protected float c(DamageSource damagesource, float f) { if (damagesource.h()) { return f; } else { if (this instanceof EntityZombie) { f = f; } int i; int j; float f1; if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) { i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; j = 25 - i; f1 = f * (float) j; f = f1 / 25.0F; } if (f <= 0.0F) { return 0.0F; } else { i = EnchantmentManager.a(this.getEquipment(), damagesource); if (i > 20) { i = 20; } if (i > 0 && i <= 20) { j = 25 - i; f1 = f * (float) j; f = f1 / 25.0F; } return f; } } }
public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable()) { return false; } else if (damagesource == DamageSource.DROWN) { return false; } else if (this.bU() > 0) { return false; } else { Entity entity; if (this.bV()) { entity = damagesource.h(); if (entity instanceof EntityArrow) { return false; } } entity = damagesource.getEntity(); if (entity != null && !(entity instanceof EntityHuman) && entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() == this.getMonsterType()) { return false; } else { if (this.bv <= 0) { this.bv = 20; } for (int i = 0; i < this.bu.length; ++i) { this.bu[i] += 3; } return super.damageEntity(damagesource, f); } } }