.analytics.gameOver = new GameOverAnalytics(); game.writeAnalytics(); }