public void move() { ctrlbhv.tick(); kin.tick(); // doCollision(); prevPosX = posX; prevPosY = posY; prevPosZ = posZ; final Vector3f v = kin.getVelocity(); posX += v.x; posY += v.y; posZ += v.z; setPos(posX, posY, posZ); // rotationYaw= kin.getYaw(); // rotationPitch= kin.getPitch(); }